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tgsm-structured-writes/WIP
231cd62d
·
WIP: interlocked
·
Feb 25, 2026
!31
tgsm-structured-writes/part-1/for-review
15cee892
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vkd3d-shader/hlsl: Generate indexed and structured TGSM stores in VSIR.
·
Feb 25, 2026
wine/vkd3d!1941
test-shader-model
3d91e0eb
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vkd3d-shader/ir: Support PSIZE outputs in SM3 vertex shaders.
·
Feb 24, 2026
wine/vkd3d!1803
vsir-local-cse
e77297e1
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vkd3d-shader/ir: Add a common subexpression elimination pass for VSIR.
·
Feb 23, 2026
wine/vkd3d!1898
master
default
protected
aa811c10
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vkd3d-shader/dxil: Emit compare-exchange operations in a fixup pass.
·
Feb 23, 2026
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vkd3d-1.7.x
154acd2c
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Release 1.7.1.
·
May 03, 2023
sm1-overlap-const-resv
a34c64bb
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vkd3d-shader/hlsl: Allow overlapping const register reservations in SM1 if unused.
·
Jun 20, 2024
wine/vkd3d!926
sm1-const-no-temp-regs
af696485
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vkd3d-shader/hlsl: Allocate temporary registers for constants only when necessary in SM1.
·
Jun 21, 2024
wine/vkd3d!927
hs-basic/WIP
ae7a1e93
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vkd3d-shader/tpf: Write the patch constant function in hull shaders.
·
Aug 24, 2024
wine/vkd3d!1016
non-const-index-uint-semantic
8166d14f
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vkd3d-shader/hlsl: Cast index to uint in new_offset_from_path_index().
·
Aug 24, 2024
wine/vkd3d!1017
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