vkd3d-shader/ir: Keep track of hull shader phases.
Compare changes
- Giovanni Mascellani authored
+ 78
− 22
@@ -62,17 +62,7 @@ static void shader_instruction_eliminate_phase_instance_id(struct vkd3d_shader_i
@@ -1472,6 +1462,8 @@ struct validation_context
@@ -1496,9 +1488,18 @@ static void VKD3D_PRINTF_FUNC(3, 4) validator_error(struct validation_context *c
@@ -1519,6 +1520,13 @@ static void vsir_validate_register(struct validation_context *ctx,
@@ -1529,9 +1537,27 @@ static void vsir_validate_register(struct validation_context *ctx,
@@ -1620,20 +1646,46 @@ static void vsir_validate_instruction(struct validation_context *ctx)
@@ -1720,7 +1772,11 @@ static void vsir_validate_instruction(struct validation_context *ctx)