- Apr 22, 2024
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This is added as a new job because some tests currently fail. A 32 bit job is not created, instead, because a 32 bit dxcompiler.dll is not available.
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This is currently disabled on the CI because dxcompiler.dll is not available.
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- Apr 10, 2024
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Otherwise it trips on a few failed assertions in d3d12.c.
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- Apr 09, 2024
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- Apr 04, 2024
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- Apr 03, 2024
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- Mar 08, 2024
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- Feb 21, 2024
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Autodetection doesn't work, but gitlab does in fact support colour output. Perhaps more importantly, the "Scroll to next failure" feature essentially scans the output for red text.
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- Feb 09, 2024
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- Jan 18, 2024
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- Jan 08, 2024
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d3d12 lumps many tests together, so it's useful to have the summary line in the CI log.
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- Dec 13, 2023
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- Dec 06, 2023
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Alexandre Julliard authored
Copied from the corresponding Wine script.
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- Nov 27, 2023
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- Nov 23, 2023
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- Nov 22, 2023
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- Nov 07, 2023
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- Nov 06, 2023
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If the build fails some artifact files might not exist, and we don't want the script to fail just because of that.
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- Oct 31, 2023
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A driver program is introduced to coordinate test running on Windows, similarly to what "make test" does on Linux and macOS.
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- Oct 18, 2023
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- Oct 16, 2023
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The dxcompiler is only used for 64 bit builds, because no official 32 bit implementation is distributed. This might change in the future building the compiler ourselves and using vkd3d-shader to sign the generated shaders.
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- Oct 05, 2023
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vkd3d-shader/tpf.c:3810:39: warning: passing argument 2 of ‘sm4_register_from_node’ from incompatible pointer type [-Wincompatible-pointer-types] vkd3d-shader/tpf.c:4750:59: warning: passing argument 3 of ‘sm4_register_from_deref’ from incompatible pointer type [-Wincompatible-pointer-types] Change to use uint32_t as requested.
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- Oct 02, 2023
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For some reason wmain() is not exempted from -Wmissing-prototypes in the same way as main() is. So we just declare a prototype for it.
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Manually disable some warnings that are currently emitted. Eventually the warnings should be solved and -Werror should remain alone.
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- Sep 27, 2023
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Nowadays vkd3d is probably most commonly used compiled as PE rather then ELF, so it makes sense to at least ensure that compilation succeeds. In the future it would be nice to somehow test these binaries as well.
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- Sep 26, 2023
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Mostly to avoid polluting other logs and artifacts, and also to avoid recompiling crosstests over and over. Eventually the artifacts produced at this stage should be run on native Windows.
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- Sep 22, 2023
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For the moment the validator is trivial, it never fails. Checks will be added incrementally.
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- Sep 14, 2023
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There is no point in using such a short timeout. We trust the GitLab instance to already have a sensible default.
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