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sm3_loops
3a14dd5c
·
[unneded] vkd3d-shader/hlsl: Add hlsl_dump_block().
·
Dec 16, 2025
sm3_loops_part1
ef708885
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tests: Add additional SM3 loop tests to discern when user-defined ints are used.
·
Dec 15, 2025
wine/vkd3d!1856
sm3_loops_backend
a7daef25
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vkd3d-shader/ir: Lower REP and ENDREP d3dbc instructions.
·
Dec 13, 2025
clipdist_up
daba2735
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tests: Don't test values of clip distance array addressing tests on Windows.
·
Dec 12, 2025
wine/vkd3d!1849
shader_runner_layout
3e4e34ad
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tests/shader_runner: Avoid segfaults on missing signature elements.
·
Dec 11, 2025
wine/vkd3d!1229
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fcasas_main
fc320fae
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[clean] vkd3d-shader/hlsl: Support non-constant offset dereferences.
·
May 26, 2022
complex_broadcasts
96405162
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vkd3d-shader/hlsl: Lower broadcasts to complex types.
·
Sep 23, 2022
wine/vkd3d!16
resources
a179f415
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vkd3d-shader/hlsl: Sort synthetic separated samplers first for SM4.
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Sep 30, 2022
wine/vkd3d!27
field_level_doc
24790ac5
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vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_scope.
·
Oct 24, 2022
wine/vkd3d!38
fixes3
bc12f30a
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vkd3d-shader/hlsl: Copy retval into a synthetic after each function call.
·
Feb 14, 2023
wine/vkd3d!93
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