vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations.
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- Nikolay Sivov authored
tests/uav-rwbuffer.shader_test
0 → 100644
+ 107
− 0
Mostly to validate the parser, could we read and write the
struct
field too?And the same for structured buffers.
This MR does not attempt to implement writing structured buffers, so at some later time.
Ok. BTW, I just noticed that matrices in
struct
's in structured buffers can have their majority specified, so once you get to that add a test for that too.