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Commit e47a1320 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard
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tests: Add test for creating tons of command queues.


Mainly to show that those are not strictly linked to HW queues.

Signed-off-by: default avatarJózef Kucia <jkucia@codeweavers.com>
Signed-off-by: default avatarHenri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard's avatarAlexandre Julliard <julliard@winehq.org>
parent 07d115b1
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......@@ -1529,9 +1529,11 @@ static void test_create_command_list(void)
 
static void test_create_command_queue(void)
{
ID3D12CommandQueue* direct_queues[32], *compute_queues[32];
D3D12_COMMAND_QUEUE_DESC desc, result_desc;
ID3D12Device *device, *tmp_device;
ID3D12CommandQueue *queue;
unsigned int i;
ULONG refcount;
HRESULT hr;
 
......@@ -1584,6 +1586,24 @@ static void test_create_command_queue(void)
refcount = ID3D12CommandQueue_Release(queue);
ok(!refcount, "ID3D12CommandQueue has %u references left.\n", (unsigned int)refcount);
 
desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
for (i = 0; i < ARRAY_SIZE(direct_queues); ++i)
{
hr = ID3D12Device_CreateCommandQueue(device, &desc, &IID_ID3D12CommandQueue, (void **)&direct_queues[i]);
ok(hr == S_OK, "Failed to create direct command queue %u, hr %#x.\n", hr, i);
}
desc.Type = D3D12_COMMAND_LIST_TYPE_COMPUTE;
for (i = 0; i < ARRAY_SIZE(compute_queues); ++i)
{
hr = ID3D12Device_CreateCommandQueue(device, &desc, &IID_ID3D12CommandQueue, (void **)&compute_queues[i]);
ok(hr == S_OK, "Failed to create compute command queue %u, hr %#x.\n", hr, i);
}
for (i = 0; i < ARRAY_SIZE(direct_queues); ++i)
ID3D12CommandQueue_Release(direct_queues[i]);
for (i = 0; i < ARRAY_SIZE(compute_queues); ++i)
ID3D12CommandQueue_Release(compute_queues[i]);
refcount = ID3D12Device_Release(device);
ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
}
......
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