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wine
vkd3d
Commits
a646e7ed
Commit
a646e7ed
authored
7 years ago
by
Józef Kucia
Browse files
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Plain Diff
tests: Prefer green color for tests success.
parent
9a59184e
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Changes
1
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1 changed file
tests/d3d12.c
+25
-25
25 additions, 25 deletions
tests/d3d12.c
with
25 additions
and
25 deletions
tests/d3d12.c
+
25
−
25
View file @
a646e7ed
...
...
@@ -565,16 +565,16 @@ static bool init_draw_test_context_(unsigned int line, struct draw_test_context
#if 0
void main(const in float4 position : SV_Position, out float4 target : SV_Target0)
{
target = float4(
1
.0f, 1.0f,
1
.0f, 1.0f);
target = float4(
0
.0f, 1.0f,
0
.0f, 1.0f);
}
#endif
0x43425844
,
0x
c1e910e0
,
0xe168c974
,
0xc32ae666
,
0x82f81f71
,
0x00000001
,
0x000000d8
,
0x00000003
,
0x43425844
,
0x
8a4a8140
,
0x5eba8e0b
,
0x714e0791
,
0xb4b8eed2
,
0x00000001
,
0x000000d8
,
0x00000003
,
0x0000002c
,
0x00000060
,
0x00000094
,
0x4e475349
,
0x0000002c
,
0x00000001
,
0x00000008
,
0x00000020
,
0x00000000
,
0x00000001
,
0x00000003
,
0x00000000
,
0x0000000f
,
0x505f5653
,
0x7469736f
,
0x006e6f69
,
0x4e47534f
,
0x0000002c
,
0x00000001
,
0x00000008
,
0x00000020
,
0x00000000
,
0x00000000
,
0x00000003
,
0x00000000
,
0x0000000f
,
0x545f5653
,
0x65677261
,
0xabab0074
,
0x58454853
,
0x0000003c
,
0x00000050
,
0x0000000f
,
0x0100086a
,
0x03000065
,
0x001020f2
,
0x00000000
,
0x08000036
,
0x001020f2
,
0x00000000
,
0x00004002
,
0x
3f8
00000
,
0x3f800000
,
0x
3f8
00000
,
0x3f800000
,
0x0100003e
,
0x00004002
,
0x
000
00000
,
0x3f800000
,
0x
000
00000
,
0x3f800000
,
0x0100003e
,
};
if
(
!
(
context
->
device
=
create_device
()))
...
...
@@ -629,9 +629,9 @@ static bool init_draw_test_context_(unsigned int line, struct draw_test_context
resource_desc
.
Layout
=
D3D12_TEXTURE_LAYOUT_UNKNOWN
;
resource_desc
.
Flags
=
D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET
;
clear_value
.
Format
=
rt_format
;
clear_value
.
Color
[
0
]
=
0
.
0
f
;
clear_value
.
Color
[
0
]
=
1
.
0
f
;
clear_value
.
Color
[
1
]
=
1
.
0
f
;
clear_value
.
Color
[
2
]
=
0
.
0
f
;
clear_value
.
Color
[
2
]
=
1
.
0
f
;
clear_value
.
Color
[
3
]
=
1
.
0
f
;
hr
=
ID3D12Device_CreateCommittedResource
(
device
,
&
heap_properties
,
D3D12_HEAP_FLAG_NONE
,
&
resource_desc
,
...
...
@@ -2397,7 +2397,7 @@ static void test_clear_depth_stencil_view(void)
static
void
test_clear_render_target_view
(
void
)
{
static
const
float
green
[]
=
{
0
.
0
f
,
1
.
0
f
,
0
.
0
f
,
1
.
0
f
};
static
const
float
green
[]
=
{
0
.
0
f
,
1
.
0
f
,
0
.
0
f
,
1
.
0
f
};
D3D12_COMMAND_QUEUE_DESC
command_queue_desc
;
ID3D12CommandAllocator
*
command_allocator
;
D3D12_DESCRIPTOR_HEAP_DESC
rtv_heap_desc
;
...
...
@@ -2513,7 +2513,7 @@ static void test_clear_render_target_view(void)
static
void
test_draw_instanced
(
void
)
{
static
const
float
green
[]
=
{
0
.
0
f
,
1
.
0
f
,
0
.
0
f
,
1
.
0
f
};
static
const
float
white
[]
=
{
1
.
0
f
,
1
.
0
f
,
1
.
0
f
,
1
.
0
f
};
ID3D12GraphicsCommandList
*
command_list
;
struct
draw_test_context
context
;
struct
resource_readback
rb
;
...
...
@@ -2538,7 +2538,7 @@ static void test_draw_instanced(void)
scissor_rect
.
right
=
context
.
render_target_desc
.
Width
;
scissor_rect
.
bottom
=
context
.
render_target_desc
.
Height
;
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
green
,
0
,
NULL
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
white
,
0
,
NULL
);
/* This draw call is ignored. */
ID3D12GraphicsCommandList_DrawInstanced
(
command_list
,
3
,
1
,
0
,
0
);
...
