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Commit 128dadaa authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard
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tests: Skip stencil shader resource view tests on Windows AMD drivers.

parent 6cd06fa8
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......@@ -14689,6 +14689,8 @@ static void test_depth_stencil_sampling(void)
 
for (i = 0; i < ARRAY_SIZE(tests); ++i)
{
vkd3d_test_set_context("Test %u", i);
reset_command_list(command_list, context.allocator);
 
init_depth_stencil(&ds, device, context.render_target_desc.Width,
......@@ -14753,6 +14755,13 @@ static void test_depth_stencil_sampling(void)
destroy_depth_stencil(&ds);
continue;
}
if (is_amd_device(device))
{
skip("Reads from depth/stencil shader resource views return stale values on some AMD drivers.\n");
destroy_depth_stencil(&ds);
continue;
}
srv_desc.Format = tests[i].stencil_view_format;
srv_desc.Texture2D.PlaneSlice = 1;
ID3D12Device_CreateShaderResourceView(device, texture, &srv_desc, srv_cpu_handle);
......@@ -14791,6 +14800,7 @@ static void test_depth_stencil_sampling(void)
 
destroy_depth_stencil(&ds);
}
vkd3d_test_set_context(NULL);
 
ID3D12Resource_Release(cb);
ID3D12DescriptorHeap_Release(srv_heap);
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