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include: Use "do { } while (0)" when VKD3D_NO_{TRACE, DEBUG}_MESSAGES is defined.
In order to handle the following construct correctly: if (...) TRACE(...); Signed-off-by:Józef Kucia <jkucia@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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