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Created with Raphaël 2.2.010Jan4320Dec17124329Nov2726161513128231Oct302926252422191811852128Sep2624141312530Aug2927232120161420Jul1918327Jun2611629May242326Apr2519161311330Mar2815Feb139865226Jan2423191816151211915Dec1412111Nov31Oct302625242018121065426Sep22212019181412118754131Augtests: Add multithreaded private data test.vkd3d: Protect private data with mutex.vkd3d: Handle NULL pointers in vkd3d_private_store_set_private_data().vkd3d: Implement private data for query heaps.vkd3d: Implement private data for descriptor heaps.vkd3d: Implement private data for resources.vkd3d: Implement private data for heaps.vkd3d: Implement private data for pipeline states.vkd3d: Implement private data for root signatures.vkd3d: Implement private data for command signatures.tests: Modify ps_movc shader to avoid crashes on Windows.vkd3d: Implement private data for ID3D12Device.vkd3d: Implement private data for command lists.vkd3d: Implement private data for command allocators.vkd3d: Implement private data for fences.vkd3d: Implement private data for command queues.vkd3d-shader: Implement DXBC checksum for root signatures.vkd3d-shader: Import MD5 implementation from Wine.tests: Skip stencil shader resource view tests on Windows AMD drivers.tests: Detect device vendor only on Windows.tests: Use vkd3d_test_set_context() in more tests.vkd3d: Validate RTV format for inactive render targets in pipeline state desc.tests: Add test for dual source blending.vkd3d: Implement dual source blending.vkd3d-shader: Add support for dual source blending.vkd3d-shader: Avoid BYTE.vkd3d-shader: Avoid BOOL.vkd3d: Return E_FAIL for invalid shader bytecode.tests: Add test for invalid shader bytecode.tests: Skip "ps_movc" on Windows AMD drivers.tests: Fix --warp command line option.tests: Detect when WARP is used.tests: Add names for shader instruction tests.tests: Introduce vkd3d_test_set_context().vkd3d: Avoid out-of-bounds array access in d3d12_device_CopyDescriptors().tests: Introduce enable_d3d12_debug_layer() helper function.tests: Introduce parse_args() helper function.tests: Move invalid usage tests to separate unit.tests: Move some helpers to d3d12_crosstest.h.tests: Move more helpers to d3d12_test_utils.h.
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