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/*
* Copyright 2017 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "vkd3d_shader_private.h"
#include <stdarg.h>
#ifdef HAVE_SPIRV_UNIFIED1_SPIRV_H
# include "spirv/unified1/spirv.h"
#else
# include "vulkan/spirv.h"
#endif /* HAVE_SPIRV_UNIFIED1_SPIRV_H */
#ifdef HAVE_SPIRV_UNIFIED1_GLSL_STD_450_H
# include "spirv/unified1/GLSL.std.450.h"
#else
# include "vulkan/GLSL.std.450.h"
#endif /* HAVE_SPIRV_UNIFIED1_GLSL_STD_450_H */
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#ifdef HAVE_SPIRV_TOOLS
# include "spirv-tools/libspirv.h"
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static spv_target_env spv_target_env_from_vkd3d(enum vkd3d_shader_target target)
{
switch (target)
{
case VKD3D_SHADER_TARGET_SPIRV_OPENGL_4_5:
return SPV_ENV_OPENGL_4_5;
case VKD3D_SHADER_TARGET_SPIRV_VULKAN_1_0:
return SPV_ENV_VULKAN_1_0;
default:
ERR("Invalid shader target %#x.\n", target);
return SPV_ENV_VULKAN_1_0;
}
}
static void vkd3d_spirv_dump(const struct vkd3d_shader_code *spirv, enum vkd3d_shader_target target)
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{
const static uint32_t options
= SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES | SPV_BINARY_TO_TEXT_OPTION_INDENT;
spv_diagnostic diagnostic = NULL;
spv_text text = NULL;
spv_context context;
spv_result_t ret;
context = spvContextCreate(spv_target_env_from_vkd3d(target));
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if (!(ret = spvBinaryToText(context, spirv->code, spirv->size / sizeof(uint32_t),
options, &text, &diagnostic)))
{
const char *str, *current = text->str;
while ((str = strchr(current, '\n')))
{
TRACE("%.*s\n", (int)(str - current), current);
current = str + 1;
}
}
else
{
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FIXME("Failed to convert SPIR-V binary to text, ret %d.\n", ret);
FIXME("Diagnostic message: %s.\n", debugstr_a(diagnostic->error));
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}
spvTextDestroy(text);
spvDiagnosticDestroy(diagnostic);
spvContextDestroy(context);
}
static void vkd3d_spirv_validate(const struct vkd3d_shader_code *spirv, enum vkd3d_shader_target target)
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{
spv_diagnostic diagnostic = NULL;
spv_context context;
spv_result_t ret;
context = spvContextCreate(spv_target_env_from_vkd3d(target));
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if ((ret = spvValidateBinary(context, spirv->code, spirv->size / sizeof(uint32_t),
&diagnostic)))
{
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FIXME("Failed to validate SPIR-V binary, ret %d.\n", ret);
FIXME("Diagnostic message: %s.\n", debugstr_a(diagnostic->error));
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}
spvDiagnosticDestroy(diagnostic);
spvContextDestroy(context);
}
#else
static void vkd3d_spirv_dump(const struct vkd3d_shader_code *spirv, enum vkd3d_shader_target target) {}
static void vkd3d_spirv_validate(const struct vkd3d_shader_code *spirv, enum vkd3d_shader_target target) {}
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struct vkd3d_struct
{
enum vkd3d_shader_structure_type type;
const void *next;
};
#define vkd3d_find_struct(c, t) vkd3d_find_struct_(c, VKD3D_SHADER_STRUCTURE_TYPE_##t)
static const void *vkd3d_find_struct_(const struct vkd3d_struct *chain,
enum vkd3d_shader_structure_type type)
{
while (chain)
{
if (chain->type == type)
return chain;
chain = chain->next;
}
return NULL;
}
#define VKD3D_SPIRV_VERSION 0x00010000
#define VKD3D_SPIRV_GENERATOR_ID 18
#define VKD3D_SPIRV_GENERATOR_VERSION 1
#define VKD3D_SPIRV_GENERATOR_MAGIC ((VKD3D_SPIRV_GENERATOR_ID << 16) | VKD3D_SPIRV_GENERATOR_VERSION)
struct vkd3d_spirv_stream
{
uint32_t *words;
size_t capacity;
size_t word_count;
struct list inserted_chunks;
};
static void vkd3d_spirv_stream_init(struct vkd3d_spirv_stream *stream)
{
stream->capacity = 256;
if (!(stream->words = vkd3d_calloc(stream->capacity, sizeof(*stream->words))))
stream->capacity = 0;
stream->word_count = 0;
list_init(&stream->inserted_chunks);
}
struct vkd3d_spirv_chunk
{
struct list entry;
size_t location;
size_t word_count;
uint32_t words[];
};
static void vkd3d_spirv_stream_clear(struct vkd3d_spirv_stream *stream)
{
struct vkd3d_spirv_chunk *c1, *c2;
stream->word_count = 0;
LIST_FOR_EACH_ENTRY_SAFE(c1, c2, &stream->inserted_chunks, struct vkd3d_spirv_chunk, entry)
vkd3d_free(c1);
list_init(&stream->inserted_chunks);
}
static void vkd3d_spirv_stream_free(struct vkd3d_spirv_stream *stream)
{
vkd3d_free(stream->words);
vkd3d_spirv_stream_clear(stream);
static size_t vkd3d_spirv_stream_current_location(struct vkd3d_spirv_stream *stream)
return stream->word_count;
}
static void vkd3d_spirv_stream_insert(struct vkd3d_spirv_stream *stream,
size_t location, const uint32_t *words, unsigned int word_count)
{
struct vkd3d_spirv_chunk *chunk, *current;
if (!(chunk = vkd3d_malloc(offsetof(struct vkd3d_spirv_chunk, words[word_count]))))
return;
chunk->location = location;
chunk->word_count = word_count;
memcpy(chunk->words, words, word_count * sizeof(*words));
LIST_FOR_EACH_ENTRY(current, &stream->inserted_chunks, struct vkd3d_spirv_chunk, entry)
{
if (current->location > location)
{
list_add_before(¤t->entry, &chunk->entry);
return;
}
}
list_add_tail(&stream->inserted_chunks, &chunk->entry);
static bool vkd3d_spirv_stream_append(struct vkd3d_spirv_stream *dst_stream,
const struct vkd3d_spirv_stream *src_stream)
{
size_t word_count, src_word_count = src_stream->word_count;
struct vkd3d_spirv_chunk *chunk;
size_t src_location = 0;
assert(list_empty(&dst_stream->inserted_chunks));
LIST_FOR_EACH_ENTRY(chunk, &src_stream->inserted_chunks, struct vkd3d_spirv_chunk, entry)
src_word_count += chunk->word_count;
if (!vkd3d_array_reserve((void **)&dst_stream->words, &dst_stream->capacity,
dst_stream->word_count + src_word_count, sizeof(*dst_stream->words)))
assert(dst_stream->word_count + src_word_count <= dst_stream->capacity);
LIST_FOR_EACH_ENTRY(chunk, &src_stream->inserted_chunks, struct vkd3d_spirv_chunk, entry)
{
assert(src_location <= chunk->location);
word_count = chunk->location - src_location;
memcpy(&dst_stream->words[dst_stream->word_count], &src_stream->words[src_location],
word_count * sizeof(*src_stream->words));
dst_stream->word_count += word_count;
src_location += word_count;
assert(src_location == chunk->location);
memcpy(&dst_stream->words[dst_stream->word_count], chunk->words,
chunk->word_count * sizeof(*chunk->words));
dst_stream->word_count += chunk->word_count;
}
word_count = src_stream->word_count - src_location;
memcpy(&dst_stream->words[dst_stream->word_count], &src_stream->words[src_location],
word_count * sizeof(*src_stream->words));
dst_stream->word_count += word_count;
struct vkd3d_spirv_builder
{
uint64_t capability_mask;
uint64_t capability_draw_parameters : 1;
uint32_t ext_instr_set_glsl_450;
SpvExecutionModel execution_model;
uint32_t current_id;
struct rb_tree declarations;
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uint32_t type_sampler_id;
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uint32_t type_bool_id;
uint32_t type_void_id;
struct vkd3d_spirv_stream debug_stream; /* debug instructions */
struct vkd3d_spirv_stream annotation_stream; /* decoration instructions */
struct vkd3d_spirv_stream global_stream; /* types, constants, global variables */
struct vkd3d_spirv_stream function_stream; /* function definitions */
struct vkd3d_spirv_stream execution_mode_stream; /* execution mode instructions */
struct vkd3d_spirv_stream original_function_stream;
struct vkd3d_spirv_stream insertion_stream;
size_t insertion_location;
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size_t main_function_location;
/* entry point interface */
uint32_t *iface;
size_t iface_capacity;
size_t iface_element_count;
static uint32_t vkd3d_spirv_alloc_id(struct vkd3d_spirv_builder *builder)
{
return builder->current_id++;
}
static void vkd3d_spirv_enable_capability(struct vkd3d_spirv_builder *builder,
SpvCapability cap)
{
if (cap < sizeof(builder->capability_mask) * CHAR_BIT)
{
builder->capability_mask |= 1ull << cap;
}
else if (cap == SpvCapabilityDrawParameters)
{
builder->capability_draw_parameters = 1;
}
else
{
FIXME("Unhandled capability %#x.\n", cap);
}
static uint32_t vkd3d_spirv_get_glsl_std450_instr_set(struct vkd3d_spirv_builder *builder)
{
if (!builder->ext_instr_set_glsl_450)
builder->ext_instr_set_glsl_450 = vkd3d_spirv_alloc_id(builder);
return builder->ext_instr_set_glsl_450;
}
static void vkd3d_spirv_add_iface_variable(struct vkd3d_spirv_builder *builder,
uint32_t id)
{
if (!vkd3d_array_reserve((void **)&builder->iface, &builder->iface_capacity,
builder->iface_element_count + 1, sizeof(*builder->iface)))
