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vkd3d
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6f14c77a7a61a69b745f37eaff55d57f39630054
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vkd3d-1.7.x
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vkd3d-1.15
vkd3d-1.14
vkd3d-1.13
vkd3d-1.12
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tests: Add simple test for layered rendering.
libs/vkd3d: Add support for 2D array render target views.
libs/vkd3d-shader: Do not emit output setup for ret in geometry shaders.
libs/vkd3d-shader: Generate correct SPIR-V code for arrayed shader inputs.
libs/vkd3d-shader: Pass register index to vkd3d_find_signature_element_for_reg().
libs/vkd3d-shader: Simplify vkd3d_dxbc_compiler_emit_input().
libs/vkd3d-shader: Enable "geometry" capability for SpvBuiltInLayer.
libs/vkd3d-shader: Do not force input register type to float4.
libs/vkd3d-shader: Add initial support for typed registers.
libs/vkd3d-shader: Do not generate code in vkd3d_dxbc_compiler_get_register_info().
libs/vkd3d-shader: Split SPIR-V built-ins table into two tables.
build: Remove portable/ directory.
libs/vkd3d: Use VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT only if array size is >= 6.
demos: Get rid of code for compiling shaders using d3dcompiler.
libs/vkd3d-shader: Factor out shader_dump_instruction().
libs/vkd3d-shader: Factor out shader_dump_instruction_flags().
libs/vkd3d-shader: Factor out shader_dump_version().
libs/vkd3d: Use VK_COMPONENT_SWIZZLE_IDENTITY in vkd3d_set_view_swizzle_for_format().
libs/vkd3d-shader: Import shader tracing from wined3d.
libs/vkd3d-shader: Recognize more shader registers.
libs/vkd3d-shader: Parse precise flags.
libs/vkd3d-shader: Implement SV_RenderTargetArrayIndex.
build: Do not drop AM_CFLAGS when adding per-target CFLAGS.
libs/vkd3d: Rename default sampler to dummy sampler.
libs/vkd3d-shader: Rename default sampler to dummy sampler.
libs/vkd3d: Fix rendering to DXGI_FORMAT_A8_UNORM.
libs/vkd3d-shader: Implement swizzling for shader outputs.
libs/vkd3d-shader: Rework swizzle macros.
libs/vkd3d: Process render target formats before shaders.
Update AUTHORS.
Release 1.0.
vkd3d-1.0
vkd3d-1.0
include: Force stack alignment on i386.
Update copyright info.
libs/vkd3d-utils: Prefix defines with VKD3D_.
include: Move vkd3d_shader.h to private headers.
include: Remove stdbool.h include from vkd3d_utils.h.
build: Set libtool version numbers for shared libraries.
build: Improve SPIR-V headers detection.
libs/vkd3d-shader: Use unified SPIR-V headers.
libs/vkd3d: Mark device as removed when command list in recording state is executed.
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