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5c02e121876be2d0b0e7a9e56dc925e03c6afa23
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vkd3d-1.15
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vkd3d-shader/hlsl: Correctly fold casts from float.
vkd3d-shader/hlsl: Add constant folding for the ternary operator.
vkd3d-shader/hlsl: Use conditional moves for arithmetic operators instead of branching.
vkd3d-shader/ir: Validate source parameters.
vkd3d-shader/ir: Validate destination parameters.
vkd3d-shader/ir: Validate register types.
vkd3d-shader/ir: Validate instruction handlers.
vkd3d-shader/ir: Introduce a boilerplate to validate the generated IR.
vkd3d-shader: Embed the parsing location in vkd3d_shader_instruction.
vkd3d-shader/dxil: Destroy the SM6 parser on parsing errors.
vkd3d-shader/tpf: Destroy the SM4 parser on parsing errors.
vkd3d-shader/d3dbc: Destroy the SM1 parser on parsing errors.
vkd3d-shader/d3dbc: Skip DCL semantic tokens properly.
vkd3d-shader/ir: Simplify the control flow in shader_instruction_normalise_io_params().
vkd3d-shader/ir: Fully reinitialize an instruction when making it a NOP.
vkd3d-shader: Rename shader_instruction_init().
vkd3d: Add ID3D12Device2 interface.
Release 1.9.
vkd3d-1.9
vkd3d-1.9
vkd3d-shader/d3dbc: Translate sm1 fragment outputs to system values.
vkd3d-shader/dxbc: Map sm4 fragment outputs to system values based on their name.
vkd3d-shader: Add definitions for more fragment output system values.
vkd3d-shader: Rename vkd3d_shader_next_stage_info to vkd3d_shader_varying_map_info.
build: Add vkd3d_shader_utils.h to libvkd3d_la_SOURCES.
vkd3d-shader: Slightly tweak the documentation for VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ORDER.
vkd3d-shader: Add a \since 1.9 for VKD3D_SHADER_SV_TARGET.
tests: Add a small test for vkd3d_shader_build_varying_map().
include: Add a corresponding function pointer type for vkd3d_shader_build_varying_map().
vkd3d-shader: Export vkd3d_shader_build_varying_map.
include: Add UUIDs for use with D3D12EnableExperimentalFeatures.
include: Add the ID3D12GraphicsCommandList{5,6,7} interfaces.
include: Add DirectX 12 Agility SDK definitions.
vkd3d-shader: Hide support for DXIL sources.
tests: Relax the precision of some tests so that they pass on MoltenVK.
vkd3d-shader/hlsl: Document some possibly obscure HLSL opcodes.
vkd3d-shader/hlsl: Remove HLSL_OP3_LERP.
ci: Do not drop artifacts after 1 day.
ci: Run the tests on macOS.
vkd3d-shader/asm: Tweak TEXCOORD declaration name.
vkd3d-shader/d3dbc: Disallow 1D sampler types when writing sampler declaration.
vkd3d-shader/hlsl: Produce 2D resource declarations and loads for tex1D().
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