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47 forks: 47 public, 0 internal, and 0 private
Created date
Arek Hiler /
vkd3d
vkd3d-shader/tpf: Set 'gather' instructions counter in the STAT.
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Sep 24, 2024
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Sep 24, 2024
Topi-Matti Ritala /
vkd3d
vkd3d: Recognise VK_QUEUE_VIDEO_ENCODE_BIT_KHR in debug_vk_queue_flags().
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Sep 22, 2024
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Sep 22, 2024
Sec32fun32 /
vkd3d
vkd3d-shader/spirv: Free the spirv parameter info.
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Aug 21, 2024
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Aug 21, 2024
Feifan He /
vkd3d
vkd3d-shader/ir: Disallow RESOURCE registers in destination parameters.
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Oct 04, 2024
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Oct 04, 2024
Anna Figueiredo Gomes /
vkd3d
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in hlsl.c.
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Sep 12, 2024
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Sep 12, 2024
ruslan boyka /
vkd3d
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in hlsl.c.
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Aug 01, 2024
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Aug 01, 2024
OFe Brandals /
vkd3d
vkd3d: Document how to install "Graphics Tools" to use the Agility SDK.
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Jul 19, 2024
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Jul 19, 2024
Herman Semenov /
vkd3d
vkd3d: Document how to install "Graphics Tools" to use the Agility SDK.
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Jul 17, 2024
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Jul 17, 2024
Зачем Мне это /
vkd3d
vkd3d-shader/d3dbc: Implement HLSL_OP1_{COS,SIN}_REDUCED for SM1.
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Jul 17, 2024
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Jul 17, 2024
James Cabaddu /
vkd3d
tests: Test alpha test.
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Jul 14, 2024
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Jul 14, 2024
Jennet Saryyewa /
vkd3d
vkd3d-shader/hlsl: Implement storing to a swizzled matrix.
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Jun 29, 2024
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Jun 29, 2024
Shaun Ren /
vkd3d
vkd3d-shader/spirv: Cache numeric types without through the general declaration cache.
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Oct 05, 2024
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Oct 05, 2024
Yuxuan Shui /
vkd3d
vkd3d-shader/hlsl: Implement storing to a swizzled matrix.
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Jun 20, 2024
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Jun 20, 2024
Gil Vicente Bernardo /
vkd3d
Release 1.11.
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Mar 06, 2024
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Mar 06, 2024
Raphael Abrantes /
vkd3d
vkd3d: Use PRIuPTR for SIZE_T variables in debug traces.
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Feb 08, 2024
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Feb 08, 2024
GiGi /
vkd3d
vkd3d-common: Use vkd3d_atomic_decrement_u32() in vkd3d_blob_Release().
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Jan 19, 2024
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Jan 19, 2024
Clara Lille Nenu /
vkd3d
configure: Build with -Wwrite-strings.
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Feb 23, 2024
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Feb 23, 2024
Florian Weimer /
vkd3d
vkd3d-shader/ir: Pass a uint32_t swizzle to vkd3d_swizzle_get_component64().
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Jan 02, 2024
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Jan 02, 2024
Jacek Caban /
vkd3d
include: Use GCC-style attributes and builtins on Clang MSVC target.
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Feb 01, 2024
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Feb 01, 2024
Akihiro Sagawa /
vkd3d
vkd3d-shader/hlsl: Add a helper to check for a numeric type.
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Nov 20, 2023
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Nov 20, 2023
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