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53d743305487a2453b3cfc2a4ff5cbd03b8c00fe
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1
vkd3d-shader/hlsl: Call copy_propagation_get_value() directly in copy_propagation_transform_object_load().
vkd3d-shader/hlsl: Add some swizzle manipulation definitions.
tests: Test constant propagation through swizzles.
vkd3d-shader/hlsl: Support offset argument for the texture Load() method.
tests: Test offset argument for the texture Load() method.
tests: Print DLL versions when running tests on Windows.
tests: Run d3d9 and d3d12 tests on non-cross builds too.
tests: Distinguish between cross and non-cross Win32 builds.
vkd3d-shader/hlsl: Forbid recursive calls.
tests/shader_runner: Explicitly track the expected shader compilation HRESULT instead of using a boolean flag.
vkd3d-shader/hlsl: Store a non-constant hlsl_ir_function_decl pointer in struct hlsl_ir_call.
vkd3d-shader/hlsl: Remove the unused "intrinsic" argument from hlsl_add_function().
vkd3d-shader/hlsl: Remove some unnecessary YYABORTs from the func_prototype_no_attrs rule.
vkd3d-shader/hlsl: Parse step() intrinsic.
tests: Test step() intrinsic.
vkd3d-shader/hlsl: Parse sqrt() intrinsic.
tests: Test sqrt() intrinsic.
vkd3d-shader/hlsl: Support cos() intrinsic.
vkd3d-shader/hlsl: Support sin() intrinsic.
vkd3d-shader/hlsl: Add additional tests for sin() and cos().
vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_scope.
vkd3d-shader/hlsl: Add field-level documentation to function structs.
vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_buffer.
vkd3d-shader/hlsl: Add documentation to small hlsl.h structs.
vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_deref.
vkd3d-shader/hlsl: Add documentation to struct hlsl_reg.
vkd3d-shader/hlsl: Allow uninitialized static objects.
vkd3d-shader/hlsl: Validate that non-uniform objects are not referenced.
tests: Add additional object references tests.
tests: Test proper initialization of static structs to zero.
vkd3d-shader/hlsl: Initialize static variables to 0 by default.
vkd3d-shader/hlsl: Get rid of the "intrinsic" field of struct hlsl_ir_function.
vkd3d-shader/hlsl: Forbid returning void expressions from void functions.
vkd3d-shader/hlsl: Generate IR for user-defined function calls.
vkd3d-shader/hlsl: Avoid assuming that expressions have at least one argument.
tests: Test specifying a UAV address as an in/out parameter to a function.
vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_src.
vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_ir_node.
vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_ctx.
vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_ir_var.
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