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lower_separated_samples
97aa3192
·
vkd3d-shader/hlsl: Lower separate sampler and texture objects to combined samplers for SM1.
·
Aug 22, 2023
use_vkd3d_reg_4
1e3a106f
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[extra] vkd3d-shader/tpf: Don't store sm4 instruction extra bits in the opcode.
·
Aug 02, 2023
use_vkd3d_reg_2
aab2eb1b
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[extra, improve] Use lookup table for opcode_info_from_sm4().
·
Jul 27, 2023
use_vkd3d_reg
dffefcde
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[extra] vkd3d-shader/tpf: Apply mask to swizzle when swizzle type is scalar.
·
Jul 20, 2023
master6f
01d3f2e6
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vkd3d-shader/hlsl: Error out on resource parameters with semantics.
·
Jul 13, 2023
nonconst-offsets-6
83ff8f6b
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vkd3d-shader/tpf: Support relative addressing in sm4.
·
Jul 10, 2023
merge_regs
fb083ae3
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vkd3d-shader/tpf: Combine struct sm4_dst_register and struct sm4_src_register.
·
Jul 06, 2023
wine/vkd3d!269
var_declarations
406f4dd3
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vkd3d-shader/hlsl: Declare vars individually while parsing struct declarations.
·
Jun 26, 2023
ddxddy_adjust
6f3890d3
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vkd3d-shader/hlsl: Fine derivates support.
·
Jun 19, 2023
wine/vkd3d!199
fix_sm1_structs
b60a1306
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vkd3d-shader/d3dbc: Avoid hlsl_type_get_regset() in d3dbc.c.
·
Jun 15, 2023
wine/vkd3d!236
master6g
a16e884a
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vkd3d-shader/hlsl: Error out on resource parameters with semantics.
·
Jun 15, 2023
nonconst-offsets-4
95b5ec6a
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[extra] vkd3d-shader/hlsl: Fold constant dot product.
·
Jun 02, 2023
master6c
08fdd7f4
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vkd3d-shader/hlsl: Error out on resources parameters with semantics.
·
May 17, 2023
nonconst-offsets-3
e1ca7c37
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vkd3d-shader/tpf: Support relative addressing in sm4.
·
May 11, 2023
semantic_arrays_3
b23e95f6
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vkd3d-shader/hlsl: Consider duplicated input semantic types equivalent in SM1.
·
Apr 24, 2023
master6
f6925e04
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vkd3d-shader/hlsl: Handle object components in function parameters.
·
Mar 28, 2023
index_node
ea848f5a
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vkd3d-shader/hlsl: Support indexing non-load expressions.
·
Mar 13, 2023
fixes3
bc12f30a
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vkd3d-shader/hlsl: Copy retval into a synthetic after each function call.
·
Feb 14, 2023
wine/vkd3d!93
field_level_doc
24790ac5
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vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_scope.
·
Oct 24, 2022
wine/vkd3d!38
resources
a179f415
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vkd3d-shader/hlsl: Sort synthetic separated samplers first for SM4.
·
Sep 30, 2022
wine/vkd3d!27
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