Branches

  • Overview
  • Active
  • Stale
  • All
  • asm
    7ac22449 · vkd3d-shader: Fix the disassembly names of IFC and BREAKC. · Feb 10, 2024
  • skull
    cfc2d315 · save · Apr 11, 2024
  • bazman7-2
    d4a2c1f4 · [fixme] tests: Add tests for clamping and special values in float-to-int conversion. · May 03, 2024
  • validate
    8c4222e8 · strip tests · Jul 01, 2024
    !1
  • tmp
    c2fd42de · vkd3d-shader/hlsl: Preserve doubles in intrinsic_determinant(). · Sep 04, 2024
  • mr1
    f7ecf05f · vkd3d-utils: Add D3DXGetShaderConstantTableEx(). · Sep 20, 2024
    wine/vkd3d!1039
  • fog2
    5a13543f · fog · Oct 05, 2024
  • validate2
    4a878d0e · tests: Validate sm2/3 shaders. · Oct 10, 2024
    !2
  • fog3
    9120b4ac · vfog... · Oct 22, 2024
  • dxil
    e756cf51 · dxil wip · Nov 01, 2024
  • master default
    77843aa8 · vkd3d-shader/ir: Always initialise "*control_point_count" in vsir_signature_from_register_type(). · Dec 11, 2024
  • test
    44edeebc · ... · Dec 11, 2024
    !3
  • one
    b6617b9f · [...] 1.x · Jan 22, 2025
  • bazman6
    dcd292f2 · vkd3d-shader/glsl: Wrap gl_GlobalInvocationID in an ivec4. · Mar 25, 2025
  • minimum
    0735f50c · wip bump · Apr 09, 2025
  • mr8
    c1adf54a · vkd3d-shader/hlsl: Forbid referring to typedefs with "struct". · May 14, 2025
    wine/vkd3d!1500
  • mr3
    2441bd14 · vkd3d-shader: Do not validate the used mask. · Jul 24, 2025
    wine/vkd3d!1643
  • mr0
    9a279e6f · configure: Disable -Warray-bounds and -Wstringop-overflow. · Aug 21, 2025
    wine/vkd3d!1689
  • Previous
  • 1
  • 2
  • Next