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dcs-fixes
592945a8
·
fx WIP
·
Dec 13, 2025
vsir-optimize
c4a3c813
·
vkd3d-shader/ir: Optimize programs in vsir_program_transform().
·
Dec 12, 2025
wine/vkd3d!1860
master
default
protected
47a1d150
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vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_load_input().
·
Dec 11, 2025
tgsm-structured/WIP
bb26535b
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WIP debug
·
Dec 08, 2025
!25
tgsm-structured/part-2/for-review
45e81ace
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vkd3d-shader/hlsl: Support structured RHS in append_output_copy_recurse().
·
Dec 08, 2025
wine/vkd3d!1861
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vkd3d-1.7.x
154acd2c
·
Release 1.7.1.
·
May 03, 2023
sm1-overlap-const-resv
a34c64bb
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vkd3d-shader/hlsl: Allow overlapping const register reservations in SM1 if unused.
·
Jun 20, 2024
wine/vkd3d!926
sm1-const-no-temp-regs
af696485
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vkd3d-shader/hlsl: Allocate temporary registers for constants only when necessary in SM1.
·
Jun 21, 2024
wine/vkd3d!927
hs-basic/WIP
ae7a1e93
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vkd3d-shader/tpf: Write the patch constant function in hull shaders.
·
Aug 24, 2024
wine/vkd3d!1016
non-const-index-uint-semantic
8166d14f
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vkd3d-shader/hlsl: Cast index to uint in new_offset_from_path_index().
·
Aug 24, 2024
wine/vkd3d!1017
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