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vkd3d
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83851133c539e73a06d36a41b99b402d223aaeae
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vkd3d: Disable "robustBufferAccess2" as well when we disable "robustBufferAccess".
vkd3d-shader/dxil: Implement DX intrinsics SampleCmp and SampleCmpLevelZero.
vkd3d-shader/dxil: Implement DX intrinsics SampleBias and SampleLevel.
vkd3d-shader/hlsl: Check the resource format for UAVs also in hlsl_types_are_equal().
vkd3d-shader/fx: Write DepthStencilView types.
vkd3d-shader/hlsl: Add DepthStencilView object type.
vkd3d-shader/fx: Handle fx_4+ UAV types.
vkd3d-shader/fx: Handle fx_4+ texture types.
vkd3d-shader/fx: Add initial support for writing object variables.
vkd3d-shader/hlsl: Add RenderTargetView object type.
vkd3d-shader/ir: Dump the domination relationship.
vkd3d-shader/ir: Compute the domination relationship.
vkd3d-shader/ir: Dump the control flow graph in the GraphViz format.
vkd3d-shader/ir: Build a representation of the control flow graph.
vkd3d-shader/dxil: Implement DX intrinsic RawBufferStore.
vkd3d-shader/dxil: Handle raw and structured buffers in sm6_parser_emit_dx_buffer_store().
vkd3d-shader/dxil: Implement DX intrinsic BufferStore.
tests/shader-runner: Add a test for a signed int structured buffer UAV.
tests/shader-runner: Add a test for a signed int typed buffer UAV.
tests/shader-runner: Support structured buffer UAVs.
ci: Enable colour output for the tests.
vkd3d-shader/hlsl: Implement atan and atan2.
vkd3d-shader/hlsl: Implement acos and asin trig intrinsics.
vkd3d-shader/hlsl: Replace HLSL_MODIFIER_RASTERIZER_ORDERED with a hlsl_type.e.resource flag.
vkd3d-shader/hlsl: Introduce hlsl_type.e.resource.
vkd3d-shader/dxil: Handle resource descriptor additional tag/value pairs.
vkd3d-shader/dxil: Implement DX intrinsic AtomicCompareExchange.
vkd3d-shader/dxil: Implement DX intrinsic AtomicBinOp.
tests/shader-runner: Add tests for UAV atomic ops.
tests/shader-runner: Support scalar signed int probe values.
tests/shader_runner: Print information about the run configuration in run_shader_tests().
tests/shader_runner: Print a summary of the runner capabilities in run_shader_tests().
tests/shader_runner: Pass the runner capabilities to run_shader_tests().
vkd3d-shader/hlsl: Support SV_PrimitiveID in pixel shaders.
vkd3d-shader/hlsl: Emit fixme on non-direct resource stores.
vkd3d-shader/fx: Do not align structured data section.
vkd3d-shader/fx: Add initial support for writing buffers descriptions.
vkd3d-shader/fx: Do not align strings for fx_4/fx_5 profiles.
vkd3d-shader/fx: Use variable pointer in write_group().
vkd3d-shader/hlsl: Parse Buffer types.
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