vkd3d-shader/spirv: Interpret the write mask as a destination swizzle for double comparison operations.
This fixes a failure on a shader in Wild hearts.
As soon as !1332 (merged) is accepted I'll also add a binary version of the test, since what we really need is the specific instructions emitted by FXC.
Merge request reports
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- 66c6d6af - vkd3d-shader/spirv: Interpret the write mask as a destination swizzle for...
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- 40e7d218 - vkd3d-shader/spirv: Interpret the write mask as a destination swizzle for...
added 24 commits
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40e7d218...4d18fb39 - 23 commits from branch
wine:master
- 343022cd - vkd3d-shader/spirv: Interpret the write mask as a destination swizzle for...
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40e7d218...4d18fb39 - 23 commits from branch
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