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Created with Raphaël 2.2.022Feb212019151413976129Jan25242322181715119843214Dec13121176429Nov282322212015141310987vkd3d: Disable "robustBufferAccess2" as well when we disable "robustBufferAccess".vkd3d-shader/dxil: Implement DX intrinsics SampleCmp and SampleCmpLevelZero.vkd3d-shader/dxil: Implement DX intrinsics SampleBias and SampleLevel.vkd3d-shader/hlsl: Check the resource format for UAVs also in hlsl_types_are_equal().vkd3d-shader/fx: Write DepthStencilView types.vkd3d-shader/hlsl: Add DepthStencilView object type.vkd3d-shader/fx: Handle fx_4+ UAV types.vkd3d-shader/fx: Handle fx_4+ texture types.vkd3d-shader/fx: Add initial support for writing object variables.vkd3d-shader/hlsl: Add RenderTargetView object type.vkd3d-shader/ir: Dump the domination relationship.vkd3d-shader/ir: Compute the domination relationship.vkd3d-shader/ir: Dump the control flow graph in the GraphViz format.vkd3d-shader/ir: Build a representation of the control flow graph.vkd3d-shader/dxil: Implement DX intrinsic RawBufferStore.vkd3d-shader/dxil: Handle raw and structured buffers in sm6_parser_emit_dx_buffer_store().vkd3d-shader/dxil: Implement DX intrinsic BufferStore.tests/shader-runner: Add a test for a signed int structured buffer UAV.tests/shader-runner: Add a test for a signed int typed buffer UAV.tests/shader-runner: Support structured buffer UAVs.ci: Enable colour output for the tests.vkd3d-shader/hlsl: Implement atan and atan2.vkd3d-shader/hlsl: Implement acos and asin trig intrinsics.vkd3d-shader/hlsl: Replace HLSL_MODIFIER_RASTERIZER_ORDERED with a hlsl_type.e.resource flag.vkd3d-shader/hlsl: Introduce hlsl_type.e.resource.vkd3d-shader/dxil: Handle resource descriptor additional tag/value pairs.vkd3d-shader/dxil: Implement DX intrinsic AtomicCompareExchange.vkd3d-shader/dxil: Implement DX intrinsic AtomicBinOp.tests/shader-runner: Add tests for UAV atomic ops.tests/shader-runner: Support scalar signed int probe values.tests/shader_runner: Print information about the run configuration in run_shader_tests().tests/shader_runner: Print a summary of the runner capabilities in run_shader_tests().tests/shader_runner: Pass the runner capabilities to run_shader_tests().vkd3d-shader/hlsl: Support SV_PrimitiveID in pixel shaders.vkd3d-shader/hlsl: Emit fixme on non-direct resource stores.vkd3d-shader/fx: Do not align structured data section.vkd3d-shader/fx: Add initial support for writing buffers descriptions.vkd3d-shader/fx: Do not align strings for fx_4/fx_5 profiles.vkd3d-shader/fx: Use variable pointer in write_group().vkd3d-shader/hlsl: Parse Buffer types.
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