return;
builder->iface[builder->iface_element_count++] = id;
}
static void vkd3d_spirv_set_execution_model(struct vkd3d_spirv_builder *builder,
SpvExecutionModel model)
{
builder->execution_model = model;
switch (model)
{
case SpvExecutionModelVertex:
case SpvExecutionModelFragment:
case SpvExecutionModelGLCompute:
vkd3d_spirv_enable_capability(builder, SpvCapabilityShader);
break;
case SpvExecutionModelTessellationControl:
case SpvExecutionModelTessellationEvaluation:
vkd3d_spirv_enable_capability(builder, SpvCapabilityTessellation);
break;
case SpvExecutionModelGeometry:
vkd3d_spirv_enable_capability(builder, SpvCapabilityGeometry);
break;
default:
ERR("Unhandled execution model %#x.\n", model);
}
}
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static uint32_t vkd3d_spirv_opcode_word(SpvOp op, unsigned int word_count)
{
assert(!(op & ~SpvOpCodeMask));
return (word_count << SpvWordCountShift) | op;
}
static void vkd3d_spirv_build_word(struct vkd3d_spirv_stream *stream, uint32_t word)
{
if (!vkd3d_array_reserve((void **)&stream->words, &stream->capacity,
stream->word_count + 1, sizeof(*stream->words)))
return;
stream->words[stream->word_count++] = word;
}
static unsigned int vkd3d_spirv_string_word_count(const char *str)
{
return align(strlen(str) + 1, sizeof(uint32_t)) / sizeof(uint32_t);
}
static void vkd3d_spirv_build_string(struct vkd3d_spirv_stream *stream,
const char *str, unsigned int word_count)
{
unsigned int word_idx, i;
const char *ptr = str;
for (word_idx = 0; word_idx < word_count; ++word_idx)
{
uint32_t word = 0;
for (i = 0; i < sizeof(uint32_t) && *ptr; ++i)
word |= (uint32_t)*ptr++ << (8 * i);
vkd3d_spirv_build_word(stream, word);
}
}
typedef uint32_t (*vkd3d_spirv_build_pfn)(struct vkd3d_spirv_builder *builder);
typedef uint32_t (*vkd3d_spirv_build1_pfn)(struct vkd3d_spirv_builder *builder,
uint32_t operand0);
typedef uint32_t (*vkd3d_spirv_build1v_pfn)(struct vkd3d_spirv_builder *builder,
uint32_t operand0, const uint32_t *operands, unsigned int operand_count);
typedef uint32_t (*vkd3d_spirv_build2_pfn)(struct vkd3d_spirv_builder *builder,
uint32_t operand0, uint32_t operand1);
typedef uint32_t (*vkd3d_spirv_build7_pfn)(struct vkd3d_spirv_builder *builder,
uint32_t operand0, uint32_t operand1, uint32_t operand2, uint32_t operand3,
uint32_t operand4, uint32_t operand5, uint32_t operand6);
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static uint32_t vkd3d_spirv_build_once(struct vkd3d_spirv_builder *builder,
uint32_t *id, vkd3d_spirv_build_pfn build_pfn)
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{
if (!(*id))
*id = build_pfn(builder);
return *id;
}
#define MAX_SPIRV_DECLARATION_PARAMETER_COUNT 7
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struct vkd3d_spirv_declaration
{
struct rb_entry entry;
SpvOp op;
unsigned int parameter_count;
uint32_t parameters[MAX_SPIRV_DECLARATION_PARAMETER_COUNT];
uint32_t id;
};
static int vkd3d_spirv_declaration_compare(const void *key, const struct rb_entry *e)
{
const struct vkd3d_spirv_declaration *a = key;
const struct vkd3d_spirv_declaration *b = RB_ENTRY_VALUE(e, const struct vkd3d_spirv_declaration, entry);
if (a->op != b->op)
return a->op - b->op;
if (a->parameter_count != b->parameter_count)
return a->parameter_count - b->parameter_count;
assert(a->parameter_count <= ARRAY_SIZE(a->parameters));
return memcmp(&a->parameters, &b->parameters, a->parameter_count * sizeof(*a->parameters));
}
static void vkd3d_spirv_declaration_free(struct rb_entry *entry, void *context)
{
struct vkd3d_spirv_declaration *d = RB_ENTRY_VALUE(entry, struct vkd3d_spirv_declaration, entry);
vkd3d_free(d);
}
static void vkd3d_spirv_insert_declaration(struct vkd3d_spirv_builder *builder,
const struct vkd3d_spirv_declaration *declaration)
{
struct vkd3d_spirv_declaration *d;
assert(declaration->parameter_count <= ARRAY_SIZE(declaration->parameters));
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if (!(d = vkd3d_malloc(sizeof(*d))))
return;
memcpy(d, declaration, sizeof(*d));
if (rb_put(&builder->declarations, d, &d->entry) == -1)
{
ERR("Failed to insert declaration entry.\n");
vkd3d_free(d);
}
}
static uint32_t vkd3d_spirv_build_once1(struct vkd3d_spirv_builder *builder,
SpvOp op, uint32_t operand0, vkd3d_spirv_build1_pfn build_pfn)
{
struct vkd3d_spirv_declaration declaration;
struct rb_entry *entry;
declaration.op = op;
declaration.parameter_count = 1;
declaration.parameters[0] = operand0;
if ((entry = rb_get(&builder->declarations, &declaration)))
return RB_ENTRY_VALUE(entry, struct vkd3d_spirv_declaration, entry)->id;
declaration.id = build_pfn(builder, operand0);
vkd3d_spirv_insert_declaration(builder, &declaration);
return declaration.id;
}
static uint32_t vkd3d_spirv_build_once1v(struct vkd3d_spirv_builder *builder,
SpvOp op, uint32_t operand0, const uint32_t *operands, unsigned int operand_count,
vkd3d_spirv_build1v_pfn build_pfn)
{
struct vkd3d_spirv_declaration declaration;
unsigned int i, param_idx = 0;
struct rb_entry *entry;
if (operand_count >= ARRAY_SIZE(declaration.parameters))
{
WARN("Unsupported parameter count %u (opcode %#x).\n", operand_count + 1, op);
return build_pfn(builder, operand0, operands, operand_count);
}
declaration.op = op;
declaration.parameters[param_idx++] = operand0;
for (i = 0; i < operand_count; ++i)
declaration.parameters[param_idx++] = operands[i];
declaration.parameter_count = param_idx;
if ((entry = rb_get(&builder->declarations, &declaration)))
return RB_ENTRY_VALUE(entry, struct vkd3d_spirv_declaration, entry)->id;
declaration.id = build_pfn(builder, operand0, operands, operand_count);
vkd3d_spirv_insert_declaration(builder, &declaration);
return declaration.id;
}
static uint32_t vkd3d_spirv_build_once2(struct vkd3d_spirv_builder *builder,
SpvOp op, uint32_t operand0, uint32_t operand1, vkd3d_spirv_build2_pfn build_pfn)
{
struct vkd3d_spirv_declaration declaration;
struct rb_entry *entry;
declaration.op = op;
declaration.parameter_count = 2;
declaration.parameters[0] = operand0;
declaration.parameters[1] = operand1;
if ((entry = rb_get(&builder->declarations, &declaration)))
return RB_ENTRY_VALUE(entry, struct vkd3d_spirv_declaration, entry)->id;
declaration.id = build_pfn(builder, operand0, operand1);
vkd3d_spirv_insert_declaration(builder, &declaration);
return declaration.id;
}
static uint32_t vkd3d_spirv_build_once7(struct vkd3d_spirv_builder *builder,
SpvOp op, const uint32_t *operands, vkd3d_spirv_build7_pfn build_pfn)
{
struct vkd3d_spirv_declaration declaration;
struct rb_entry *entry;
declaration.op = op;
declaration.parameter_count = 7;
memcpy(&declaration.parameters, operands, declaration.parameter_count * sizeof(*operands));
if ((entry = rb_get(&builder->declarations, &declaration)))
return RB_ENTRY_VALUE(entry, struct vkd3d_spirv_declaration, entry)->id;
declaration.id = build_pfn(builder, operands[0], operands[1], operands[2],
operands[3], operands[4], operands[5], operands[6]);
vkd3d_spirv_insert_declaration(builder, &declaration);
return declaration.id;
}
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/*
* vkd3d_spirv_build_op[1-3][v]()
* vkd3d_spirv_build_op_[t][r][1-3][v]()
*
* t - result type
* r - result id
* 1-3 - the number of operands
* v - variable number of operands
*/
static void vkd3d_spirv_build_op(struct vkd3d_spirv_stream *stream, SpvOp op)
{
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(op, 1));
}
static void vkd3d_spirv_build_op1(struct vkd3d_spirv_stream *stream,
SpvOp op, uint32_t operand)
{
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(op, 2));
vkd3d_spirv_build_word(stream, operand);
}
static void vkd3d_spirv_build_op1v(struct vkd3d_spirv_stream *stream,
SpvOp op, uint32_t operand0, const uint32_t *operands, unsigned int operand_count)
{
unsigned int i;
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(op, 2 + operand_count));
vkd3d_spirv_build_word(stream, operand0);
for (i = 0; i < operand_count; ++i)
vkd3d_spirv_build_word(stream, operands[i]);
}
static void vkd3d_spirv_build_op2v(struct vkd3d_spirv_stream *stream,
SpvOp op, uint32_t operand0, uint32_t operand1,
const uint32_t *operands, unsigned int operand_count)
{
unsigned int i;
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(op, 3 + operand_count));
vkd3d_spirv_build_word(stream, operand0);
vkd3d_spirv_build_word(stream, operand1);
for (i = 0; i < operand_count; ++i)
vkd3d_spirv_build_word(stream, operands[i]);
}
static void vkd3d_spirv_build_op3v(struct vkd3d_spirv_stream *stream,
SpvOp op, uint32_t operand0, uint32_t operand1, uint32_t operand2,
const uint32_t *operands, unsigned int operand_count)
{
unsigned int i;
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(op, 4 + operand_count));