...
@@ -2560,7 +2560,7 @@ static void test_draw_instanced(void)
for
(
x
=
0
;
x
<
context
.
render_target_desc
.
Width
;
++
x
)
{
unsigned
int
v
=
get_readback_uint
(
&
rb
,
x
,
y
);
ok
(
v
==
0xff
ffffff
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
ok
(
v
==
0xff
00ff00
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
}
}
release_resource_readback
(
&
rb
);
...
...
@@ -2570,7 +2570,7 @@ static void test_draw_instanced(void)
static
void
test_draw_indexed_instanced
(
void
)
{
static
const
float
green
[]
=
{
0
.
0
f
,
1
.
0
f
,
0
.
0
f
,
1
.
0
f
};
static
const
float
white
[]
=
{
1
.
0
f
,
1
.
0
f
,
1
.
0
f
,
1
.
0
f
};
static
const
uint16_t
indices
[]
=
{
0
,
1
,
2
};
ID3D12GraphicsCommandList
*
command_list
;
D3D12_RESOURCE_DESC
resource_desc
;
...
...
@@ -2632,7 +2632,7 @@ static void test_draw_indexed_instanced(void)
ibv
.
SizeInBytes
=
sizeof
(
indices
);
ibv
.
Format
=
DXGI_FORMAT_R16_UINT
;
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
green
,
0
,
NULL
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
white
,
0
,
NULL
);
/* This draw call is ignored. */
ID3D12GraphicsCommandList_DrawIndexedInstanced
(
command_list
,
3
,
1
,
0
,
0
,
0
);
...
...
@@ -2655,7 +2655,7 @@ static void test_draw_indexed_instanced(void)
for
(
x
=
0
;
x
<
context
.
render_target_desc
.
Width
;
++
x
)
{
unsigned
int
v
=
get_readback_uint
(
&
rb
,
x
,
y
);
ok
(
v
==
0xff
ffffff
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
ok
(
v
==
0xff
00ff00
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
}
}
release_resource_readback
(
&
rb
);
...
...
@@ -2666,7 +2666,7 @@ static void test_draw_indexed_instanced(void)
static
void
test_fragment_coords
(
void
)
{
static
const
float
green
[]
=
{
0
.
0
f
,
1
.
0
f
,
0
.
0
f
,
1
.
0
f
};
static
const
float
white
[]
=
{
1
.
0
f
,
1
.
0
f
,
1
.
0
f
,
1
.
0
f
};
ID3D12GraphicsCommandList
*
command_list
;
struct
draw_test_context_desc
desc
;
struct
draw_test_context
context
;
...
...
@@ -2713,7 +2713,7 @@ static void test_fragment_coords(void)
scissor_rect
.
right
=
context
.
render_target_desc
.
Width
;
scissor_rect
.
bottom
=
context
.
render_target_desc
.
Height
;
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
green
,
0
,
NULL
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
white
,
0
,
NULL
);
ID3D12GraphicsCommandList_OMSetRenderTargets
(
command_list
,
1
,
&
context
.
rtv
,
FALSE
,
NULL
);
ID3D12GraphicsCommandList_SetGraphicsRootSignature
(
command_list
,
context
.
root_signature
);
...
...
@@ -2752,7 +2752,7 @@ static void test_fragment_coords(void)
static
void
test_fractional_viewports
(
void
)
{
static
const
float
green
[]
=
{
0
.
0
f
,
1
.
0
f
,
0
.
0
f
,
1
.
0
f
};
static
const
float
white
[]
=
{
1
.
0
f
,
1
.
0
f
,
1
.
0
f
,
1
.
0
f
};
ID3D12GraphicsCommandList
*
command_list
;
D3D12_HEAP_PROPERTIES
heap_properties
;
struct
draw_test_context_desc
desc
;
...
...
@@ -2892,7 +2892,7 @@ static void test_fractional_viewports(void)
transition_resource_state
(
command_list
,
context
.
render_target
,
D3D12_RESOURCE_STATE_COPY_SOURCE
,
D3D12_RESOURCE_STATE_RENDER_TARGET
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
green
,
0
,
NULL
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
white
,
0
,
NULL
);
ID3D12GraphicsCommandList_OMSetRenderTargets
(
command_list
,
1
,
&
context
.
rtv
,
FALSE
,
NULL
);
ID3D12GraphicsCommandList_SetGraphicsRootSignature
(
command_list
,
context
.
root_signature
);
...
...
@@ -3378,7 +3378,7 @@ static void test_map_resource(void)
static
void
test_bundle_state_inheritance
(
void
)
{
static
const
float
green
[]
=
{
0
.
0
f
,
1
.
0
f
,
0
.
0
f
,
1
.
0
f
};
static
const
float
white
[]
=
{
1
.
0
f
,
1
.
0
f
,
1
.
0
f
,
1
.
