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Commit 0a98d091 authored by Conor McCarthy's avatar Conor McCarthy Committed by Alexandre Julliard
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vkd3d: Enable Vulkan-backed heaps for each heap instead of per device.

Provides a simple way to disable Vulkan writes for non-shader-visible
heaps. Also there is a chance of avoiding access to the d3d12_device
object which helps memory cache performance.
parent d52eb859
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1 merge request!272vkd3d: Fix handling of non-shader-visible descriptor heaps.
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