Branches
Overview
Active
Stale
All
Active branches
fx-compute/WIP
5d3306b8
·
vkd3d-shader/hlsl: Validate groupshared declarations in hlsl_emit_vsir().
·
Jan 15, 2026
!29
master
default
protected
a8640ee5
·
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_wave_active_ballot().
·
Jan 14, 2026
dcs-fixes
63a0d6d6
·
vkd3d-shader/hlsl: Validate groupshared declarations in hlsl_emit_vsir().
·
Jan 14, 2026
unroll-limits/for-review
194187c0
·
vkd3d-shader/hlsl: Defer evaluating unroll limit attributes until needed.
·
Jan 13, 2026
wine/vkd3d!1871
tgsm-structured/part-2/for-review
aca8c9ed
·
vkd3d-shader/hlsl: Support non-load RHS in stream Append().
·
Jan 12, 2026
wine/vkd3d!1861
Show more active branches
Stale branches
vkd3d-1.7.x
154acd2c
·
Release 1.7.1.
·
May 03, 2023
sm1-overlap-const-resv
a34c64bb
·
vkd3d-shader/hlsl: Allow overlapping const register reservations in SM1 if unused.
·
Jun 20, 2024
wine/vkd3d!926
sm1-const-no-temp-regs
af696485
·
vkd3d-shader/hlsl: Allocate temporary registers for constants only when necessary in SM1.
·
Jun 21, 2024
wine/vkd3d!927
hs-basic/WIP
ae7a1e93
·
vkd3d-shader/tpf: Write the patch constant function in hull shaders.
·
Aug 24, 2024
wine/vkd3d!1016
non-const-index-uint-semantic
8166d14f
·
vkd3d-shader/hlsl: Cast index to uint in new_offset_from_path_index().
·
Aug 24, 2024
wine/vkd3d!1017
Show more stale branches