0
f
};
ID3D12GraphicsCommandList
*
command_list
,
*
bundle
;
ID3D12CommandAllocator
*
bundle_allocator
;
struct
draw_test_context
context
;
...
...
@@ -3421,7 +3421,7 @@ static void test_bundle_state_inheritance(void)
scissor_rect
.
bottom
=
context
.
render_target_desc
.
Height
;
/* A bundle does not inherit the current pipeline state. */
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
green
,
0
,
NULL
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
white
,
0
,
NULL
);
ID3D12GraphicsCommandList_OMSetRenderTargets
(
command_list
,
1
,
&
context
.
rtv
,
FALSE
,
NULL
);
ID3D12GraphicsCommandList_SetGraphicsRootSignature
(
command_list
,
context
.
root_signature
);
...
...
@@ -3446,7 +3446,7 @@ static void test_bundle_state_inheritance(void)
{
unsigned
int
v
=
get_readback_uint
(
&
rb
,
x
,
y
);
/* This works on AMD. */
ok
(
v
==
0xff
00ff00
||
v
==
0xff
ffffff
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
ok
(
v
==
0xff
ffffff
||
v
==
0xff
00ff00
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
}
}
release_resource_readback
(
&
rb
);
...
...
@@ -3463,7 +3463,7 @@ static void test_bundle_state_inheritance(void)
/* A bundle does not inherit the current primitive topology. */
transition_resource_state
(
command_list
,
context
.
render_target
,
D3D12_RESOURCE_STATE_COPY_SOURCE
,
D3D12_RESOURCE_STATE_RENDER_TARGET
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
green
,
0
,
NULL
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
white
,
0
,
NULL
);
ID3D12GraphicsCommandList_OMSetRenderTargets
(
command_list
,
1
,
&
context
.
rtv
,
FALSE
,
NULL
);
ID3D12GraphicsCommandList_SetGraphicsRootSignature
(
command_list
,
context
.
root_signature
);
...
...
@@ -3489,7 +3489,7 @@ static void test_bundle_state_inheritance(void)
{
unsigned
int
v
=
get_readback_uint
(
&
rb
,
x
,
y
);
/* This works on AMD, even though the debug layer says that the primitive topology is undefined. */
ok
(
v
==
0xff
00ff00
||
v
==
0xff
ffffff
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
ok
(
v
==
0xff
ffffff
||
v
==
0xff
00ff00
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
}
}
release_resource_readback
(
&
rb
);
...
...
@@ -3506,7 +3506,7 @@ static void test_bundle_state_inheritance(void)
/* A bundle inherit all other states. */
transition_resource_state
(
command_list
,
context
.
render_target
,
D3D12_RESOURCE_STATE_COPY_SOURCE
,
D3D12_RESOURCE_STATE_RENDER_TARGET
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
green
,
0
,
NULL
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
white
,
0
,
NULL
);
ID3D12GraphicsCommandList_OMSetRenderTargets
(
command_list
,
1
,
&
context
.
rtv
,
FALSE
,
NULL
);
ID3D12GraphicsCommandList_SetGraphicsRootSignature
(
command_list
,
context
.
root_signature
);
...
...
@@ -3530,7 +3530,7 @@ static void test_bundle_state_inheritance(void)
for
(
x
=
0
;
x
<
context
.
render_target_desc
.
Width
;
++
x
)
{
unsigned
int
v
=
get_readback_uint
(
&
rb
,
x
,
y
);
todo
(
v
==
0xff
ffffff
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
todo
(
v
==
0xff
00ff00
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
}
}
release_resource_readback
(
&
rb
);
...
...
@@ -3547,7 +3547,7 @@ static void test_bundle_state_inheritance(void)
/* All state that is set in a bundle affects a command list. */
transition_resource_state
(
command_list
,
context
.
render_target
,
D3D12_RESOURCE_STATE_COPY_SOURCE
,
D3D12_RESOURCE_STATE_RENDER_TARGET
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
green
,
0
,
NULL
);
ID3D12GraphicsCommandList_ClearRenderTargetView
(
command_list
,
context
.
rtv
,
white
,
0
,
NULL
);
ID3D12GraphicsCommandList_OMSetRenderTargets
(
command_list
,
1
,
&
context
.
rtv
,
FALSE
,
NULL
);
ID3D12GraphicsCommandList_RSSetViewports
(
command_list
,
1
,
&
viewport
);
ID3D12GraphicsCommandList_RSSetScissorRects
(
command_list
,
1
,
&
scissor_rect
);
...
...
@@ -3571,7 +3571,7 @@ static void test_bundle_state_inheritance(void)
for
(
x
=
0
;
x
<
context
.
render_target_desc
.
Width
;
++
x
)
{
unsigned
int
v
=
get_readback_uint
(
&
rb
,
x
,
y
);
todo
(
v
==
0xff
ffffff
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
todo
(
v
==
0xff
00ff00
,
"Got unexpected value 0x%08x at (%u, %u).
\n
"
,
v
,
x
,
y
);
}
}
release_resource_readback
(
&
rb
);
...
...
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