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ci/impl-struct-semantic-cascade
a1433cad
·
vkd3d-shader/hlsl: Make semantics on struct variables cascade down onto the struct's fields.
·
Oct 30, 2024
!14
master
default
protected
ad2208b7
·
vkd3d-shader/fx: Implement parsing shader resources types.
·
Oct 29, 2024
impl-struct-semantic-cascade
58bf87fa
·
vkd3d-shader/hlsl: Make semantics on struct variables cascade down onto the struct's fields.
·
Sep 06, 2024
wine/vkd3d!1027
ci/impl-frexp
0a7c4b31
·
vkd3d-shader/hlsl: Implement frexp.
·
Sep 05, 2024
!7
impl-frexp
0a7c4b31
·
vkd3d-shader/hlsl: Implement frexp.
·
Sep 05, 2024
wine/vkd3d!1000
ci/cw-bug-24129
11ffd2e2
·
vkd3d-shader/hlsl: Make semantics on struct variables cascade down onto the struct's fields.
·
Aug 29, 2024
!12
ci/impl-dst
bda4d3c1
·
vkd3d-shader/hlsl: Implement dst.
·
Aug 29, 2024
!9
test-runner-models
21786727
·
tests: Allow controlling which shader models to run via command line.
·
Aug 26, 2024
wine/vkd3d!930
doc-compilation-defns
3e138455
·
vkd3d: Document the compilation definitions that vkd3d accepts at configure time.
·
Aug 26, 2024
wine/vkd3d!984
impl-misc-bit
74c58de3
·
vkd3d-shader/hlsl: Implement firstbitlow.
·
Aug 26, 2024
wine/vkd3d!965
old-mingw-defn-fix
8e412298
·
tests: Manually define D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD if needed.
·
Aug 26, 2024
wine/vkd3d!1020
ci/old-mingw-defn-fix
64e7c968
·
scratch: fix not working on older mingw versions
·
Aug 26, 2024
!13
ci/impl-sincos
6a69cf40
·
vkd3d-shader/hlsl: Implement sincos.
·
Aug 22, 2024
!10
ci/impl-mad
9ad4e83e
·
Scratch: implement MAD for sm4
·
Aug 20, 2024
!11
add-binary-expr
4467c655
·
vkd3d-shader/hlsl: Factor out add_binary_expr() and use it for assignment operators.
·
Aug 19, 2024
wine/vkd3d!999
ci/impl-is-weird-float
7dfbfe70
·
vkd3d-shader/hlsl: Implement isfinite, isinf, and isnan.
·
Aug 15, 2024
!4
ci/add-binary-expr
963e69db
·
vkd3d-shader/hlsl: Factor out add_binary_expr and use it for assignment operators.
·
Aug 14, 2024
!8
unsigned-shift-mve
6b67c179
·
vkd3d-shader/hlsl: Fix an ICE with bitshift assignment operators.
·
Aug 13, 2024
wine/vkd3d!993
positional-printf
922fb1cb
·
vkd3d-shader/hlsl: Use positional printf for smoothstep.
·
Aug 12, 2024
wine/vkd3d!944
ci/unsigned-shift-mve
795f7081
·
vkd3d-shader/hlsl: Fix an ICE with bitshift assignment.
·
Aug 09, 2024
!6
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