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Commit 7fc98ade authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard
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vkd3d-shader: Use SPIR-V built-ins for hull shader inputs.


I missed this case before because apps don't seem to use SV_Position
for hull shader inputs. vkd3d_siv_from_sysval() needs to be restored
for hull shaders.

Signed-off-by: default avatarJózef Kucia <jkucia@codeweavers.com>
Signed-off-by: default avatarHenri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard's avatarAlexandre Julliard <julliard@winehq.org>
parent 67a16068
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