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51 forks: 51 public, 0 internal, and 0 private
Created date
View vkd3d project
Elizabeth Figura /
vkd3d
vkd3d-shader/ir: Always initialise "*control_point_count" in vsir_signature_from_register_type().
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Sep 19, 2025
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Sep 19, 2025
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Brendan Shanks /
vkd3d
vkd3d-shader/hlsl: Add offset parameter to 'Load' method.
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Aug 14, 2025
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Aug 14, 2025
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Alexandre Julliard /
vkd3d
vkd3d-shader/hlsl: Add offset parameter to 'Load' method.
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Apr 30, 2024
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Apr 30, 2024
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Huw Davies /
vkd3d
vkd3d-shader/hlsl: Replace register offsets with index paths in split copies.
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Aug 15, 2022
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Aug 15, 2022
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Martin Storsjö /
vkd3d
vkd3d: Add ID3D12Device4 interface stub.
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Sep 28, 2023
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Sep 28, 2023
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David Kahurani /
vkd3d
Release 1.10.
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Dec 07, 2023
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Dec 07, 2023
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Jactry Zeng /
vkd3d
vkd3d-shader/hlsl: Remove liveness range tracking from the allocator.
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Sep 08, 2025
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Sep 08, 2025
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Francisco Casas /
vkd3d
ci: Enable testing with DXC again on macOS.
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Sep 18, 2025
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Sep 18, 2025
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Giovanni Mascellani /
vkd3d
ci: Enable testing with DXC again on macOS.
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Sep 19, 2025
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2
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Sep 19, 2025
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Conor McCarthy /
vkd3d
vkd3d-shader/glsl: Handle SV_TARGET outputs.
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Aug 04, 2025
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Aug 04, 2025
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Stefan Dösinger /
vkd3d
tests/test-driver: Print line where vkd3d_unreachable() was hit.
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Aug 20, 2024
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Aug 20, 2024
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