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ad2208b7
·
vkd3d-shader/fx: Implement parsing shader resources types.
·
Oct 29, 2024
tess-shader-runner
018af1ab
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tests/shader-runner: Implement SPIR-V tessellation support in the OpenGL shader runner.
·
Oct 22, 2024
wine/vkd3d!1217
ds-basic/WIP
2757bac5
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vkd3d-shader/tpf: Implement semantics for domain shaders.
·
Oct 07, 2024
non-const-index-uint-semantic
8166d14f
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vkd3d-shader/hlsl: Cast index to uint in new_offset_from_path_index().
·
Aug 24, 2024
wine/vkd3d!1017
hs-basic/WIP
ae7a1e93
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vkd3d-shader/tpf: Write the patch constant function in hull shaders.
·
Aug 24, 2024
wine/vkd3d!1016
sm1-const-no-temp-regs
af696485
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vkd3d-shader/hlsl: Allocate temporary registers for constants only when necessary in SM1.
·
Jun 21, 2024
wine/vkd3d!927
sm1-overlap-const-resv
a34c64bb
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vkd3d-shader/hlsl: Allow overlapping const register reservations in SM1 if unused.
·
Jun 20, 2024
wine/vkd3d!926
vkd3d-1.7.x
154acd2c
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Release 1.7.1.
·
May 03, 2023