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Created with Raphaël 2.2.09Oct53228Sep2726252221191814137431Aug3029282423151483231Jul2724201713111065428Jun2722191287529May262423229832128Apr26252120vkd3d-shader: Introduce a separate register type for combined samplers.vkd3d-shader/tpf: Output interpolation modifiers for input declarations.vkd3d-shader/hlsl: Propagate structure fields modifiers when copying shader inputs.vkd3d-shader/hlsl: Allow interpolation modifiers on structure fields.vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.tests: Add a test for interpolation modifiers specified on structure fields.vkd3d-shader/tpf: Write 'continue' instruction.vkd3d-shader/hlsl: Handle 'continue' statements.vkd3d-shader/hlsl: Allow 'break' instructions in loops.tests: Add some tests for 'break'/'continue' in loops.vkd3d: Add partial implementation for CreateHeap1().vkd3d-shader/spirv: When declaring a CBV initialise the register with the register index range.vkd3d-shader/spirv: Add a debug name for the push constant buffer.vkd3d-shader/tpf: Get rid of the output map.vkd3d-shader/hlsl: Get rid of the vkd3d_sm4_* forward declarations in hlsl.h.vkd3d-shader/tpf: Use lookup table for opcode_info_from_sm4().vkd3d-shader/tpf: Don't store sm4 instruction extra bits in the opcode.vkd3d-shader/tpf: Apply mask to swizzle when swizzle type is scalar.vkd3d-shader/tpf: Don't calculate instruction size in advance.vkd3d-shader/hlsl: Remove conditional branching when condition is a compile time constant.vkd3d-shader: Add constant folding for 'rsq'.vkd3d-shader/hlsl: Add constant folding for binary complement operator.vkd3d-shader/hlsl: Add constant folding for rshift.vkd3d-shader/hlsl: Add constant folding for lshift.vkd3d-shader/hlsl: Add constant folding for logical 'not', for bools.vkd3d-shader/hlsl: Replace hlsl_type_get_regset() uses with hlsl_deref_get_regset().vkd3d-shader/hlsl: Avoid hlsl_type_get_regset() in allocate_register_reservations().tests: Test register reservations on structs for SM5.vkd3d-shader/hlsl: Avoid hlsl_type_get_regset() in sm4_get_extern_resources().vkd3d-shader/hlsl: Make regset an output argument in hlsl_type_get_component_offset().vkd3d-shader/hlsl: Add fwidth() function.vkd3d: Add ID3D12GraphicsCommandList5 interface stub.vkd3d-shader: Fix compiler warning.vkd3d-shader/tpf: Replace sm4_src_register with vkd3d_shader_src_param.vkd3d-shader/tpf: Remove sm4_src_register.swizzle_type.vkd3d-shader/tpf: Make sm4_src_register.mod a vkd3d_shader_src_modifier enum.vkd3d: Add ID3D12GraphicsCommandList4 interface stub.ci: Update the README with some recent changes.demos: Do not trigger -Wmissing-prototypes for wmain().vkd3d: Use CONST_VTABLE.
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