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Active branches

  • sm3_loops_part2
    fc9df44e · vkd3d-shader/d3dbc: Write DEFI instructions. · Mar 04, 2026
    wine/vkd3d!1893
  • sm3_loops2_part3
    cb6df6b5 · [optional] vkd3d-shader/hlsl: Introduce hlsl_dump_block(). · Feb 26, 2026
  • const_warnings
    81545d51 · tests/vkd3d_shader_api: Avoid a 'const' discard warning in test_emit_signature(). · Feb 18, 2026
    wine/vkd3d!1936
  • nioh
    4ef2bae8 · vkd3d-shader/ir: Don't reach unreacheable code in vsir_dst_operand_io_normalise(). · Feb 17, 2026
    wine/vkd3d!1935
  • loop_unrolling_fix
    e9ba90e7 · vkd3d-shader/hlsl: Unroll loops one at the time. · Feb 11, 2026
    wine/vkd3d!1926
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Stale branches

  • fcasas_main
    fc320fae · [clean] vkd3d-shader/hlsl: Support non-constant offset dereferences. · May 26, 2022
  • complex_broadcasts
    96405162 · vkd3d-shader/hlsl: Lower broadcasts to complex types. · Sep 23, 2022
    wine/vkd3d!16
  • resources
    a179f415 · vkd3d-shader/hlsl: Sort synthetic separated samplers first for SM4. · Sep 30, 2022
    wine/vkd3d!27
  • field_level_doc
    24790ac5 · vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_scope. · Oct 24, 2022
    wine/vkd3d!38
  • fixes3
    bc12f30a · vkd3d-shader/hlsl: Copy retval into a synthetic after each function call. · Feb 14, 2023
    wine/vkd3d!93
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