vkd3d_spirv_build_word(stream, operand0);
vkd3d_spirv_build_word(stream, operand1);
vkd3d_spirv_build_word(stream, operand2);
for (i = 0; i < operand_count; ++i)
vkd3d_spirv_build_word(stream, operands[i]);
}
static void vkd3d_spirv_build_op2(struct vkd3d_spirv_stream *stream,
SpvOp op, uint32_t operand0, uint32_t operand1)
{
return vkd3d_spirv_build_op2v(stream, op, operand0, operand1, NULL, 0);
}
static void vkd3d_spirv_build_op3(struct vkd3d_spirv_stream *stream,
SpvOp op, uint32_t operand0, uint32_t operand1, uint32_t operand2)
{
return vkd3d_spirv_build_op2v(stream, op, operand0, operand1, &operand2, 1);
}
static uint32_t vkd3d_spirv_build_op_rv(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op,
const uint32_t *operands, unsigned int operand_count)
{
uint32_t result_id = vkd3d_spirv_alloc_id(builder);
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vkd3d_spirv_build_op1v(stream, op, result_id, operands, operand_count);
return result_id;
}
static uint32_t vkd3d_spirv_build_op_r(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op)
{
return vkd3d_spirv_build_op_rv(builder, stream, op, NULL, 0);
}
static uint32_t vkd3d_spirv_build_op_r1(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op, uint32_t operand0)
{
return vkd3d_spirv_build_op_rv(builder, stream, op, &operand0, 1);
}
static uint32_t vkd3d_spirv_build_op_r2(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op, uint32_t operand0, uint32_t operand1)
{
uint32_t operands[] = {operand0, operand1};
return vkd3d_spirv_build_op_rv(builder, stream, op, operands, ARRAY_SIZE(operands));
}
static uint32_t vkd3d_spirv_build_op_r1v(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op, uint32_t operand0,
const uint32_t *operands, unsigned int operand_count)
{
uint32_t result_id = vkd3d_spirv_alloc_id(builder);
vkd3d_spirv_build_op2v(stream, op, result_id, operand0, operands, operand_count);
return result_id;
}
static uint32_t vkd3d_spirv_build_op_trv(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op, uint32_t result_type,
const uint32_t *operands, unsigned int operand_count)
{
uint32_t result_id = vkd3d_spirv_alloc_id(builder);
vkd3d_spirv_build_op2v(stream, op, result_type, result_id, operands, operand_count);
return result_id;
}
static uint32_t vkd3d_spirv_build_op_tr(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op, uint32_t result_type)
{
return vkd3d_spirv_build_op_trv(builder, stream, op, result_type, NULL, 0);
}
static uint32_t vkd3d_spirv_build_op_tr1(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op, uint32_t result_type,
uint32_t operand0)
{
return vkd3d_spirv_build_op_trv(builder, stream, op, result_type, &operand0, 1);
}
static uint32_t vkd3d_spirv_build_op_tr2(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op, uint32_t result_type,
uint32_t operand0, uint32_t operand1)
{
uint32_t operands[] = {operand0, operand1};
return vkd3d_spirv_build_op_trv(builder, stream, op, result_type,
operands, ARRAY_SIZE(operands));
}
static uint32_t vkd3d_spirv_build_op_tr3(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op, uint32_t result_type,
uint32_t operand0, uint32_t operand1, uint32_t operand2)
{
uint32_t operands[] = {operand0, operand1, operand2};
return vkd3d_spirv_build_op_trv(builder, stream, op, result_type,
operands, ARRAY_SIZE(operands));
}
static uint32_t vkd3d_spirv_build_op_tr1v(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op, uint32_t result_type,
uint32_t operand0, const uint32_t *operands, unsigned int operand_count)
{
uint32_t result_id = vkd3d_spirv_alloc_id(builder);
vkd3d_spirv_build_op3v(stream, op, result_type, result_id, operand0, operands, operand_count);
return result_id;
}
static uint32_t vkd3d_spirv_build_op_tr2v(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, SpvOp op, uint32_t result_type,
uint32_t operand0, uint32_t operand1, const uint32_t *operands, unsigned int operand_count)
{
uint32_t result_id = vkd3d_spirv_alloc_id(builder);
unsigned int i;
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(op, 5 + operand_count));
vkd3d_spirv_build_word(stream, result_type);
vkd3d_spirv_build_word(stream, result_id);
vkd3d_spirv_build_word(stream, operand0);
vkd3d_spirv_build_word(stream, operand1);
for (i = 0; i < operand_count; ++i)
vkd3d_spirv_build_word(stream, operands[i]);
return result_id;
}
static void vkd3d_spirv_begin_function_stream_insertion(struct vkd3d_spirv_builder *builder,
size_t location)
{
assert(builder->insertion_location == ~(size_t)0);
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if (vkd3d_spirv_stream_current_location(&builder->function_stream) == location)
return;
builder->original_function_stream = builder->function_stream;
builder->function_stream = builder->insertion_stream;
builder->insertion_location = location;
}
static void vkd3d_spirv_end_function_stream_insertion(struct vkd3d_spirv_builder *builder)
{
struct vkd3d_spirv_stream *insertion_stream = &builder->insertion_stream;
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if (builder->insertion_location == ~(size_t)0)
return;
builder->insertion_stream = builder->function_stream;
builder->function_stream = builder->original_function_stream;
vkd3d_spirv_stream_insert(&builder->function_stream, builder->insertion_location,
insertion_stream->words, insertion_stream->word_count);
vkd3d_spirv_stream_clear(insertion_stream);
builder->insertion_location = ~(size_t)0;
}
struct vkd3d_spirv_op_branch_conditional
{
uint32_t opcode;
uint32_t condition_id;
uint32_t true_label;
uint32_t false_label;
};
static struct vkd3d_spirv_op_branch_conditional *vkd3d_spirv_as_op_branch_conditional(
struct vkd3d_spirv_stream *stream, size_t location)
{
return (struct vkd3d_spirv_op_branch_conditional *)&stream->words[location];
}
static void vkd3d_spirv_build_op_capability(struct vkd3d_spirv_stream *stream,
SpvCapability cap)
{
vkd3d_spirv_build_op1(stream, SpvOpCapability, cap);
}
static void vkd3d_spirv_build_op_extension(struct vkd3d_spirv_stream *stream,
const char *name)
{
unsigned int name_size = vkd3d_spirv_string_word_count(name);
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(SpvOpExtension, 1 + name_size));
vkd3d_spirv_build_string(stream, name, name_size);
}
static void vkd3d_spirv_build_op_ext_inst_import(struct vkd3d_spirv_stream *stream,
uint32_t result_id, const char *name)
{
unsigned int name_size = vkd3d_spirv_string_word_count(name);
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(SpvOpExtInstImport, 2 + name_size));
vkd3d_spirv_build_word(stream, result_id);
vkd3d_spirv_build_string(stream, name, name_size);
}
static uint32_t vkd3d_spirv_build_op_ext_inst(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t inst_set, uint32_t inst_number,
uint32_t *operands, unsigned int operand_count)
{
return vkd3d_spirv_build_op_tr2v(builder, &builder->function_stream,
SpvOpExtInst, result_type, inst_set, inst_number, operands, operand_count);
}
static void vkd3d_spirv_build_op_memory_model(struct vkd3d_spirv_stream *stream,
SpvAddressingModel addressing_model, SpvMemoryModel memory_model)
{
vkd3d_spirv_build_op2(stream, SpvOpMemoryModel, addressing_model, memory_model);
}
static void vkd3d_spirv_build_op_entry_point(struct vkd3d_spirv_stream *stream,
SpvExecutionModel model, uint32_t function_id, const char *name,
uint32_t *interface_list, unsigned int interface_size)
{
unsigned int i, name_size = vkd3d_spirv_string_word_count(name);
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(SpvOpEntryPoint, 3 + name_size + interface_size));
vkd3d_spirv_build_word(stream, model);
vkd3d_spirv_build_word(stream, function_id);
vkd3d_spirv_build_string(stream, name, name_size);
for (i = 0; i < interface_size; ++i)
vkd3d_spirv_build_word(stream, interface_list[i]);
}
static void vkd3d_spirv_build_op_execution_mode(struct vkd3d_spirv_stream *stream,
uint32_t entry_point, SpvExecutionMode mode, const uint32_t *literals, unsigned int literal_count)
{
vkd3d_spirv_build_op2v(stream, SpvOpExecutionMode, entry_point, mode, literals, literal_count);
}
static void vkd3d_spirv_build_op_name(struct vkd3d_spirv_builder *builder,
uint32_t id, const char *fmt, ...)
{
struct vkd3d_spirv_stream *stream = &builder->debug_stream;
unsigned int name_size;
char name[1024];
va_list args;
va_start(args, fmt);
vsnprintf(name, ARRAY_SIZE(name), fmt, args);
name[ARRAY_SIZE(name) - 1] = '\0';
va_end(args);
name_size = vkd3d_spirv_string_word_count(name);
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(SpvOpName, 2 + name_size));
vkd3d_spirv_build_word(stream, id);
vkd3d_spirv_build_string(stream, name, name_size);
}
static void vkd3d_spirv_build_op_member_name(struct vkd3d_spirv_builder *builder,
uint32_t type_id, uint32_t member, const char *fmt, ...)
