Skip to content
GitLab
Explore
Sign in
Register
Primary navigation
Search or go to…
Project
vkd3d
Manage
Activity
Members
Labels
Plan
Wiki
Bugzilla
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Container Registry
Model registry
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
wine
vkd3d
Repository graph
Repository graph
You can move around the graph by using the arrow keys.
7af3e9300fd58d2457ee91d96003529fdb314a0e
Select Git revision
Branches
2
master
default
protected
vkd3d-1.7.x
protected
Tags
18
vkd3d-1.15
vkd3d-1.14
vkd3d-1.13
vkd3d-1.12
vkd3d-1.11
vkd3d-1.10
vkd3d-1.9
vkd3d-1.8
vkd3d-1.7.1
vkd3d-1.7
vkd3d-1.6
vkd3d-1.5
vkd3d-1.4
vkd3d-1.3
vkd3d-1.2
vkd3d-1.1
vkd3d-1.0
vkd3d-0.0.1
20 results
Begin with the selected commit
Created with Raphaël 2.2.0
2
May
30
Apr
24
23
22
19
17
16
15
11
10
9
4
3
2
27
Mar
19
18
14
13
12
11
8
7
6
5
4
26
Feb
22
21
20
19
15
14
13
9
7
6
1
29
Jan
vkd3d-shader/spirv: Handle the WAVE_ACTIVE_ALL_EQUAL instruction.
vkd3d-shader/dxil: Implement DX intrinsic WaveActiveAllEqual.
vkd3d-shader/spirv: Handle the WAVELANEINDEX register.
tests/shader-runner: Add a 'require' directive for wave ops.
tests/shader-runner: Skip shader model 6.0 tests if the device does not support them.
vkd3d: Initialise wave ops feature options.
vkd3d-shader/spirv: Handle the WAVELANECOUNT register.
vkd3d-shader/dxil: Implement DX intrinsics WaveGetLaneCount and WaveGetLaneIndex.
tests: Add missing test file.
tests: Test wave reconvergence after selections and loops.
configure: Build with -flto=auto when available.
vkd3d-shader/dxil: Implement DX intrinsic Coverage.
tests/hlsl: Add SV_Coverage tests.
vkd3d-shader/dxil: Handle SV_PrimitiveId.
vkd3d-shader/dxil: Handle SV_InstanceId.
tests/hlsl: Add an SV_InstanceId test.
vkd3d-shader/dxil: Handle constexpr pointer cast.
tests/hlsl: Add a test for constexpr pointer cast.
vkd3d-shader/dxil: Emit an error if a CMPXCHG instruction uses a forward-referenced pointer.
vkd3d-shader/dxil: Emit an error if a ATOMICRMW instruction uses a forward-referenced pointer.
vkd3d-shader/dxil: Emit an error if a STORE instruction uses a forward-referenced pointer.
vkd3d-shader/dxil: Emit an error if a LOAD instruction uses a forward-referenced pointer.
vkd3d-shader: Avoid non-constant initializer.
vkd3d-shader: Get rid of struct vkd3d_shader_desc.
vkd3d-shader/spirv: Use location information from the current instruction.
vkd3d-shader/hlsl: Use vkd3d_string_buffer_printf() in declare_predefined_types().
vkd3d-shader/hlsl: Fold x * 1 identities.
vkd3d-shader/hlsl: Fold x + 0 identities.
tests: Test x + 0 and x * 1 indentities.
tests/d3d12: Add tests for storing and retrieving cache values.
vkd3d: Implement cache locking.
vkd3d: Implement vkd3d_shader_cache_get.
vkd3d: Implement vkd3d_shader_cache_put.
vkd3d-common: Introduce vkd3d_atomic_exchange_ptr().
vkd3d-common: Introduce vkd3d_atomic_exchange_u32().
vkd3d-common: Introduce vkd3d_atomic_compare_exchange_u32().
vkd3d: Get rid of vkd3d_atomic_compare_exchange_pointer().
tests/shader_runner: Use WIDL_C_INLINE_WRAPPERS.
vkd3d-common: Use WIDL_C_INLINE_WRAPPERS.
vkd3d-utils: Use WIDL_C_INLINE_WRAPPERS.
Loading