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Created with Raphaël 2.2.030Aug2927232120161420Jul1918327Jun2611629May242326Apr2519161311330Mar2815Feb139865226Jan2423191816151211915Dec1412111Nov31Oct302625242018121065426Sep22212019181412118754131Aug30292825242322211817161511987432128Jul2726vkd3d: Create vkd3d_views in vkd3d_create_buffer_view().vkd3d: Use vkd3d_create_vk_buffer_view() to create counter resource views.vkd3d: Export vkd3d_get_dxgi_format() function.vkd3d: Add few more formats.vkd3d: Create vkd3d_views in vkd3d_create_texture_view().tests: Add test for clearing 3D textures.vkd3d: Add support for 2D array texture views.vkd3d: Add support for 3D texture views.vkd3d: Add support for default 3D texture views.vkd3d: Add support for default 1D texture views.vkd3d: Introduce vkd3d_texture_view_desc structure.vkd3d-shader: Downgrade FIXME() about unhandled instruction modifiers to WARN().tests: Implement readback for 3D textures.vkd3d: Rename vkd3d_queue_gpu_fence() to vkd3d_enqueue_gpu_fence().vkd3d: Add FIXME() for ignored SampleDesc.tests: Use single ResolveQueryData() call for multiple queries.vkd3d: Validate D3D12_BLEND_DESC.tests: Add test for creating graphics pipelines.vkd3d: Do not store VkPipelineInputAssemblyStateCreateInfo in d3d12_command_list.vkd3d: Avoid passing vkd3d_vk_device_procs to helper functions.vkd3d: Try to call vkCmdCopyQueryPoolResults() for multiple queries.vkd3d: Simplify d3d12_command_list_IASetVertexBuffers().vkd3d: Try to not invalidate current pipeline in IASetVertexBuffers().vkd3d: Add support for DXGI_FORMAT_R8G8_SNORM.vkd3d-utils: Detect surface extensions at runtime.build: Add support for MoltenVK.build: Detect soname of libvulkan at configure time.build: Make libxcb optional.tests: Add test for CPU descriptors lifetime.vkd3d: Reference count CPU descriptors.tests: Test vertex buffer views with NULL buffer location.vkd3d: Allow IASetVertexBuffers() with NULL buffer locations.vkd3d-shader: Strip debug info after generating all code.tests: Fix mixed enums.vkd3d: Add support for optional instance extensions.tests: Do not require libxcb and libx11 headers.build: Add a line about demos to the configure summary.build: Check how many arguments pthread_setname_np() takes.build: Disable demos by default.vkd3d: Try to keep current render pass as long as possible.
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