51 forks: 51 public, 0 internal, and 0 private
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    Clara Lille Nenu / vkd3d

    configure: Build with -Wwrite-strings.
    0
    Updated Feb 23, 2024
    0 0 0
    Updated Feb 23, 2024
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    Florian Weimer / vkd3d

    vkd3d-shader/ir: Pass a uint32_t swizzle to vkd3d_swizzle_get_component64().
    0
    Updated Jan 02, 2024
    0 0 0
    Updated Jan 02, 2024
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    Jacek Caban / vkd3d

    include: Use GCC-style attributes and builtins on Clang MSVC target.
    0
    Updated Jul 28, 2025
    0 0 0
    Updated Jul 28, 2025
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    Akihiro Sagawa / vkd3d

    vkd3d-shader/hlsl: Add a helper to check for a numeric type.
    0
    Updated Nov 20, 2023
    0 0 0
    Updated Nov 20, 2023
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    Simon März / vkd3d

    Update README
    0
    Updated Oct 26, 2023
    0 0 0
    Updated Oct 26, 2023
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    Petrichor Park / vkd3d

    vkd3d-shader/fx: Implement parsing shader resources types.
    0
    Updated Sep 22, 2025
    0 0 11
    Updated Sep 22, 2025
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    Evan Tang / vkd3d

    include: Avoid including unnecessary Windows headers.
    0
    Updated Nov 21, 2025
    0 0 0
    Updated Nov 21, 2025
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    Andrey Gusev / vkd3d

    vkd3d-shader/ir: Remove dead code during normalisation.
    0
    Updated Aug 22, 2025
    0 0 0
    Updated Aug 22, 2025
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    Victor Chiletto / vkd3d

    vkd3d-shader/hlsl: Use replace_ir() for lower_discard_nz().
    0
    Updated Nov 10, 2025
    0 0 2
    Updated Nov 10, 2025
  • View vkd3d-alesliehughes project

    Alistair Leslie-Hughes / vkd3d-alesliehughes

    ci: Execute the shader runner on the correct test data on Windows.
    0
    Updated Nov 27, 2023
    0 0 0
    Updated Nov 27, 2023
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    Jan Sikorski / vkd3d

    vkd3d-shader/spirv: Ensure that the OpLabel emitted...
    0
    Updated Aug 02, 2024
    0 0 0
    Updated Aug 02, 2024
  • View vkd3d project

    Aleksey Komarov / vkd3d

    vkd3d: Support 1D SRV.
    0
    Updated Apr 19, 2023
    0 0 0
    Updated Apr 19, 2023
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    Ethan Lee / vkd3d

    vkd3d-shader/ir: Translate TEX instructions to SAMPLE.
    0
    Updated Oct 10, 2023
    0 0 0
    Updated Oct 10, 2023
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    Simon McVittie / vkd3d

    Release 1.7.
    0
    Updated Mar 30, 2023
    0 0 0
    Updated Mar 30, 2023
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    Mohamad Al-Jaf / vkd3d

    vkd3d-shader/hlsl: Fix some memory leaks in the function call rule.
    0
    Updated Mar 10, 2023
    0 0 0
    Updated Mar 10, 2023
  • View vkd3d project

    Matteo Bruni / vkd3d

    tests: Test entry point semantics on function declarations.
    1
    Updated Feb 07, 2023
    1 0 0
    Updated Feb 07, 2023
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    Dhary Al / vkd3d

    vkd3d-shader/spirv: Pass a parser pointer to spirv_compiler_generate_spirv().
    0
    Updated Jan 25, 2023
    0 0 0
    Updated Jan 25, 2023
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    Nikolay Sivov / vkd3d

    vkd3d-shader/hlsl: Forbid recursive calls.
    0
    Updated Sep 17, 2025
    0 0 0
    Updated Sep 17, 2025
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    Fabian Maurer / vkd3d

    Release 1.6.
    0
    Updated Jan 08, 2024
    0 0 0
    Updated Jan 08, 2024
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    Henri Verbeet / vkd3d

    tests/shader_runner_d3d12: Lay out the descriptor heap as suggested by descriptor mappings.
    0
    Updated Nov 20, 2025
    0 0 0
    Updated Nov 20, 2025
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