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Created with Raphaël 2.2.020Jul1713111065428Jun2722191287529May262423229832128Apr262521201918131210654324Mar201513109828Feb2723222120151413987231Jan2625241913117Dec21Nov1810831Octvkd3d-shader/hlsl: Return a hlsl_block from the "declaration" and "struct_declaration" rules.vkd3d-shader/hlsl: Return a hlsl_block from the "declaration_statement" rule.vkd3d-shader/hlsl: Return a hlsl_block from the "primary_expr" rule.vkd3d-shader/dxil: Emit undefined constants.vkd3d-shader/spirv: Introduce an undefined register type.vkd3d-shader/dxil: Emit the shader instructions.vkd3d-shader/spirv: Do not normalise Shader Model 6 shaders.vkd3d-shader/dxil: Return an error from sm6_parser_globals_init() on invalid operand count.vkd3d-shader/spirv: Emit variables for flat constant buffers.vkd3d-shader/ir: Normalise sm1-style constants.vkd3d-shader/ir: Move normalization code from spirv.c to ir.c.vkd3d-shader/d3dbc: Scan descriptors for constant register sets.include: Define an API for d3dbc constants.tests: Add a test for side effects of ternary operator.vkd3d-shader/hlsl: Free the constant defs array in hlsl_ctx_cleanup().vkd3d-shader/tpf: Support some of the UAV types when writing RDEF records.vkd3d-shader/hlsl: Don't allocate all texture registers for synthetic separated samplers.vkd3d-shader/hlsl: Lower combined samplers to separate sampler and texture objects for SM4.vkd3d-shader/hlsl: Separate tracking of sampler_dim and usage for object components.vkd3d-shader/hlsl: Introduce hlsl_new_synthetic_var_named().vkd3d-shader/hlsl: Check is_uniform instead of HLSL_STORAGE_UNIFORM when validating object refs.tests: Add lowering combined samplers tests.tests: Pass D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY when compiling with the shader-runner.vkd3d-shader/hlsl: Handle resource components individually for SM 5.0.vkd3d-shader/tpf: Introduce struct extern_resource.vkd3d-shader/hlsl: Allow derefs to provide the data_type.vkd3d-shader/hlsl: Skip unallocated variables when looking for reservation conflicts.vkd3d-shader/hlsl: Return a hlsl_block from the "postfix_expr" rule.vkd3d-shader/hlsl: Return a hlsl_block from binary and ternary expression rules.vkd3d-shader/hlsl: Return a hlsl_block from the "unary_expr" rule.vkd3d-shader/hlsl: Return a hlsl_block from the "initializer_expr" rule.vkd3d-shader/hlsl: Return a hlsl_block from the "assignment_expr" rule.vkd3d-shader/dxil: Read function bodies.vkd3d-shader/dxil: Read numeric constants.vkd3d-shader/dxil: Read global function declarations.vkd3d-shader/dxil: Validate the module format version.vkd3d-shader/dxil: Read the value symbol table.vkd3d-shader/dxil: Read the type table.vkd3d-shader/dxil: Use size_t where applicable.vkd3d-shader/spirv: Add support for VKD3DSIM_LINEAR_NOPERSPECTIVE_SAMPLE interpolation qualifier.
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