{
struct vkd3d_spirv_stream *stream = &builder->debug_stream;
unsigned int name_size;
char name[1024];
va_list args;
va_start(args, fmt);
vsnprintf(name, ARRAY_SIZE(name), fmt, args);
name[ARRAY_SIZE(name) - 1] = '\0';
va_end(args);
name_size = vkd3d_spirv_string_word_count(name);
vkd3d_spirv_build_word(stream, vkd3d_spirv_opcode_word(SpvOpMemberName, 3 + name_size));
vkd3d_spirv_build_word(stream, type_id);
vkd3d_spirv_build_word(stream, member);
vkd3d_spirv_build_string(stream, name, name_size);
}
static void vkd3d_spirv_build_op_decorate(struct vkd3d_spirv_builder *builder,
uint32_t target_id, SpvDecoration decoration,
uint32_t *literals, uint32_t literal_count)
{
vkd3d_spirv_build_op2v(&builder->annotation_stream,
SpvOpDecorate, target_id, decoration, literals, literal_count);
}
static void vkd3d_spirv_build_op_decorate1(struct vkd3d_spirv_builder *builder,
uint32_t target_id, SpvDecoration decoration, uint32_t operand0)
{
return vkd3d_spirv_build_op_decorate(builder, target_id, decoration, &operand0, 1);
}
static void vkd3d_spirv_build_op_member_decorate(struct vkd3d_spirv_builder *builder,
uint32_t structure_type_id, uint32_t member_idx, SpvDecoration decoration,
uint32_t *literals, uint32_t literal_count)
{
vkd3d_spirv_build_op3v(&builder->annotation_stream, SpvOpMemberDecorate,
structure_type_id, member_idx, decoration, literals, literal_count);
}
static void vkd3d_spirv_build_op_member_decorate1(struct vkd3d_spirv_builder *builder,
uint32_t structure_type_id, uint32_t member_idx, SpvDecoration decoration, uint32_t operand0)
{
vkd3d_spirv_build_op_member_decorate(builder, structure_type_id, member_idx, decoration, &operand0, 1);
}
static uint32_t vkd3d_spirv_build_op_type_void(struct vkd3d_spirv_builder *builder)
{
return vkd3d_spirv_build_op_r(builder, &builder->global_stream, SpvOpTypeVoid);
}
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static uint32_t vkd3d_spirv_get_op_type_void(struct vkd3d_spirv_builder *builder)
{
return vkd3d_spirv_build_once(builder, &builder->type_void_id, vkd3d_spirv_build_op_type_void);
}
static uint32_t vkd3d_spirv_build_op_type_bool(struct vkd3d_spirv_builder *builder)
{
return vkd3d_spirv_build_op_r(builder, &builder->global_stream, SpvOpTypeBool);
}
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static uint32_t vkd3d_spirv_get_op_type_bool(struct vkd3d_spirv_builder *builder)
{
return vkd3d_spirv_build_once(builder, &builder->type_bool_id, vkd3d_spirv_build_op_type_bool);
}
static uint32_t vkd3d_spirv_build_op_type_float(struct vkd3d_spirv_builder *builder,
uint32_t width)
{
return vkd3d_spirv_build_op_r1(builder, &builder->global_stream, SpvOpTypeFloat, width);
}
static uint32_t vkd3d_spirv_get_op_type_float(struct vkd3d_spirv_builder *builder,
uint32_t width)
{
return vkd3d_spirv_build_once1(builder, SpvOpTypeFloat, width, vkd3d_spirv_build_op_type_float);
}
static uint32_t vkd3d_spirv_build_op_type_int(struct vkd3d_spirv_builder *builder,
uint32_t width, uint32_t signedness)
{
return vkd3d_spirv_build_op_r2(builder, &builder->global_stream, SpvOpTypeInt, width, signedness);
}
static uint32_t vkd3d_spirv_get_op_type_int(struct vkd3d_spirv_builder *builder,
uint32_t width, uint32_t signedness)
{
return vkd3d_spirv_build_once2(builder, SpvOpTypeInt, width, signedness,
vkd3d_spirv_build_op_type_int);
}
static uint32_t vkd3d_spirv_build_op_type_vector(struct vkd3d_spirv_builder *builder,
uint32_t component_type, uint32_t component_count)
{
return vkd3d_spirv_build_op_r2(builder, &builder->global_stream,
SpvOpTypeVector, component_type, component_count);
}
static uint32_t vkd3d_spirv_get_op_type_vector(struct vkd3d_spirv_builder *builder,
uint32_t component_type, uint32_t component_count)
{
return vkd3d_spirv_build_once2(builder, SpvOpTypeVector, component_type, component_count,
vkd3d_spirv_build_op_type_vector);
}
static uint32_t vkd3d_spirv_build_op_type_array(struct vkd3d_spirv_builder *builder,
uint32_t element_type, uint32_t length_id)
{
return vkd3d_spirv_build_op_r2(builder, &builder->global_stream,
SpvOpTypeArray, element_type, length_id);
}
static uint32_t vkd3d_spirv_get_op_type_array(struct vkd3d_spirv_builder *builder,
uint32_t element_type, uint32_t length_id)
{
return vkd3d_spirv_build_once2(builder, SpvOpTypeArray, element_type, length_id,
vkd3d_spirv_build_op_type_array);
}
static uint32_t vkd3d_spirv_build_op_type_struct(struct vkd3d_spirv_builder *builder,
uint32_t *members, unsigned int member_count)
{
return vkd3d_spirv_build_op_rv(builder, &builder->global_stream,
SpvOpTypeStruct, members, member_count);
}
static uint32_t vkd3d_spirv_build_op_type_sampler(struct vkd3d_spirv_builder *builder)
{
return vkd3d_spirv_build_op_r(builder, &builder->global_stream, SpvOpTypeSampler);
}
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static uint32_t vkd3d_spirv_get_op_type_sampler(struct vkd3d_spirv_builder *builder)
{
return vkd3d_spirv_build_once(builder, &builder->type_sampler_id, vkd3d_spirv_build_op_type_sampler);
}
/* Access qualifiers are not supported. */
static uint32_t vkd3d_spirv_build_op_type_image(struct vkd3d_spirv_builder *builder,
uint32_t sampled_type_id, SpvDim dim, uint32_t depth, uint32_t arrayed,
uint32_t ms, uint32_t sampled, SpvImageFormat format)
{
uint32_t operands[] = {sampled_type_id, dim, depth, arrayed, ms, sampled, format};
return vkd3d_spirv_build_op_rv(builder, &builder->global_stream,
SpvOpTypeImage, operands, ARRAY_SIZE(operands));
}
static uint32_t vkd3d_spirv_get_op_type_image(struct vkd3d_spirv_builder *builder,
uint32_t sampled_type_id, SpvDim dim, uint32_t depth, uint32_t arrayed,
uint32_t ms, uint32_t sampled, SpvImageFormat format)
{
uint32_t operands[] = {sampled_type_id, dim, depth, arrayed, ms, sampled, format};
return vkd3d_spirv_build_once7(builder, SpvOpTypeImage, operands,
vkd3d_spirv_build_op_type_image);
}
static uint32_t vkd3d_spirv_build_op_type_sampled_image(struct vkd3d_spirv_builder *builder,
uint32_t image_type_id)
{
return vkd3d_spirv_build_op_r1(builder, &builder->global_stream,
SpvOpTypeSampledImage, image_type_id);
}
static uint32_t vkd3d_spirv_get_op_type_sampled_image(struct vkd3d_spirv_builder *builder,
uint32_t image_type_id)
{
return vkd3d_spirv_build_once1(builder, SpvOpTypeSampledImage, image_type_id,
vkd3d_spirv_build_op_type_sampled_image);
}
static uint32_t vkd3d_spirv_build_op_type_function(struct vkd3d_spirv_builder *builder,
uint32_t return_type, const uint32_t *param_types, unsigned int param_count)
{
return vkd3d_spirv_build_op_r1v(builder, &builder->global_stream,
SpvOpTypeFunction, return_type, param_types, param_count);
}
static uint32_t vkd3d_spirv_get_op_type_function(struct vkd3d_spirv_builder *builder,
uint32_t return_type, const uint32_t *param_types, unsigned int param_count)
{
return vkd3d_spirv_build_once1v(builder, SpvOpTypeFunction, return_type,
param_types, param_count, vkd3d_spirv_build_op_type_function);
}
static uint32_t vkd3d_spirv_build_op_type_pointer(struct vkd3d_spirv_builder *builder,
uint32_t storage_class, uint32_t type_id)
{
return vkd3d_spirv_build_op_r2(builder, &builder->global_stream,
SpvOpTypePointer, storage_class, type_id);
}
static uint32_t vkd3d_spirv_get_op_type_pointer(struct vkd3d_spirv_builder *builder,
uint32_t storage_class, uint32_t type_id)
{
return vkd3d_spirv_build_once2(builder, SpvOpTypePointer, storage_class, type_id,
vkd3d_spirv_build_op_type_pointer);
}
/* Types larger than 32-bits are not supported. */
static uint32_t vkd3d_spirv_build_op_constant(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t value)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->global_stream,
SpvOpConstant, result_type, value);
}
static uint32_t vkd3d_spirv_get_op_constant(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t value)
{
return vkd3d_spirv_build_once2(builder, SpvOpConstant, result_type, value,
vkd3d_spirv_build_op_constant);
}
static uint32_t vkd3d_spirv_build_op_constant_composite(struct vkd3d_spirv_builder *builder,
uint32_t result_type, const uint32_t *constituents, unsigned int constituent_count)
{
return vkd3d_spirv_build_op_trv(builder, &builder->global_stream,
SpvOpConstantComposite, result_type, constituents, constituent_count);
}
static uint32_t vkd3d_spirv_get_op_constant_composite(struct vkd3d_spirv_builder *builder,
uint32_t result_type, const uint32_t *constituents, unsigned int constituent_count)
{
return vkd3d_spirv_build_once1v(builder, SpvOpConstantComposite, result_type,
constituents, constituent_count, vkd3d_spirv_build_op_constant_composite);
}
static uint32_t vkd3d_spirv_build_op_variable(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, uint32_t type_id, uint32_t storage_class, uint32_t initializer)
return vkd3d_spirv_build_op_tr1v(builder, stream,
SpvOpVariable, type_id, storage_class, &initializer, !!initializer);
static uint32_t vkd3d_spirv_build_op_function(struct vkd3d_spirv_builder *builder,
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uint32_t result_type, uint32_t result_id, uint32_t function_control, uint32_t function_type)
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vkd3d_spirv_build_op3v(&builder->function_stream,
SpvOpFunction, result_type, result_id, function_control, &function_type, 1);
return result_id;
}
static uint32_t vkd3d_spirv_build_op_function_parameter(struct vkd3d_spirv_builder *builder,
uint32_t result_type)
{
return vkd3d_spirv_build_op_tr(builder, &builder->function_stream,
SpvOpFunctionParameter, result_type);
}
static void vkd3d_spirv_build_op_function_end(struct vkd3d_spirv_builder *builder)
{
vkd3d_spirv_build_op(&builder->function_stream, SpvOpFunctionEnd);
}
