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movc/WIP
3ae931bb
·
WIP flatten
·
Jul 15, 2025
!17
master
default
protected
3163e589
·
vkd3d-shader/fx: Explicitly handle bool state values when parsing.
·
Jul 14, 2025
tgsm/WIP
2a20586a
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vkd3d-shader/hlsl: Support interlocked operations on non-indexed groupshared variables.
·
Jun 27, 2025
!15
tgsm/part-2/for-review
2a20586a
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vkd3d-shader/hlsl: Support interlocked operations on non-indexed groupshared variables.
·
Jun 27, 2025
wine/vkd3d!1605
tgsm/part-1/for-review
f3dec584
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vkd3d-shader/hlsl: Ignore the 'groupshared' modifier for non-compute shaders.
·
Jun 24, 2025
wine/vkd3d!1553
so-todo
b8cbe033
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vkd3d-shader/hlsl: Remove a leftover TODO message.
·
Jun 23, 2025
wine/vkd3d!1588
sm1-semantic-optimize
2b257cae
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vkd3d-shader/hlsl: Don't optimize semantic register allocations in SM1.
·
Jun 02, 2025
wine/vkd3d!1530
gs/part-6/for-review
d5dcf311
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vkd3d-shader/hlsl: Store stream index in struct hlsl_semantic.
·
Jun 02, 2025
wine/vkd3d!1518
gs/WIP
28f27a6f
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vkd3d-shader/hlsl: Store stream index in struct hlsl_semantic.
·
May 26, 2025
!9
hs-passthrough/part-1/for-review
a4e43402
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vkd3d-shader/hlsl: Support void pass-through hull shader control point functions.
·
May 24, 2025
wine/vkd3d!1509
gs/part-5/for-review
4eab5075
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tests: Test signature reflection for geometry shader outputs.
·
May 24, 2025
wine/vkd3d!1488
gs/part-4/for-review
5b06fe83
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vkd3d-shader/hlsl: Generate vsir instructions for stream output operations.
·
May 05, 2025
wine/vkd3d!1473
gs/part-3/for-review
5d29554f
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tests/hlsl: Add geometry shader stream output syntax tests.
·
Apr 23, 2025
wine/vkd3d!1458