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Commit 6989266e authored by Francisco Casas's avatar Francisco Casas Committed by Alexandre Julliard
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vkd3d-shader/hlsl: Check for non-static object references.


It is responsibility of the shader's programmer to ensure that
object references can be solved statically.

Resource arrays for ps_5_1 and vs_5_1 are an exception which is not
properly handled yet. They probably deserve a different object type.

Signed-off-by: default avatarFrancisco Casas <fcasas@codeweavers.com>
parent 1bba18aa
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1 merge request!7vkd3d-shader/hlsl: Translate copy propagation to index paths. Check for non-static object references. Implicit array initialization.
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