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static uint32_t vkd3d_spirv_build_op_function_call(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t function_id, const uint32_t *arguments, unsigned int argument_count)
{
return vkd3d_spirv_build_op_tr1v(builder, &builder->function_stream,
SpvOpFunctionCall, result_type, function_id, arguments, argument_count);
}
static uint32_t vkd3d_spirv_build_op_undef(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream, uint32_t type_id)
{
return vkd3d_spirv_build_op_tr(builder, stream, SpvOpUndef, type_id);
}
static uint32_t vkd3d_spirv_build_op_access_chain(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t base_id, uint32_t *indexes, uint32_t index_count)
{
return vkd3d_spirv_build_op_tr1v(builder, &builder->function_stream,
SpvOpAccessChain, result_type, base_id, indexes, index_count);
}
static uint32_t vkd3d_spirv_build_op_access_chain1(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t base_id, uint32_t index)
{
return vkd3d_spirv_build_op_access_chain(builder, result_type, base_id, &index, 1);
}
static uint32_t vkd3d_spirv_build_op_in_bounds_access_chain(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t base_id, uint32_t *indexes, uint32_t index_count)
{
return vkd3d_spirv_build_op_tr1v(builder, &builder->function_stream,
SpvOpInBoundsAccessChain, result_type, base_id, indexes, index_count);
}
static uint32_t vkd3d_spirv_build_op_vector_shuffle(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t vector1_id, uint32_t vector2_id,
const uint32_t *components, uint32_t component_count)
{
return vkd3d_spirv_build_op_tr2v(builder, &builder->function_stream, SpvOpVectorShuffle,
result_type, vector1_id, vector2_id, components, component_count);
}
static uint32_t vkd3d_spirv_build_op_composite_construct(struct vkd3d_spirv_builder *builder,
uint32_t result_type, const uint32_t *constituents, unsigned int constituent_count)
{
return vkd3d_spirv_build_op_trv(builder, &builder->function_stream, SpvOpCompositeConstruct,
result_type, constituents, constituent_count);
}
static uint32_t vkd3d_spirv_build_op_composite_extract(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t composite_id, const uint32_t *indexes, unsigned int index_count)
{
return vkd3d_spirv_build_op_tr1v(builder, &builder->function_stream, SpvOpCompositeExtract,
result_type, composite_id, indexes, index_count);
}
static uint32_t vkd3d_spirv_build_op_composite_extract1(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t composite_id, uint32_t index)
{
return vkd3d_spirv_build_op_composite_extract(builder, result_type, composite_id, &index, 1);
}
static uint32_t vkd3d_spirv_build_op_composite_insert(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t object_id, uint32_t composite_id,
const uint32_t *indexes, unsigned int index_count)
{
return vkd3d_spirv_build_op_tr2v(builder, &builder->function_stream, SpvOpCompositeInsert,
result_type, object_id, composite_id, indexes, index_count);
}
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static uint32_t vkd3d_spirv_build_op_load(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t pointer_id, uint32_t memory_access)
{
if (!memory_access)
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream, SpvOpLoad,
result_type, pointer_id);
else
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream, SpvOpLoad,
result_type, pointer_id, memory_access);
}
static void vkd3d_spirv_build_op_store(struct vkd3d_spirv_builder *builder,
uint32_t pointer_id, uint32_t object_id, uint32_t memory_access)
{
if (!memory_access)
return vkd3d_spirv_build_op2(&builder->function_stream, SpvOpStore,
pointer_id, object_id);
else
return vkd3d_spirv_build_op3(&builder->function_stream, SpvOpStore,
pointer_id, object_id, memory_access);
}
static void vkd3d_spirv_build_op_copy_memory(struct vkd3d_spirv_builder *builder,
uint32_t target_id, uint32_t source_id, uint32_t memory_access)
{
if (!memory_access)
return vkd3d_spirv_build_op2(&builder->function_stream, SpvOpCopyMemory,
target_id, source_id);
else
return vkd3d_spirv_build_op3(&builder->function_stream, SpvOpCopyMemory,
target_id, source_id, memory_access);
}
static uint32_t vkd3d_spirv_build_op_select(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t condition_id, uint32_t object0_id, uint32_t object1_id)
{
return vkd3d_spirv_build_op_tr3(builder, &builder->function_stream,
SpvOpSelect, result_type, condition_id, object0_id, object1_id);
}
static void vkd3d_spirv_build_op_kill(struct vkd3d_spirv_builder *builder)
{
vkd3d_spirv_build_op(&builder->function_stream, SpvOpKill);
}
static void vkd3d_spirv_build_op_return(struct vkd3d_spirv_builder *builder)
{
vkd3d_spirv_build_op(&builder->function_stream, SpvOpReturn);
}
static uint32_t vkd3d_spirv_build_op_label(struct vkd3d_spirv_builder *builder,
uint32_t label_id)
{
vkd3d_spirv_build_op1(&builder->function_stream, SpvOpLabel, label_id);
return label_id;
}
/* Loop control parameters are not supported. */
static void vkd3d_spirv_build_op_loop_merge(struct vkd3d_spirv_builder *builder,
uint32_t merge_block, uint32_t continue_target, SpvLoopControlMask loop_control)
{
vkd3d_spirv_build_op3(&builder->function_stream, SpvOpLoopMerge,
merge_block, continue_target, loop_control);
}
static void vkd3d_spirv_build_op_selection_merge(struct vkd3d_spirv_builder *builder,
uint32_t merge_block, uint32_t selection_control)
{
vkd3d_spirv_build_op2(&builder->function_stream, SpvOpSelectionMerge,
merge_block, selection_control);
}
static void vkd3d_spirv_build_op_branch(struct vkd3d_spirv_builder *builder, uint32_t label)
{
vkd3d_spirv_build_op1(&builder->function_stream, SpvOpBranch, label);
}
/* Branch weights are not supported. */
static void vkd3d_spirv_build_op_branch_conditional(struct vkd3d_spirv_builder *builder,
uint32_t condition, uint32_t true_label, uint32_t false_label)
{
vkd3d_spirv_build_op3(&builder->function_stream, SpvOpBranchConditional,
condition, true_label, false_label);
}
static void vkd3d_spirv_build_op_switch(struct vkd3d_spirv_builder *builder,
uint32_t selector, uint32_t default_label, uint32_t *targets, unsigned int target_count)
{
vkd3d_spirv_build_op2v(&builder->function_stream, SpvOpSwitch,
selector, default_label, targets, 2 * target_count);
}
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static uint32_t vkd3d_spirv_build_op_iadd(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand0, uint32_t operand1)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpIAdd, result_type, operand0, operand1);
}
static uint32_t vkd3d_spirv_build_op_imul(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand0, uint32_t operand1)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpIMul, result_type, operand0, operand1);
}
static uint32_t vkd3d_spirv_build_op_udiv(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand0, uint32_t operand1)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpUDiv, result_type, operand0, operand1);
}
static uint32_t vkd3d_spirv_build_op_umod(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand0, uint32_t operand1)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpUMod, result_type, operand0, operand1);
}
static uint32_t vkd3d_spirv_build_op_isub(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand0, uint32_t operand1)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpISub, result_type, operand0, operand1);
}
static uint32_t vkd3d_spirv_build_op_fdiv(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand0, uint32_t operand1)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpFDiv, result_type, operand0, operand1);
}
static uint32_t vkd3d_spirv_build_op_fnegate(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpFNegate, result_type, operand);
}
static uint32_t vkd3d_spirv_build_op_snegate(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpSNegate, result_type, operand);
}
static uint32_t vkd3d_spirv_build_op_and(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand0, uint32_t operand1)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpBitwiseAnd, result_type, operand0, operand1);
}
static uint32_t vkd3d_spirv_build_op_shift_left_logical(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t base, uint32_t shift)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpShiftLeftLogical, result_type, base, shift);
}
static uint32_t vkd3d_spirv_build_op_shift_right_logical(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t base, uint32_t shift)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpShiftRightLogical, result_type, base, shift);
}
static uint32_t vkd3d_spirv_build_op_convert_utof(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t unsigned_value)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpConvertUToF, result_type, unsigned_value);
}
static uint32_t vkd3d_spirv_build_op_bitcast(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpBitcast, result_type, operand);
}
static uint32_t vkd3d_spirv_build_op_image_texel_pointer(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id, uint32_t coordinate_id, uint32_t sample_id)
{
return vkd3d_spirv_build_op_tr3(builder, &builder->function_stream,
SpvOpImageTexelPointer, result_type, image_id, coordinate_id, sample_id);
}
static uint32_t vkd3d_spirv_build_op_sampled_image(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id, uint32_t sampler_id)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpSampledImage, result_type, image_id, sampler_id);
}
static uint32_t vkd3d_spirv_build_op_image(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t sampled_image_id)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpImage, result_type, sampled_image_id);
}
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static uint32_t vkd3d_spirv_build_image_instruction(struct vkd3d_spirv_builder *builder,
