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Active branches

  • sm3_loops
    3a14dd5c · [unneded] vkd3d-shader/hlsl: Add hlsl_dump_block(). · Dec 16, 2025
  • sm3_loops_part1
    ef708885 · tests: Add additional SM3 loop tests to discern when user-defined ints are used. · Dec 15, 2025
    wine/vkd3d!1856
  • sm3_loops_backend
    a7daef25 · vkd3d-shader/ir: Lower REP and ENDREP d3dbc instructions. · Dec 13, 2025
  • clipdist_up
    daba2735 · tests: Don't test values of clip distance array addressing tests on Windows. · Dec 12, 2025
    wine/vkd3d!1849
  • shader_runner_layout
    3e4e34ad · tests/shader_runner: Avoid segfaults on missing signature elements. · Dec 11, 2025
    wine/vkd3d!1229
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Stale branches

  • fcasas_main
    fc320fae · [clean] vkd3d-shader/hlsl: Support non-constant offset dereferences. · May 26, 2022
  • complex_broadcasts
    96405162 · vkd3d-shader/hlsl: Lower broadcasts to complex types. · Sep 23, 2022
    wine/vkd3d!16
  • resources
    a179f415 · vkd3d-shader/hlsl: Sort synthetic separated samplers first for SM4. · Sep 30, 2022
    wine/vkd3d!27
  • field_level_doc
    24790ac5 · vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_scope. · Oct 24, 2022
    wine/vkd3d!38
  • fixes3
    bc12f30a · vkd3d-shader/hlsl: Copy retval into a synthetic after each function call. · Feb 14, 2023
    wine/vkd3d!93
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