-
- Downloads
vkd3d-shader/hlsl: Check for non-static object references.
It is responsibility of the shader's programmer to ensure that
object references can be solved statically.
Resource arrays for ps_5_1 and vs_5_1 are an exception which is not
properly handled yet. They probably deserve a different object type.
Signed-off-by:
Francisco Casas <fcasas@codeweavers.com>
parent
1bba18aa
No related branches found
No related tags found
Showing
Loading
Please register or sign in to comment