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Active branches

  • sm3_loops_backend
    57a5af24 · vkd3d-shader/ir: Lower REP and ENDREP d3dbc instructions. · Jan 07, 2026
    wine/vkd3d!1873
  • sm3_loops
    acfa12c3 · [xpass] vkd3d-shader/hlsl: Compile loops with user-provided limiters. · Dec 23, 2025
  • sm3_loops_part1
    ad4d416e · tests: Add additional SM3 loop tests to discern when user-defined ints are used. · Dec 23, 2025
    wine/vkd3d!1856
  • sm3_loops_mistery
    fd185c03 · [move] tests/shader-runner: Print d3dbc binary ps bytecode. · Dec 22, 2025
    wine/vkd3d!1876
  • clipdist_up
    eb24b3db · tests: Add more direct SM<6 clip/cull distance array tests. · Dec 19, 2025
    wine/vkd3d!1849
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Stale branches

  • fcasas_main
    fc320fae · [clean] vkd3d-shader/hlsl: Support non-constant offset dereferences. · May 26, 2022
  • complex_broadcasts
    96405162 · vkd3d-shader/hlsl: Lower broadcasts to complex types. · Sep 23, 2022
    wine/vkd3d!16
  • resources
    a179f415 · vkd3d-shader/hlsl: Sort synthetic separated samplers first for SM4. · Sep 30, 2022
    wine/vkd3d!27
  • field_level_doc
    24790ac5 · vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_scope. · Oct 24, 2022
    wine/vkd3d!38
  • fixes3
    bc12f30a · vkd3d-shader/hlsl: Copy retval into a synthetic after each function call. · Feb 14, 2023
    wine/vkd3d!93
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