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wine
vkd3d
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89a2dc46dd8f84fa199eebaed4e18492e4eae8ed
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2
master
default
protected
vkd3d-1.7.x
protected
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18
vkd3d-1.15
vkd3d-1.14
vkd3d-1.13
vkd3d-1.12
vkd3d-1.11
vkd3d-1.10
vkd3d-1.9
vkd3d-1.8
vkd3d-1.7.1
vkd3d-1.7
vkd3d-1.6
vkd3d-1.5
vkd3d-1.4
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Created with Raphaël 2.2.0
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tests: Add multithreaded private data test.
vkd3d: Protect private data with mutex.
vkd3d: Handle NULL pointers in vkd3d_private_store_set_private_data().
vkd3d: Implement private data for query heaps.
vkd3d: Implement private data for descriptor heaps.
vkd3d: Implement private data for resources.
vkd3d: Implement private data for heaps.
vkd3d: Implement private data for pipeline states.
vkd3d: Implement private data for root signatures.
vkd3d: Implement private data for command signatures.
tests: Modify ps_movc shader to avoid crashes on Windows.
vkd3d: Implement private data for ID3D12Device.
vkd3d: Implement private data for command lists.
vkd3d: Implement private data for command allocators.
vkd3d: Implement private data for fences.
vkd3d: Implement private data for command queues.
vkd3d-shader: Implement DXBC checksum for root signatures.
vkd3d-shader: Import MD5 implementation from Wine.
tests: Skip stencil shader resource view tests on Windows AMD drivers.
tests: Detect device vendor only on Windows.
tests: Use vkd3d_test_set_context() in more tests.
vkd3d: Validate RTV format for inactive render targets in pipeline state desc.
tests: Add test for dual source blending.
vkd3d: Implement dual source blending.
vkd3d-shader: Add support for dual source blending.
vkd3d-shader: Avoid BYTE.
vkd3d-shader: Avoid BOOL.
vkd3d: Return E_FAIL for invalid shader bytecode.
tests: Add test for invalid shader bytecode.
tests: Skip "ps_movc" on Windows AMD drivers.
tests: Fix --warp command line option.
tests: Detect when WARP is used.
tests: Add names for shader instruction tests.
tests: Introduce vkd3d_test_set_context().
vkd3d: Avoid out-of-bounds array access in d3d12_device_CopyDescriptors().
tests: Introduce enable_d3d12_debug_layer() helper function.
tests: Introduce parse_args() helper function.
tests: Move invalid usage tests to separate unit.
tests: Move some helpers to d3d12_crosstest.h.
tests: Move more helpers to d3d12_test_utils.h.
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