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vkd3d-shader/spirv: Interpret the write mask as a destination swizzle for double comparison operations.

Merged Giovanni Mascellani requested to merge giomasce/vkd3d:etna into master

This fixes a failure on a shader in Wild hearts.

As soon as !1332 (merged) is accepted I'll also add a binary version of the test, since what we really need is the specific instructions emitted by FXC.

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