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mr7
3c2d3e6b
·
vkd3d-shader/hlsl: Make ConstructGSWithSO an intrinsic function.
·
Sep 19, 2025
wine/vkd3d!1750
mr6
30f15c0a
·
vkd3d-shader/hlsl: Use replace_ir() for fold_redundant_casts().
·
Sep 19, 2025
wine/vkd3d!1749
mr5
66dac62d
·
vkd3d-shader/ir: Validate BEM.
·
Sep 19, 2025
wine/vkd3d!1743
mr4
16dcda20
·
vkd3d-shader/ir: Validate TEXTURE registers.
·
Sep 18, 2025
wine/vkd3d!1742
mr2
bb297d2b
·
vkd3d-shader: Introduce a vsir DCE pass.
·
Sep 04, 2025
wine/vkd3d!1718
mr0
9a279e6f
·
configure: Disable -Warray-bounds and -Wstringop-overflow.
·
Aug 21, 2025
wine/vkd3d!1689
mr3
2441bd14
·
vkd3d-shader: Do not validate the used mask.
·
Jul 24, 2025
wine/vkd3d!1643
mr8
c1adf54a
·
vkd3d-shader/hlsl: Forbid referring to typedefs with "struct".
·
May 14, 2025
wine/vkd3d!1500
minimum
0735f50c
·
wip bump
·
Apr 09, 2025
bazman6
dcd292f2
·
vkd3d-shader/glsl: Wrap gl_GlobalInvocationID in an ivec4.
·
Mar 25, 2025
one
b6617b9f
·
[...] 1.x
·
Jan 22, 2025
test
44edeebc
·
...
·
Dec 11, 2024
!3
master
default
77843aa8
·
vkd3d-shader/ir: Always initialise "*control_point_count" in vsir_signature_from_register_type().
·
Dec 11, 2024
dxil
e756cf51
·
dxil wip
·
Nov 01, 2024
fog3
9120b4ac
·
vfog...
·
Oct 22, 2024
validate2
4a878d0e
·
tests: Validate sm2/3 shaders.
·
Oct 10, 2024
!2
fog2
5a13543f
·
fog
·
Oct 05, 2024
mr1
f7ecf05f
·
vkd3d-utils: Add D3DXGetShaderConstantTableEx().
·
Sep 20, 2024
wine/vkd3d!1039
tmp
c2fd42de
·
vkd3d-shader/hlsl: Preserve doubles in intrinsic_determinant().
·
Sep 04, 2024
validate
8c4222e8
·
strip tests
·
Jul 01, 2024
!1
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