SpvOp op, uint32_t result_type, const uint32_t *operands, unsigned int operand_count,
uint32_t image_operands_mask, const uint32_t *image_operands, unsigned int image_operand_count)
{
unsigned int index = 0, i;
uint32_t w[10];
assert(operand_count <= ARRAY_SIZE(w));
for (i = 0; i < operand_count; ++i)
w[index++] = operands[i];
if (image_operands_mask)
{
assert(index + 1 + image_operand_count <= ARRAY_SIZE(w));
w[index++] = image_operands_mask;
for (i = 0; i < image_operand_count; ++i)
w[index++] = image_operands[i];
}
return vkd3d_spirv_build_op_trv(builder, &builder->function_stream,
op, result_type, w, index);
}
static uint32_t vkd3d_spirv_build_op_image_sample(struct vkd3d_spirv_builder *builder,
SpvOp op, uint32_t result_type, uint32_t sampled_image_id, uint32_t coordinate_id,
uint32_t image_operands_mask, const uint32_t *image_operands, unsigned int image_operand_count)
const uint32_t operands[] = {sampled_image_id, coordinate_id};
if (op == SpvOpImageSampleExplicitLod)
assert(image_operands_mask & (SpvImageOperandsLodMask | SpvImageOperandsGradMask));
else
assert(op == SpvOpImageSampleImplicitLod);
return vkd3d_spirv_build_image_instruction(builder, op, result_type,
operands, ARRAY_SIZE(operands), image_operands_mask, image_operands, image_operand_count);
static uint32_t vkd3d_spirv_build_op_image_sample_dref(struct vkd3d_spirv_builder *builder,
SpvOp op, uint32_t result_type, uint32_t sampled_image_id, uint32_t coordinate_id, uint32_t dref_id,
uint32_t image_operands_mask, const uint32_t *image_operands, unsigned int image_operand_count)
const uint32_t operands[] = {sampled_image_id, coordinate_id, dref_id};
if (op == SpvOpImageSampleDrefExplicitLod)
assert(image_operands_mask & (SpvImageOperandsLodMask | SpvImageOperandsGradMask));
else
assert(op == SpvOpImageSampleDrefImplicitLod);
return vkd3d_spirv_build_image_instruction(builder, op, result_type,
operands, ARRAY_SIZE(operands), image_operands_mask, image_operands, image_operand_count);
static uint32_t vkd3d_spirv_build_op_image_gather(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t sampled_image_id, uint32_t coordinate_id, uint32_t component_id,
uint32_t image_operands_mask, const uint32_t *image_operands, unsigned int image_operand_count)
{
const uint32_t operands[] = {sampled_image_id, coordinate_id, component_id};
return vkd3d_spirv_build_image_instruction(builder, SpvOpImageGather, result_type,
operands, ARRAY_SIZE(operands), image_operands_mask, image_operands, image_operand_count);
}
static uint32_t vkd3d_spirv_build_op_image_dref_gather(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t sampled_image_id, uint32_t coordinate_id, uint32_t dref_id,
uint32_t image_operands_mask, const uint32_t *image_operands, unsigned int image_operand_count)
{
const uint32_t operands[] = {sampled_image_id, coordinate_id, dref_id};
return vkd3d_spirv_build_image_instruction(builder, SpvOpImageDrefGather, result_type,
operands, ARRAY_SIZE(operands), image_operands_mask, image_operands, image_operand_count);
}
static uint32_t vkd3d_spirv_build_op_image_fetch(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id, uint32_t coordinate_id,
uint32_t image_operands_mask, const uint32_t *image_operands, unsigned int image_operand_count)
const uint32_t operands[] = {image_id, coordinate_id};
return vkd3d_spirv_build_image_instruction(builder, SpvOpImageFetch, result_type,
operands, ARRAY_SIZE(operands), image_operands_mask, image_operands, image_operand_count);
static uint32_t vkd3d_spirv_build_op_image_read(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id, uint32_t coordinate_id,
uint32_t image_operands_mask, const uint32_t *image_operands, unsigned int image_operand_count)
const uint32_t operands[] = {image_id, coordinate_id};
return vkd3d_spirv_build_image_instruction(builder, SpvOpImageRead, result_type,
operands, ARRAY_SIZE(operands), image_operands_mask, image_operands, image_operand_count);
static void vkd3d_spirv_build_op_image_write(struct vkd3d_spirv_builder *builder,
uint32_t image_id, uint32_t coordinate_id, uint32_t texel_id,
uint32_t image_operands, const uint32_t *operands, unsigned int operand_count)
{
if (image_operands)
FIXME("Image operands not supported.\n");
vkd3d_spirv_build_op3(&builder->function_stream, SpvOpImageWrite,
image_id, coordinate_id, texel_id);
}
static uint32_t vkd3d_spirv_build_op_image_query_size_lod(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id, uint32_t lod_id)
{
return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
SpvOpImageQuerySizeLod, result_type, image_id, lod_id);
}
static uint32_t vkd3d_spirv_build_op_image_query_size(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpImageQuerySize, result_type, image_id);
}
static uint32_t vkd3d_spirv_build_op_image_query_levels(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpImageQueryLevels, result_type, image_id);
}
static uint32_t vkd3d_spirv_build_op_image_query_samples(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpImageQuerySamples, result_type, image_id);
}
static void vkd3d_spirv_build_op_emit_vertex(struct vkd3d_spirv_builder *builder)
{
return vkd3d_spirv_build_op(&builder->function_stream, SpvOpEmitVertex);
}
static void vkd3d_spirv_build_op_end_primitive(struct vkd3d_spirv_builder *builder)
{
return vkd3d_spirv_build_op(&builder->function_stream, SpvOpEndPrimitive);
}
static void vkd3d_spirv_build_op_control_barrier(struct vkd3d_spirv_builder *builder,
uint32_t execution_id, uint32_t memory_id, uint32_t memory_semantics_id)
{
vkd3d_spirv_build_op3(&builder->function_stream,
SpvOpControlBarrier, execution_id, memory_id, memory_semantics_id);
}
static void vkd3d_spirv_build_op_memory_barrier(struct vkd3d_spirv_builder *builder,
uint32_t memory_id, uint32_t memory_semantics_id)
{
vkd3d_spirv_build_op2(&builder->function_stream,
SpvOpMemoryBarrier, memory_id, memory_semantics_id);
}
static uint32_t vkd3d_spirv_build_op_glsl_std450_tr1(struct vkd3d_spirv_builder *builder,
enum GLSLstd450 op, uint32_t result_type, uint32_t operand)
{
uint32_t id = vkd3d_spirv_get_glsl_std450_instr_set(builder);
return vkd3d_spirv_build_op_ext_inst(builder, result_type, id, op, &operand, 1);
}
static uint32_t vkd3d_spirv_build_op_glsl_std450_fabs(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand)
{
return vkd3d_spirv_build_op_glsl_std450_tr1(builder, GLSLstd450FAbs, result_type, operand);
}
static uint32_t vkd3d_spirv_build_op_glsl_std450_sin(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand)
{
return vkd3d_spirv_build_op_glsl_std450_tr1(builder, GLSLstd450Sin, result_type, operand);
}
static uint32_t vkd3d_spirv_build_op_glsl_std450_cos(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand)
{
return vkd3d_spirv_build_op_glsl_std450_tr1(builder, GLSLstd450Cos, result_type, operand);
static uint32_t vkd3d_spirv_build_op_glsl_std450_nclamp(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t x, uint32_t min, uint32_t max)
{
uint32_t glsl_std450_id = vkd3d_spirv_get_glsl_std450_instr_set(builder);
uint32_t operands[] = {x, min, max};
return vkd3d_spirv_build_op_ext_inst(builder, result_type, glsl_std450_id,
GLSLstd450NClamp, operands, ARRAY_SIZE(operands));
static uint32_t vkd3d_spirv_get_type_id(struct vkd3d_spirv_builder *builder,
enum vkd3d_component_type component_type, unsigned int component_count)
{
uint32_t scalar_id;
if (component_count == 1)
switch (component_type)
case VKD3D_TYPE_VOID:
return vkd3d_spirv_get_op_type_void(builder);
break;
case VKD3D_TYPE_FLOAT:
return vkd3d_spirv_get_op_type_float(builder, 32);
break;
case VKD3D_TYPE_INT:
case VKD3D_TYPE_UINT:
return vkd3d_spirv_get_op_type_int(builder, 32, component_type == VKD3D_TYPE_INT);
break;
case VKD3D_TYPE_BOOL:
return vkd3d_spirv_get_op_type_bool(builder);
break;
default:
FIXME("Unhandled component type %#x.\n", component_type);
return 0;
else
{
assert(component_type != VKD3D_TYPE_VOID);
scalar_id = vkd3d_spirv_get_type_id(builder, component_type, 1);
return vkd3d_spirv_get_op_type_vector(builder, scalar_id, component_count);
}
static void vkd3d_spirv_builder_init(struct vkd3d_spirv_builder *builder)
{
vkd3d_spirv_stream_init(&builder->debug_stream);
vkd3d_spirv_stream_init(&builder->annotation_stream);
vkd3d_spirv_stream_init(&builder->global_stream);
vkd3d_spirv_stream_init(&builder->function_stream);
vkd3d_spirv_stream_init(&builder->execution_mode_stream);
vkd3d_spirv_stream_init(&builder->insertion_stream);
builder->insertion_location = ~(size_t)0;
builder->current_id = 1;
rb_init(&builder->declarations, vkd3d_spirv_declaration_compare);
builder->main_function_id = vkd3d_spirv_alloc_id(builder);
vkd3d_spirv_build_op_name(builder, builder->main_function_id, "main");
}
static void vkd3d_spirv_builder_begin_main_function(struct vkd3d_spirv_builder *builder)
{
uint32_t void_id, function_type_id;
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void_id = vkd3d_spirv_get_op_type_void(builder);
function_type_id = vkd3d_spirv_get_op_type_function(builder, void_id, NULL, 0);
vkd3d_spirv_build_op_function(builder, void_id,
builder->main_function_id, SpvFunctionControlMaskNone, function_type_id);
vkd3d_spirv_build_op_label(builder, vkd3d_spirv_alloc_id(builder));
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builder->main_function_location = vkd3d_spirv_stream_current_location(&builder->function_stream);
}
static void vkd3d_spirv_builder_free(struct vkd3d_spirv_builder *builder)
{
vkd3d_spirv_stream_free(&builder->debug_stream);
vkd3d_spirv_stream_free(&builder->annotation_stream);
vkd3d_spirv_stream_free(&builder->global_stream);
vkd3d_spirv_stream_free(&builder->function_stream);
vkd3d_spirv_stream_free(&builder->execution_mode_stream);
vkd3d_spirv_stream_free(&builder->insertion_stream);
