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Created with Raphaël 2.2.026Jun232221201916151228May5Mar21Nov13109328Oct25242019171312111087530Sep292827262221tests: Add visual test for ne instruction.tests: Add visual test for if instruction.libs/vkd3d-shader: Translate if/else/endif instructions.libs/vkd3d-shader: Introduce vkd3d_spirv_alloc_id() helper function.libs/vkd3d-shader: Pass format string to vkd3d_spirv_build_op_name().libs/vkd3d-shader: Implement floating-point comparison instructions.libs/vkd3d-shader: Refactor immediate constants handling.libs/vkd3d: Avoid race condition when destroying fences.libs/vkd3d: Use VK_NULL_HANDLE instead of NULL.tests: Add initial visual test for shader instructions.libs/vkd3d-shader: Emit Offset decoration for uniform buffer struct members.tests: Make test context more flexible.tests: Prefer green color for tests success.libs/vkd3d: Reset current root signature in d3d12_command_list_Reset().libs/vkd3d: Clear current descriptor set when descriptor pool is destroyed.libs/vkd3d: Always update current root signature in d3d12_command_list_SetGraphicsRootSignature().libs/vkd3d: Avoid updating descriptor sets bound to recording command buffer.tests: Add test for fractional viewports.libs/vkd3d-shader: Avoid generating 2 OpVectorShuffles per mov instruction.libs/vkd3d-shader: Enforce required component count for builtin shader inputs.libs/vkd3d: Use negative viewport height to flip along y-axis.libs/vkd3d: Require VK_KHR_maintenance1 device extension.tests: Add test for fragment coordinates.libs/vkd3d-shader: Translate "neg" source modifier.libs/vkd3d-shader: Fix SV_Position in pixel shaders.libs/vkd3d-shader: Translate dcl_input_ps_siv instruction.tests: Remove vertex shader SPIR-V code from init_draw_test_context_().libs/vkd3d: Flip SV_Position.y in last vertex processing shader stage.libs/vkd3d-shader: Implement VKD3D_SHADER_FLIP_Y option.libs/vkd3d-shader: Fix TRACE() message in vkd3d_spirv_dump().libs/vkd3d-common: Fix assert() condition.libs/vkd3d-common: Terminate string with '\0' unconditionally in vkd3d_debug_sprintf().libs/vkd3d-shader: Translate dcl_constantbuffer instruction.libs/vkd3d-shader: Translate bfi instruction.libs/vkd3d-shader: Translate dcl_input instructions.libs/vkd3d-shader: Translate dot product instructions.libs/vkd3d-shader: Add missing vkd3d_free() call.libs/vkd3d-shader: Add support for GLSL.std.450 extended instruction set.libs/vkd3d-shader: Translate some ALU instructions.tests: Remove fragment shader SPIR-V code from init_draw_test_context_().
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