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asm
7ac22449
·
vkd3d-shader: Fix the disassembly names of IFC and BREAKC.
·
Feb 10, 2024
skull
cfc2d315
·
save
·
Apr 11, 2024
bazman7-2
d4a2c1f4
·
[fixme] tests: Add tests for clamping and special values in float-to-int conversion.
·
May 03, 2024
validate
8c4222e8
·
strip tests
·
Jul 01, 2024
!1
tmp
c2fd42de
·
vkd3d-shader/hlsl: Preserve doubles in intrinsic_determinant().
·
Sep 04, 2024
mr1
f7ecf05f
·
vkd3d-utils: Add D3DXGetShaderConstantTableEx().
·
Sep 20, 2024
wine/vkd3d!1039
fog2
5a13543f
·
fog
·
Oct 05, 2024
validate2
4a878d0e
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tests: Validate sm2/3 shaders.
·
Oct 10, 2024
!2
fog3
9120b4ac
·
vfog...
·
Oct 22, 2024
dxil
e756cf51
·
dxil wip
·
Nov 01, 2024
master
default
77843aa8
·
vkd3d-shader/ir: Always initialise "*control_point_count" in vsir_signature_from_register_type().
·
Dec 11, 2024
test
44edeebc
·
...
·
Dec 11, 2024
!3
one
b6617b9f
·
[...] 1.x
·
Jan 22, 2025
bazman6
dcd292f2
·
vkd3d-shader/glsl: Wrap gl_GlobalInvocationID in an ivec4.
·
Mar 25, 2025
minimum
0735f50c
·
wip bump
·
Apr 09, 2025
mr8
c1adf54a
·
vkd3d-shader/hlsl: Forbid referring to typedefs with "struct".
·
May 14, 2025
wine/vkd3d!1500
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