rb_destroy(&builder->declarations, vkd3d_spirv_declaration_free, NULL);
vkd3d_free(builder->iface);
static bool vkd3d_spirv_compile_module(struct vkd3d_spirv_builder *builder,
struct vkd3d_shader_code *spirv)
{
uint64_t capability_mask = builder->capability_mask;
struct vkd3d_spirv_stream stream;
uint32_t *code;
unsigned int i;
size_t size;
vkd3d_spirv_stream_init(&stream);
vkd3d_spirv_build_word(&stream, SpvMagicNumber);
vkd3d_spirv_build_word(&stream, VKD3D_SPIRV_VERSION);
vkd3d_spirv_build_word(&stream, VKD3D_SPIRV_GENERATOR_MAGIC);
vkd3d_spirv_build_word(&stream, builder->current_id); /* bound */
vkd3d_spirv_build_word(&stream, 0); /* schema, reserved */
/* capabilities */
for (i = 0; capability_mask; ++i)
{
if (capability_mask & 1)
vkd3d_spirv_build_op_capability(&stream, i);
capability_mask >>= 1;
}
if (builder->capability_draw_parameters)
vkd3d_spirv_build_op_capability(&stream, SpvCapabilityDrawParameters);
/* extensions */
if (builder->capability_draw_parameters)
vkd3d_spirv_build_op_extension(&stream, "SPV_KHR_shader_draw_parameters");
if (builder->ext_instr_set_glsl_450)
vkd3d_spirv_build_op_ext_inst_import(&stream, builder->ext_instr_set_glsl_450, "GLSL.std.450");
/* entry point declarations */
vkd3d_spirv_build_op_memory_model(&stream, SpvAddressingModelLogical, SpvMemoryModelGLSL450);
vkd3d_spirv_build_op_entry_point(&stream, builder->execution_model, builder->main_function_id,
"main", builder->iface, builder->iface_element_count);
/* execution mode declarations */
vkd3d_spirv_stream_append(&stream, &builder->execution_mode_stream);
vkd3d_spirv_stream_append(&stream, &builder->debug_stream);
vkd3d_spirv_stream_append(&stream, &builder->annotation_stream);
vkd3d_spirv_stream_append(&stream, &builder->global_stream);
vkd3d_spirv_stream_append(&stream, &builder->function_stream);
if (!(code = vkd3d_calloc(stream.word_count, sizeof(*code))))
{
vkd3d_spirv_stream_free(&stream);
return false;
}
size = stream.word_count * sizeof(*code);
memcpy(code, stream.words, size);
vkd3d_spirv_stream_free(&stream);
spirv->code = code;
spirv->size = size;
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static const struct vkd3d_spirv_resource_type
{
enum vkd3d_shader_resource_type resource_type;
SpvDim dim;
uint32_t arrayed;
uint32_t ms;
unsigned int coordinate_component_count;
unsigned int offset_component_count;
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SpvCapability capability;
SpvCapability uav_capability;
}
vkd3d_spirv_resource_type_table[] =
{
{VKD3D_SHADER_RESOURCE_BUFFER, SpvDimBuffer, 0, 0, 1, 0,
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SpvCapabilitySampledBuffer, SpvCapabilityImageBuffer},
{VKD3D_SHADER_RESOURCE_TEXTURE_1D, SpvDim1D, 0, 0, 1, 1,
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SpvCapabilitySampled1D, SpvCapabilityImage1D},
{VKD3D_SHADER_RESOURCE_TEXTURE_2DMS, SpvDim2D, 0, 1, 2, 2},
{VKD3D_SHADER_RESOURCE_TEXTURE_2D, SpvDim2D, 0, 0, 2, 2},
{VKD3D_SHADER_RESOURCE_TEXTURE_3D, SpvDim3D, 0, 0, 3, 3},
{VKD3D_SHADER_RESOURCE_TEXTURE_CUBE, SpvDimCube, 0, 0, 3, 0},
{VKD3D_SHADER_RESOURCE_TEXTURE_1DARRAY, SpvDim1D, 1, 0, 2, 1,
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SpvCapabilitySampled1D, SpvCapabilityImage1D},
{VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY, SpvDim2D, 1, 0, 3, 2},
{VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY, SpvDim2D, 1, 1, 3, 2},
{VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY, SpvDimCube, 1, 0, 4, 0,
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SpvCapabilitySampledCubeArray, SpvCapabilityImageCubeArray},
};
static const struct vkd3d_spirv_resource_type *vkd3d_get_spirv_resource_type(
enum vkd3d_shader_resource_type resource_type)
{
unsigned int i;
for (i = 0; i < ARRAY_SIZE(vkd3d_spirv_resource_type_table); ++i)
{
const struct vkd3d_spirv_resource_type* current = &vkd3d_spirv_resource_type_table[i];
if (current->resource_type == resource_type)
return current;
}
FIXME("Unhandled resource type %#x.\n", resource_type);
return NULL;
}
struct vkd3d_symbol_register
{
enum vkd3d_shader_register_type type;
unsigned int idx;
};
struct vkd3d_symbol_resource
{
enum vkd3d_shader_register_type type;
unsigned int idx;
};
struct vkd3d_symbol_combined_sampler
{
unsigned int resource_idx;
unsigned int sampler_idx;
};
struct vkd3d_symbol_register_data
{
SpvStorageClass storage_class;
uint32_t member_idx;
enum vkd3d_component_type component_type;
unsigned int write_mask;
unsigned int structure_stride;
bool is_aggregate; /* An aggregate, i.e. a structure or an array. */
bool is_dynamically_indexed; /* If member_idx is a variable ID instead of a constant. */
struct vkd3d_symbol_resource_data
{
enum vkd3d_component_type sampled_type;
uint32_t type_id;
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const struct vkd3d_spirv_resource_type *resource_type_info;
unsigned int structure_stride;
bool raw;
uint32_t uav_counter_id;
struct vkd3d_symbol
{
struct rb_entry entry;
enum
{
VKD3D_SYMBOL_REGISTER,
VKD3D_SYMBOL_COMBINED_SAMPLER,
} type;
union
{
struct vkd3d_symbol_register reg;
struct vkd3d_symbol_resource resource;
struct vkd3d_symbol_combined_sampler combined_sampler;
} key;
uint32_t id;
union
{
struct vkd3d_symbol_register_data reg;
struct vkd3d_symbol_resource_data resource;
} info;
};
static int vkd3d_symbol_compare(const void *key, const struct rb_entry *entry)
{
const struct vkd3d_symbol *a = key;
const struct vkd3d_symbol *b = RB_ENTRY_VALUE(entry, const struct vkd3d_symbol, entry);
if (a->type != b->type)
return a->type - b->type;
return memcmp(&a->key, &b->key, sizeof(a->key));
}
static void vkd3d_symbol_free(struct rb_entry *entry, void *context)
{
struct vkd3d_symbol *s = RB_ENTRY_VALUE(entry, struct vkd3d_symbol, entry);
vkd3d_free(s);
}
static void vkd3d_symbol_make_register(struct vkd3d_symbol *symbol,
const struct vkd3d_shader_register *reg)
{
symbol->type = VKD3D_SYMBOL_REGISTER;
memset(&symbol->key, 0, sizeof(symbol->key));
symbol->key.reg.type = reg->type;
if (vkd3d_shader_register_is_input(reg) && reg->idx[1].offset != ~0u)
symbol->key.reg.idx = reg->idx[1].offset;
else if (reg->type != VKD3DSPR_IMMCONSTBUFFER)
symbol->key.reg.idx = reg->idx[0].offset;
static void vkd3d_symbol_set_register_info(struct vkd3d_symbol *symbol,
uint32_t val_id, SpvStorageClass storage_class,
enum vkd3d_component_type component_type, DWORD write_mask)
{
symbol->id = val_id;
symbol->info.reg.storage_class = storage_class;
symbol->info.reg.member_idx = 0;
symbol->info.reg.component_type = component_type;
symbol->info.reg.write_mask = write_mask;
symbol->info.reg.structure_stride = 0;
symbol->info.reg.is_aggregate = false;
symbol->info.reg.is_dynamically_indexed = false;
static void vkd3d_symbol_make_resource(struct vkd3d_symbol *symbol,
const struct vkd3d_shader_register *reg)
{
symbol->type = VKD3D_SYMBOL_RESOURCE;
memset(&symbol->key, 0, sizeof(symbol->key));
symbol->key.resource.type = reg->type;
symbol->key.resource.idx = reg->idx[0].offset;
}
static void vkd3d_symbol_make_combined_sampler(struct vkd3d_symbol *symbol,
unsigned int resource_index, unsigned int sampler_index)
{
symbol->type = VKD3D_SYMBOL_COMBINED_SAMPLER;
memset(&symbol->key, 0, sizeof(symbol->key));
symbol->key.combined_sampler.resource_idx = resource_index;
symbol->key.combined_sampler.sampler_idx = sampler_index;
}
static struct vkd3d_symbol *vkd3d_symbol_dup(const struct vkd3d_symbol *symbol)
{
struct vkd3d_symbol *s;
if (!(s = vkd3d_malloc(sizeof(*s))))
return NULL;
return memcpy(s, symbol, sizeof(*s));
}
static const char *debug_vkd3d_symbol(const struct vkd3d_symbol *symbol)
{
switch (symbol->type)
{
case VKD3D_SYMBOL_REGISTER:
return vkd3d_dbg_sprintf("register %#x, %u",
symbol->key.reg.type, symbol->key.reg.idx);
case VKD3D_SYMBOL_RESOURCE:
return vkd3d_dbg_sprintf("resource %#x, %u",
symbol->key.resource.type, symbol->key.resource.idx);
default:
return vkd3d_dbg_sprintf("type %#x", symbol->type);
}
}
size_t stream_location;
unsigned int id;
uint32_t merge_block_id;
uint32_t else_block_id;
};
struct vkd3d_loop_cf_info
{
uint32_t header_block_id;
uint32_t continue_block_id;
uint32_t merge_block_id;
};
struct vkd3d_switch_cf_info
{
size_t stream_location;
uint32_t selector_id;
uint32_t merge_block_id;
uint32_t default_block_id;
uint32_t *case_blocks;
size_t case_blocks_size;
unsigned int case_block_count;
};
struct vkd3d_control_flow_info
{
union
{
struct vkd3d_if_cf_info if_;
struct vkd3d_switch_cf_info switch_;
enum
{
VKD3D_BLOCK_IF,
VKD3D_BLOCK_SWITCH,
} current_block;
bool inside_block;
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struct vkd3d_push_constant_buffer_binding
{
struct vkd3d_shader_register reg;
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struct vkd3d_shader_push_constant_buffer pc;
struct vkd3d_shader_phase
{
enum VKD3D_SHADER_INSTRUCTION_HANDLER type;
unsigned int idx;
unsigned int instance_count;
uint32_t function_id;
uint32_t instance_id;
size_t function_location;
struct vkd3d_hull_shader_variables
{
uint32_t tess_level_outer_id;
uint32_t tess_level_inner_id;
};
struct vkd3d_dxbc_compiler
{
struct vkd3d_spirv_builder spirv_builder;
uint32_t options;
struct rb_tree symbol_table;
uint32_t temp_id;
unsigned int temp_count;
struct vkd3d_hull_shader_variables hs;
enum vkd3d_shader_type shader_type;
unsigned int branch_id;
unsigned int switch_id;
unsigned int control_flow_depth;
struct vkd3d_control_flow_info *control_flow_info;
size_t control_flow_info_size;
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struct vkd3d_shader_interface_info shader_interface;
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struct vkd3d_push_constant_buffer_binding *push_constants;
const struct vkd3d_shader_compile_arguments *compile_args;
