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  • ci/impl-sincos
    6a69cf40 · vkd3d-shader/hlsl: Implement sincos. · Aug 22, 2024
    !10
  • ci/old-mingw-defn-fix
    64e7c968 · scratch: fix not working on older mingw versions · Aug 26, 2024
    !13
  • old-mingw-defn-fix
    8e412298 · tests: Manually define D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD if needed. · Aug 26, 2024
    wine/vkd3d!1020
  • doc-compilation-defns
    3e138455 · vkd3d: Document the compilation definitions that vkd3d accepts at configure time. · Aug 26, 2024
    wine/vkd3d!984
  • test-runner-models
    21786727 · tests: Allow controlling which shader models to run via command line. · Aug 26, 2024
    wine/vkd3d!930
  • ci/impl-dst
    bda4d3c1 · vkd3d-shader/hlsl: Implement dst. · Aug 29, 2024
    !9
  • ci/cw-bug-24129
    11ffd2e2 · vkd3d-shader/hlsl: Make semantics on struct variables cascade down onto the struct's fields. · Aug 29, 2024
    !12
  • ci/impl-frexp
    0a7c4b31 · vkd3d-shader/hlsl: Implement frexp. · Sep 05, 2024
    !7
  • impl-struct-semantic-cascade
    58bf87fa · vkd3d-shader/hlsl: Make semantics on struct variables cascade down onto the struct's fields. · Sep 06, 2024
    wine/vkd3d!1027
  • master default protected
    ad2208b7 · vkd3d-shader/fx: Implement parsing shader resources types. · Oct 29, 2024
  • ci/impl-struct-semantic-cascade
    a1433cad · vkd3d-shader/hlsl: Make semantics on struct variables cascade down onto the struct's fields. · Oct 30, 2024
    !14
  • impl-frexp
    d964d55b · vkd3d-shader/hlsl: Implement the frexp() intrinsic. · Aug 21, 2025
    wine/vkd3d!1000
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