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mr7
e75c72cc
·
vkd3d-shader/hlsl: Artificially extend external sm1 texcoords.
·
Jan 03, 2026
wine/vkd3d!1878
mr6
c2224f8e
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vkd3d-shader/hlsl: Rename HLSL_MODIFIER_EXPORT to HLSL_STORAGE_EXPORT.
·
Dec 29, 2025
wine/vkd3d!1877
mr2
df90d47e
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vkd3d-shader/hlsl: Implement texCUBElod().
·
Dec 22, 2025
wine/vkd3d!1874
mr4
0cbd9989
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vkd3d-shader/ir: Validate TEMP register limits.
·
Oct 14, 2025
wine/vkd3d!1792
mr5
dccd7dc6
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tools/hlsl-win32: Add an option to select the DLL to compile with.
·
Oct 07, 2025
wine/vkd3d!1776
mr0
9a279e6f
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configure: Disable -Warray-bounds and -Wstringop-overflow.
·
Aug 21, 2025
wine/vkd3d!1689
mr3
2441bd14
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vkd3d-shader: Do not validate the used mask.
·
Jul 24, 2025
wine/vkd3d!1643
mr8
c1adf54a
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vkd3d-shader/hlsl: Forbid referring to typedefs with "struct".
·
May 14, 2025
wine/vkd3d!1500
minimum
0735f50c
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wip bump
·
Apr 09, 2025
bazman6
dcd292f2
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vkd3d-shader/glsl: Wrap gl_GlobalInvocationID in an ivec4.
·
Mar 25, 2025
one
b6617b9f
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[...] 1.x
·
Jan 22, 2025
test
44edeebc
·
...
·
Dec 11, 2024
!3
master
default
77843aa8
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vkd3d-shader/ir: Always initialise "*control_point_count" in vsir_signature_from_register_type().
·
Dec 11, 2024
dxil
e756cf51
·
dxil wip
·
Nov 01, 2024
fog3
9120b4ac
·
vfog...
·
Oct 22, 2024
validate2
4a878d0e
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tests: Validate sm2/3 shaders.
·
Oct 10, 2024
!2
fog2
5a13543f
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fog
·
Oct 05, 2024
mr1
f7ecf05f
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vkd3d-utils: Add D3DXGetShaderConstantTableEx().
·
Sep 20, 2024
wine/vkd3d!1039
tmp
c2fd42de
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vkd3d-shader/hlsl: Preserve doubles in intrinsic_determinant().
·
Sep 04, 2024
validate
8c4222e8
·
strip tests
·
Jul 01, 2024
!1
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