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bool after_declarations_section;
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const struct vkd3d_shader_signature *input_signature;
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const struct vkd3d_shader_signature *output_signature;
const struct vkd3d_shader_signature *patch_constant_signature;
const struct vkd3d_shader_transform_feedback_info *xfb_info;
struct vkd3d_shader_output_info
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{
uint32_t id;
enum vkd3d_component_type component_type;
uint32_t array_element_mask;
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} *output_info;
uint32_t private_output_variable[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */
uint32_t private_output_variable_write_mask[MAX_REG_OUTPUT + 1]; /* 1 entry for oDepth */
uint32_t epilogue_function_id;
uint32_t dummy_sampler_id;
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uint32_t binding_idx;
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const struct vkd3d_shader_scan_info *scan_info;
unsigned int input_control_point_count;
unsigned int output_control_point_count;
unsigned int shader_phase_count;
struct vkd3d_shader_phase *shader_phases;
size_t shader_phases_size;
static bool is_control_point_phase(const struct vkd3d_shader_phase *phase)
{
return phase && phase->type == VKD3DSIH_HS_CONTROL_POINT_PHASE;
}
static void vkd3d_dxbc_compiler_emit_initial_declarations(struct vkd3d_dxbc_compiler *compiler);
struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader_version *shader_version,
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const struct vkd3d_shader_desc *shader_desc, uint32_t compiler_options,
const struct vkd3d_shader_interface_info *shader_interface,
const struct vkd3d_shader_compile_arguments *compile_args,
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const struct vkd3d_shader_scan_info *scan_info)
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const struct vkd3d_shader_signature *output_signature = &shader_desc->output_signature;
struct vkd3d_dxbc_compiler *compiler;
if (!(compiler = vkd3d_malloc(sizeof(*compiler))))
return NULL;
memset(compiler, 0, sizeof(*compiler));
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if (!(compiler->output_info = vkd3d_calloc(output_signature->element_count, sizeof(*compiler->output_info))))
{
vkd3d_free(compiler);
return NULL;
}
vkd3d_spirv_builder_init(&compiler->spirv_builder);
compiler->options = compiler_options;
rb_init(&compiler->symbol_table, vkd3d_symbol_compare);
compiler->shader_type = shader_version->type;
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compiler->input_signature = &shader_desc->input_signature;
compiler->output_signature = &shader_desc->output_signature;
compiler->patch_constant_signature = &shader_desc->patch_constant_signature;
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if (shader_interface)
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{
compiler->xfb_info = vkd3d_find_struct(shader_interface->next, TRANSFORM_FEEDBACK_INFO);
compiler->shader_interface = *shader_interface;
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if (shader_interface->push_constant_buffer_count)
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if (!(compiler->push_constants = vkd3d_calloc(shader_interface->push_constant_buffer_count,
sizeof(*compiler->push_constants))))
{
vkd3d_dxbc_compiler_destroy(compiler);
return NULL;
}
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for (i = 0; i < shader_interface->push_constant_buffer_count; ++i)
compiler->push_constants[i].pc = shader_interface->push_constant_buffers[i];
compiler->compile_args = compile_args;
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compiler->scan_info = scan_info;
vkd3d_dxbc_compiler_emit_initial_declarations(compiler);
return compiler;
}
static enum vkd3d_shader_target vkd3d_dxbc_compiler_get_target(const struct vkd3d_dxbc_compiler *compiler)
{
const struct vkd3d_shader_compile_arguments *args = compiler->compile_args;
return args ? args->target : VKD3D_SHADER_TARGET_SPIRV_VULKAN_1_0;
}
static bool vkd3d_dxbc_compiler_is_opengl_target(const struct vkd3d_dxbc_compiler *compiler)
{
return vkd3d_dxbc_compiler_get_target(compiler) == VKD3D_SHADER_TARGET_SPIRV_OPENGL_4_5;
}
static bool vkd3d_dxbc_compiler_check_shader_visibility(const struct vkd3d_dxbc_compiler *compiler,
enum vkd3d_shader_visibility visibility)
{
switch (visibility)
{
case VKD3D_SHADER_VISIBILITY_ALL:
return true;
case VKD3D_SHADER_VISIBILITY_VERTEX:
return compiler->shader_type == VKD3D_SHADER_TYPE_VERTEX;
case VKD3D_SHADER_VISIBILITY_HULL:
return compiler->shader_type == VKD3D_SHADER_TYPE_HULL;
case VKD3D_SHADER_VISIBILITY_DOMAIN:
return compiler->shader_type == VKD3D_SHADER_TYPE_DOMAIN;
case VKD3D_SHADER_VISIBILITY_GEOMETRY:
return compiler->shader_type == VKD3D_SHADER_TYPE_GEOMETRY;
case VKD3D_SHADER_VISIBILITY_PIXEL:
return compiler->shader_type == VKD3D_SHADER_TYPE_PIXEL;
case VKD3D_SHADER_VISIBILITY_COMPUTE:
return compiler->shader_type == VKD3D_SHADER_TYPE_COMPUTE;
default:
ERR("Invalid shader visibility %#x.\n", visibility);
return false;
}
}
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static struct vkd3d_push_constant_buffer_binding *vkd3d_dxbc_compiler_find_push_constant_buffer(
const struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_register *reg)
{
unsigned int reg_idx = reg->idx[0].offset;
unsigned int i;
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for (i = 0; i < compiler->shader_interface.push_constant_buffer_count; ++i)
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struct vkd3d_push_constant_buffer_binding *current = &compiler->push_constants[i];
if (!vkd3d_dxbc_compiler_check_shader_visibility(compiler, current->pc.shader_visibility))
continue;
if (current->pc.register_index == reg_idx)
return current;
}
return NULL;
}
static bool vkd3d_dxbc_compiler_have_combined_sampler(const struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_register *resource, const struct vkd3d_shader_register *sampler)
{
const struct vkd3d_shader_interface_info *shader_interface = &compiler->shader_interface;
const struct vkd3d_shader_combined_resource_sampler *combined_sampler;
unsigned int i;
if (!shader_interface->combined_sampler_count)
return false;
if (resource && resource->type == VKD3DSPR_UAV)
return false;
for (i = 0; i < shader_interface->combined_sampler_count; ++i)
{
combined_sampler = &shader_interface->combined_samplers[i];
if ((!resource || combined_sampler->resource_index == resource->idx[0].offset)
&& (!sampler || combined_sampler->sampler_index == sampler->idx[0].offset))
return true;
}
return false;
}
static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor_binding(
struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_register *reg,
enum vkd3d_shader_resource_type resource_type, bool is_uav_counter)
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{
const struct vkd3d_shader_interface_info *shader_interface = &compiler->shader_interface;
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enum vkd3d_shader_descriptor_type descriptor_type;
enum vkd3d_shader_binding_flag resource_type_flag;
struct vkd3d_shader_descriptor_binding binding;
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unsigned int reg_idx = reg->idx[0].offset;
unsigned int i;
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descriptor_type = VKD3D_SHADER_DESCRIPTOR_TYPE_UNKNOWN;
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if (reg->type == VKD3DSPR_CONSTBUFFER)
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descriptor_type = VKD3D_SHADER_DESCRIPTOR_TYPE_CBV;
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else if (reg->type == VKD3DSPR_RESOURCE)
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descriptor_type = VKD3D_SHADER_DESCRIPTOR_TYPE_SRV;
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else if (reg->type == VKD3DSPR_UAV)
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descriptor_type = VKD3D_SHADER_DESCRIPTOR_TYPE_UAV;
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else if (reg->type == VKD3DSPR_SAMPLER)
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descriptor_type = VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER;
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else
FIXME("Unhandled register type %#x.\n", reg->type);
resource_type_flag = resource_type == VKD3D_SHADER_RESOURCE_BUFFER
? VKD3D_SHADER_BINDING_FLAG_BUFFER : VKD3D_SHADER_BINDING_FLAG_IMAGE;
if (is_uav_counter)
{
assert(descriptor_type == VKD3D_SHADER_DESCRIPTOR_TYPE_UAV);
for (i = 0; i < shader_interface->uav_counter_count; ++i)
{
const struct vkd3d_shader_uav_counter_binding *current = &shader_interface->uav_counters[i];
if (!vkd3d_dxbc_compiler_check_shader_visibility(compiler, current->shader_visibility))
continue;
if (current->offset)
FIXME("Atomic counter offsets are not supported yet.\n");
if (current->register_index == reg_idx)
return current->binding;
}
if (shader_interface->uav_counter_count)
FIXME("Could not find descriptor binding for UAV counter %u.\n", reg_idx);
}
else if (descriptor_type != VKD3D_SHADER_DESCRIPTOR_TYPE_UNKNOWN)
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{
for (i = 0; i < shader_interface->binding_count; ++i)
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{
const struct vkd3d_shader_resource_binding *current = &shader_interface->bindings[i];
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if (!(current->flags & resource_type_flag))
continue;
if (!vkd3d_dxbc_compiler_check_shader_visibility(compiler, current->shader_visibility))
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