Skip to content
Snippets Groups Projects
Commit c1c71632 authored by Sven Hesse's avatar Sven Hesse
Browse files

include: Add D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT.

parent 0c41cea4
No related branches found
No related tags found
No related merge requests found
......@@ -49,6 +49,7 @@ const UINT D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAK
= 1 << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 4);
const UINT D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT = 8;
const UINT D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT = 256;
const UINT D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT = 65536;
const UINT D3D12_TEXTURE_DATA_PITCH_ALIGNMENT = 256;
const UINT D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT = 512;
const UINT D3D12_VS_INPUT_REGISTER_COUNT = 32;
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment