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simplify-bin-ops/part-1/for-review
6b8e8558
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vkd3d-shader/hlsl: Implement simplification of associative and commutative binary expressions.
·
Dec 04, 2024
wine/vkd3d!1296
tesspatch/WIP
dc44b431
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WIP: InputPatch
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Nov 22, 2024
tesspatch/part-1/for-review
2bacb507
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vkd3d-shader/hlsl: Process InputPatch/OutputPatch in entry function paramaters.
·
Nov 22, 2024
wine/vkd3d!1273
master
default
protected
e3838340
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vkd3d-shader/ir: Check that tessellation system values only appear in the patch constant signature.
·
Nov 21, 2024
ds-basic/WIP
2757bac5
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vkd3d-shader/tpf: Implement semantics for domain shaders.
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Oct 07, 2024
Stale branches
vkd3d-1.7.x
154acd2c
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Release 1.7.1.
·
May 03, 2023
sm1-overlap-const-resv
a34c64bb
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vkd3d-shader/hlsl: Allow overlapping const register reservations in SM1 if unused.
·
Jun 20, 2024
wine/vkd3d!926
sm1-const-no-temp-regs
af696485
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vkd3d-shader/hlsl: Allocate temporary registers for constants only when necessary in SM1.
·
Jun 21, 2024
wine/vkd3d!927
hs-basic/WIP
ae7a1e93
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vkd3d-shader/tpf: Write the patch constant function in hull shaders.
·
Aug 24, 2024
wine/vkd3d!1016
non-const-index-uint-semantic
8166d14f
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vkd3d-shader/hlsl: Cast index to uint in new_offset_from_path_index().
·
Aug 24, 2024
wine/vkd3d!1017