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Commit f68c1b13 authored by Henri Verbeet's avatar Henri Verbeet
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include: Add texture dimension constants.

parent c633a87d
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......@@ -35,6 +35,13 @@ const UINT D3D12_DEFAULT_STENCIL_WRITE_MASK = 0xff;
const UINT D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND = 0xffffffff;
cpp_quote("#define D3D12_FLOAT32_MAX (3.402823466e+38f)")
const UINT D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32;
const UINT D3D12_REQ_MIP_LEVELS = 15;
const UINT D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION = 2048;
const UINT D3D12_REQ_TEXTURE1D_U_DIMENSION = 16384;
const UINT D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION = 2048;
const UINT D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION = 16384;
const UINT D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION = 2048;
const UINT D3D12_REQ_TEXTURECUBE_DIMENSION = 16384;
const UINT D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES = 0xffffffff;
const UINT D3D12_SHADER_COMPONENT_MAPPING_MASK = 0x7;
const UINT D3D12_SHADER_COMPONENT_MAPPING_SHIFT = 3;
......
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