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clipdist_up
fee9d782
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tests/hlsl: Add more direct SM<6 clip/cull distance array tests.
·
Jan 12, 2026
wine/vkd3d!1849
sm3_loops_backend
57a5af24
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vkd3d-shader/ir: Lower REP and ENDREP d3dbc instructions.
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Jan 07, 2026
wine/vkd3d!1873
sm3_loops
acfa12c3
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[xpass] vkd3d-shader/hlsl: Compile loops with user-provided limiters.
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Dec 23, 2025
sm3_loops_part1
ad4d416e
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tests: Add additional SM3 loop tests to discern when user-defined ints are used.
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Dec 23, 2025
wine/vkd3d!1856
sm3_loops_mistery
fd185c03
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[move] tests/shader-runner: Print d3dbc binary ps bytecode.
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Dec 22, 2025
wine/vkd3d!1876
master
default
protected
47a1d150
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vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_load_input().
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Dec 11, 2025
shader_runner_layout
3e4e34ad
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tests/shader_runner: Avoid segfaults on missing signature elements.
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Dec 11, 2025
wine/vkd3d!1229
mr-origin-upstream-1861-alt
9e359c55
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vkd3d-shader/hlsl: Support structured RHS in append_output_copy_recurse().
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Dec 10, 2025
shader_runner_layout3
57550129
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tests/shader_runner: Avoid segfault on missing signature element.
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Dec 10, 2025
clipdist
362d498c
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tests: Don't test values of clip distance array addressing tests on Windows.
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Nov 26, 2025
!13
clip_cull_v4
7b1b52df
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vkd3d-shader/spirv: Remove the unused "array_element_mask field" from struct...
·
Nov 25, 2025
wine/vkd3d!1816
clusterflop
0e180d4c
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Dummy commit 10.
·
Nov 21, 2025
!12
ubsan_fixes2
5fe8a0c7
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vkd3d-shader/hlsl: Retrieve error_instr instead of NULL in hlsl_block_add_resource_load().
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Nov 20, 2025
wine/vkd3d!1837
mr-1529-experiment2
5ca7dfd9
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vkd3d-shader/hlsl: Store all const variables' initializers in ctx->static_initializers.
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Nov 18, 2025
mr-1529-experiment
d7ccb676
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Add all initializers of const variables to ctx->static_initializers.
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Nov 18, 2025
ubsan_fixes
06a50397
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vkd3d-shader/hlsl: Avoid member access on NULL resource load (ubsan).
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Nov 18, 2025
wine/vkd3d!1832
rastout_writemask_fix
460abeb0
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vkd3d-shader/ir: Make FOG and PSIZE write masks 0x1 on I/O normalization.
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Nov 10, 2025
wine/vkd3d!1818
test_area
00e4f280
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vkd3d-shader/ir: Make FOG and PSIZE writemasks scalar on normalisation.
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Nov 06, 2025
!11
clipcull_test
7df8433c
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vkd3d-shader/spirv: Remove unused array_element_mask field.
·
Nov 04, 2025
!10
dxil_writemask_fix
f616e6c1
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vkd3d-shader/ir: Validate I/O destination write masks on normalised vsir.
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Oct 29, 2025
wine/vkd3d!1801
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