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Commit 7710f5de authored by Alexandre Julliard's avatar Alexandre Julliard
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vkd3d-shader: Use LONG type with InterlockedIncrement.

parent 2d1fb5ef
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......@@ -308,7 +308,7 @@ void set_u32(struct vkd3d_bytecode_buffer *buffer, size_t offset, uint32_t value
static void vkd3d_shader_dump_blob(const char *path, const char *prefix,
const char *suffix, const void *data, size_t size)
{
static int shader_id = 0;
static LONG shader_id = 0;
char filename[1024];
unsigned int id;
FILE *f;
......
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