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dcs-fixes
5287979e
·
vkd3d-shader/hlsl: Validate groupshared declarations in hlsl_emit_vsir().
·
Jan 09, 2026
unroll-limits/for-review
e9d99f43
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vkd3d-shader/hlsl: Defer evaluating the unroll limit attribute until needed.
·
Dec 23, 2025
wine/vkd3d!1871
tgsm-structured/part-2/for-review
d2c2ed95
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vkd3d-shader/hlsl: Support non-load RHS in stream Append().
·
Dec 16, 2025
wine/vkd3d!1861
vsir-optimize
c4a3c813
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vkd3d-shader/ir: Optimize programs in vsir_program_transform().
·
Dec 12, 2025
wine/vkd3d!1860
master
default
protected
47a1d150
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vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_load_input().
·
Dec 11, 2025
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vkd3d-1.7.x
154acd2c
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Release 1.7.1.
·
May 03, 2023
sm1-overlap-const-resv
a34c64bb
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vkd3d-shader/hlsl: Allow overlapping const register reservations in SM1 if unused.
·
Jun 20, 2024
wine/vkd3d!926
sm1-const-no-temp-regs
af696485
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vkd3d-shader/hlsl: Allocate temporary registers for constants only when necessary in SM1.
·
Jun 21, 2024
wine/vkd3d!927
hs-basic/WIP
ae7a1e93
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vkd3d-shader/tpf: Write the patch constant function in hull shaders.
·
Aug 24, 2024
wine/vkd3d!1016
non-const-index-uint-semantic
8166d14f
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vkd3d-shader/hlsl: Cast index to uint in new_offset_from_path_index().
·
Aug 24, 2024
wine/vkd3d!1017
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