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Commit 62fd1305 authored by Elizabeth Figura's avatar Elizabeth Figura Committed by Alexandre Julliard
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tests: Add a basic shader test for typed UAV loads.

parent 75494a4a
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1 merge request!30hlsl: Texture and UAV loads.
......@@ -146,6 +146,7 @@ vkd3d_shader_tests = \
tests/texture-load-typed.shader_test \
tests/trigonometry.shader_test \
tests/uav.shader_test \
tests/uav-load.shader_test \
tests/writemask-assignop-0.shader_test \
tests/writemask-assignop-1.shader_test \
tests/writemask-assignop-2.shader_test \
......
[require]
shader model >= 5.0
[uav 0]
format r32 float
size (3, 1)
0.1 0.2 0.3
[uav 1]
format r32 float
size (1, 1)
0.5
[compute shader]
RWTexture2D<float> u, v;
[numthreads(1, 1, 1)]
void main()
{
u[uint2(1, 0)] = (u[uint2(0, 0)] += v[uint2(0, 0)]);
u[uint2(2, 0)] = u[uint2(0, 0)];
}
[test]
todo dispatch 1 1 1
probe uav 0 (0, 0) r (0.6)
probe uav 0 (1, 0) r (0.6)
probe uav 0 (2, 0) r (0.6)
probe uav 1 (0, 0) r (0.5)
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