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vkd3d
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73a937edd035e82155825abf406734c224cc666d
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vkd3d-1.7.x
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vkd3d-1.15
vkd3d-1.14
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20 results
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Created with Raphaël 2.2.0
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vkd3d-shader: Implement DTOI instruction.
vkd3d-shader: Implement DTOF instruction.
vkd3d-shader: Implement FTOD instruction.
vkd3d-shader: Lower SUB to NEG + ADD at parse time.
vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
vkd3d-shader: Move SM1 code generation to a separate file.
vkd3d-shader: Fold negations of constant integers.
vkd3d-shader: Fold constant casts from int to float.
tests: Add a test for the shader DTOF instruction.
vkd3d-shader: Implement DMOVC instruction.
vkd3d-shader: Implement DRCP instruction.
vkd3d-shader: Implement DDIV instruction.
vkd3d-shader: Implement DMUL instruction.
tests: Add a test for the shader DMUL instruction.
vkd3d: Initialise static samplers before the root descriptor tables.
vkd3d: Iterate over the root signature's range table instead of the D3D12 table.
vkd3d: Introduce a helper function to append descriptor set layouts to the layout array.
vkd3d-shader: Implement DFMA instruction.
tests: Add a test for the shader DFMA instruction.
vkd3d-shader: Implement DMIN instruction.
vkd3d-shader: Implement DMAX instruction.
build: Use dllimport/dllexport on Win32 targets.
build: Make the default symbol visibility "hidden".
vkd3d-shader: Move SM4 byte code definitions to a separate header.
configure: Also extract the cross target from Clang compilers.
tests: Include <stddef.h> from "d3d12_crosstest.h". (Clang).
build: Use noinst_HEADERS instead of EXTRA_DIST to track demo and test headers.
build: Add hlsl.h and preproc.h to libvkd3d_shader_la_SOURCES.
vkd3d-shader: Implement DNE instruction.
vkd3d-shader: Implement DLT instruction.
vkd3d-shader: Implement DGE instruction.
tests: Add tests for DGE and DLT instructions.
vkd3d: Use Vulkan descriptor arrays if descriptor indexing is available.
vkd3d: Return E_INVALIDARG if a descriptor range overflows.
tests: Test for range overflow in test_root_signature_limits().
vkd3d-shader: Implement DADD instruction.
vkd3d-shader: Emit saturate modifier for double-precision float registers.
vkd3d-shader: Emit abs modifier for double-precision float registers.
vkd3d-shader: Handle 64-bit immediate constant registers.
vkd3d-shader: Add a 64-bit immediate constant register type.
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