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vkd3d
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3baf5192afea0fdceff2934586eadd07313de6b4
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vkd3d-1.15
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libs/vkd3d: Allow library user to select Vulkan physical device.
build: Fix distcheck.
build: Add version name for symbols.
tests: Fix copy-paste mistakes.
include: Allow using libvkd3d with custom Vulkan headers.
libs/vkd3d: Get rid of vkd3d_get_vk_queue().
libs/vkd3d-shader: Fix uninitialized error code in vkd3d_shader_parser_init().
libs/vkd3d-shader: Validate the DXBC version.
libs/vkd3d: Add thread-safe API for accessing Vulkan command queues.
tests: Add test for executing command lists from multiple threads.
libs/vkd3d: Make GPU VA allocator thread-safe.
libs/vkd3d: Synchronize access to Vulkan queues.
build: Do not install vkd3d-compiler.
build: Do not build libvkd3d-shader as public library.
build: Use linker version scripts to control visibility.
libs/vkd3d: Validate WCHAR size.
tests: Add test for vkd3d_create_device().
tests: Add test for creating vkd3d instances.
libs/vkd3d: Add API for creating vkd3d instances.
libs/vkd3d: Allow library user to create internal threads.
libs/vkd3d-shader: Translate dcl_input_primitive instructions.
libs/vkd3d-shader: Translate dcl_output_topology instructions.
libs/vkd3d-shader: Translate geometry shader emit instructions.
libs/vkd3d-shader: Introduce separate stream for execution mode declarations.
libs/vkd3d-shader: Translate dcl_maxout instructions.
build: Add VKD3D_CHECK_FUNC() macro.
libs/vkd3d: Validate miplevel count while creating resources.
libs/vkd3d: Release current command allocator in d3d12_command_list_Close().
libs/vkd3d: Add more formats.
libs/vkd3d: Remove unused prototype for vkEnumerateInstanceLayerProperties().
tests: Add basic test for NULL descriptors.
libs/vkd3d: Fix crash when creating NULL CBVs.
libs/vkd3d-shader: Generate valid SPIR-V for unimplemented registers.
libs/vkd3d-shader: Handle unimplemented registers more gracefully.
include: Avoid including vkd3d_windows.h when real windows.h is included.
include: Prefix public header file names with vkd3d.
include: Do not use vkd3d Win32 headers when VKD3D_NO_WIN32_TYPES is defined.
libs/vkd3d-shader: Fix result type for OpImageSampleDref instructions.
libs/vkd3d-shader: Avoid theoretical crash in vkd3d_dxbc_compiler_emit_dot().
tests: Explicitly detect if tests are run under Wine.
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