Branches

  • Overview
  • Active
  • Stale
  • All

Active branches

  • fx-compute/part-3/for-review
    788dfb0c · vkd3d-shader/hlsl: Validate group barrier calls in sm4_generate_vsir_instr_sync(). · Mar 17, 2026
    wine/vkd3d!1967
  • fx-compute/part-2/for-review
    634f356c · vkd3d-shader/hlsl: Disallow declaring global variables as both uniform and groupshared. · Mar 17, 2026
    wine/vkd3d!1965
  • tgsm-structured-writes/part-3/for-review
    6de7e8fe · tests/hlsl: Add some interlocked tests with indexed TGSM targets. · Mar 17, 2026
    wine/vkd3d!1963
  • fx-compute/WIP
    c73a00de · vkd3d-shader/hlsl: Validate group barrier calls in sm4_generate_vsir_instr_sync(). · Mar 16, 2026
    !29
  • tgsm-structured-writes/WIP
    02dcbbbe · vkd3d-shader/hlsl: Support interlocked operations with indexed or structured targets. · Mar 16, 2026
    !32
Show more active branches

Stale branches

  • vkd3d-1.7.x
    154acd2c · Release 1.7.1. · May 03, 2023
  • sm1-overlap-const-resv
    a34c64bb · vkd3d-shader/hlsl: Allow overlapping const register reservations in SM1 if unused. · Jun 20, 2024
    wine/vkd3d!926
  • sm1-const-no-temp-regs
    af696485 · vkd3d-shader/hlsl: Allocate temporary registers for constants only when necessary in SM1. · Jun 21, 2024
    wine/vkd3d!927
  • hs-basic/WIP
    ae7a1e93 · vkd3d-shader/tpf: Write the patch constant function in hull shaders. · Aug 24, 2024
    wine/vkd3d!1016
  • non-const-index-uint-semantic
    8166d14f · vkd3d-shader/hlsl: Cast index to uint in new_offset_from_path_index(). · Aug 24, 2024
    wine/vkd3d!1017
Show more stale branches