Skip to content
Snippets Groups Projects
Commit 53e4d6ee authored by Francisco Casas's avatar Francisco Casas Committed by Alexandre Julliard
Browse files

vkd3d-shader/hlsl: Use LOGIC_OR instead of BIT_OR in any().

Note that BIT_OR is not available for SM1 bools, so we must prefer
LOGIC_OR when possible.
parent 2621fc95
No related branches found
No related tags found
1 merge request!744vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 5.
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment