Branches
Overview
Active
Stale
All
mr2
f33b037d
·
vkd3d-shader/hlsl: Avoid creating "index-val" synthetic temps if we can detect...
·
Nov 21, 2025
wine/vkd3d!1843
mr6
1569bb3f
·
vkd3d-shader/hlsl: Only prepend a $ for parameters with the uniform keyword.
·
Nov 10, 2025
wine/vkd3d!1819
mr7
94c95951
·
vkd3d-shader/hlsl: Use replace_ir() for fold_conditional_identities().
·
Oct 28, 2025
wine/vkd3d!1794
mr4
0cbd9989
·
vkd3d-shader/ir: Validate TEMP register limits.
·
Oct 14, 2025
wine/vkd3d!1792
mr5
dccd7dc6
·
tools/hlsl-win32: Add an option to select the DLL to compile with.
·
Oct 07, 2025
wine/vkd3d!1776
mr0
9a279e6f
·
configure: Disable -Warray-bounds and -Wstringop-overflow.
·
Aug 21, 2025
wine/vkd3d!1689
mr3
2441bd14
·
vkd3d-shader: Do not validate the used mask.
·
Jul 24, 2025
wine/vkd3d!1643
mr8
c1adf54a
·
vkd3d-shader/hlsl: Forbid referring to typedefs with "struct".
·
May 14, 2025
wine/vkd3d!1500
minimum
0735f50c
·
wip bump
·
Apr 09, 2025
bazman6
dcd292f2
·
vkd3d-shader/glsl: Wrap gl_GlobalInvocationID in an ivec4.
·
Mar 25, 2025
one
b6617b9f
·
[...] 1.x
·
Jan 22, 2025
test
44edeebc
·
...
·
Dec 11, 2024
!3
master
default
77843aa8
·
vkd3d-shader/ir: Always initialise "*control_point_count" in vsir_signature_from_register_type().
·
Dec 11, 2024
dxil
e756cf51
·
dxil wip
·
Nov 01, 2024
fog3
9120b4ac
·
vfog...
·
Oct 22, 2024
validate2
4a878d0e
·
tests: Validate sm2/3 shaders.
·
Oct 10, 2024
!2
fog2
5a13543f
·
fog
·
Oct 05, 2024
mr1
f7ecf05f
·
vkd3d-utils: Add D3DXGetShaderConstantTableEx().
·
Sep 20, 2024
wine/vkd3d!1039
tmp
c2fd42de
·
vkd3d-shader/hlsl: Preserve doubles in intrinsic_determinant().
·
Sep 04, 2024
validate
8c4222e8
·
strip tests
·
Jul 01, 2024
!1
Previous
1
2
3
Next