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Updated date
vkd3d-shader/hlsl: Cast index to uint in new_offset_from_path_index().
!1017
· created
Aug 25, 2024
by
Shaun Ren
Closed
1
updated
Aug 25, 2024
Draft: vkd3d-shader/hlsl: Implement strings
!305
· created
Aug 14, 2023
by
Petrichor Park
Closed
23
updated
Aug 15, 2024
vkd3d-shader/hlsl: Fix an ICE with bitshift assignment operators.
!993
· created
Aug 12, 2024
by
Petrichor Park
Closed
16
Approved
updated
Aug 14, 2024
Draft: vkd3d-shader/hlsl: Move [numthreads] attribute parsing to hlsl.y.
!884
· created
May 23, 2024
by
Victor Chiletto
Closed
2
updated
Aug 14, 2024
Draft: vkd3d-shader/fx: Implement writing shared buffers.
!862
· created
May 08, 2024
by
Nikolay Sivov
Closed
8
updated
Aug 14, 2024
tests: Add missing require directives.
!966
· created
Jul 26, 2024
by
Francisco Casas
Closed
6
updated
Aug 10, 2024
tests: Expect update-after-bind to work when Vulkan heaps are in use.
!973
· created
Aug 01, 2024
by
Giovanni Mascellani
Closed
1
Approved
updated
Aug 08, 2024
Ci/positional printf noimpl
!952
· created
Jul 23, 2024
by
Petrichor Park
Closed
updated
Jul 30, 2024
ci pls
!934
· created
Jul 02, 2024
by
Victor Chiletto
Closed
1
updated
Jul 02, 2024
vkd3d: Append a full memory barrier after the command list batch in ExecuteCommandLists().
!146
· created
Apr 05, 2023
by
Conor McCarthy
Closed
8
updated
Jul 02, 2024
tests: Validate d3d9 shaders.
!932
· created
Jul 01, 2024
by
Elizabeth Figura
Closed
1
updated
Jul 01, 2024
vkd3d-shader/hlsl: Allow overlapping const register reservations in SM1 if unused.
!926
· created
Jun 20, 2024
by
Shaun Ren
Closed
1
updated
Jun 21, 2024
vkd3d-shader/hlsl: Implement trigonometry functions for SM1.
!922
· created
Jun 14, 2024
by
Shaun Ren
Closed
updated
Jun 14, 2024
vkd3d-shader/hlsl: Implement trigonometry functions for SM1.
!921
· created
Jun 14, 2024
by
Shaun Ren
Closed
updated
Jun 14, 2024
vkd3d: Enable extensions KHR_present_id and KHR_present_wait if supported.
!914
· created
Jun 10, 2024
by
Conor McCarthy
Closed
2
updated
Jun 12, 2024
vkd3d: Fixes arising from the Windows test fixes.
!883
· created
May 23, 2024
by
Conor McCarthy
Closed
3
Approved
updated
May 31, 2024
tests: Support using the Agility SDK in crosstests.
!849
· created
May 03, 2024
by
Giovanni Mascellani
Closed
Approved
updated
May 03, 2024
tests: Dump debug layer messages for the d3d12 and shader runner tests.
!846
· created
May 03, 2024
by
Conor McCarthy
Closed
3
updated
May 03, 2024
vkd3d: Implement OMSetDepthBounds().
!842
· created
Apr 30, 2024
by
Nikolay Sivov
Closed
3
updated
May 01, 2024
vkd3d-shader/hlsl: Partially implement Load() for the Buffer object.
!234
· created
Jun 12, 2023
by
Nikolay Sivov
Closed
11
updated
Apr 22, 2024
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