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mr0
7b4a3b29
·
vkd3d-shader: Split TEX into three separate vsir opcodes.
·
Dec 19, 2024
wine/vkd3d!1325
mr3
0637d901
·
vkd3d-shader/hlsl: Move the "dimx" and "dimy" fields to the type-specific union.
·
Dec 18, 2024
wine/vkd3d!1326
mr2
65daa145
·
tests: Adjust abs.shader_test to pass with 1.x.
·
Dec 18, 2024
wine/vkd3d!1324
test
44edeebc
·
...
·
Dec 11, 2024
!3
master
default
77843aa8
·
vkd3d-shader/ir: Always initialise "*control_point_count" in vsir_signature_from_register_type().
·
Dec 11, 2024
one
46ee717f
·
vkd3d-shader: Split TEX into three separate vsir opcodes.
·
Nov 26, 2024
dxil
e756cf51
·
dxil wip
·
Nov 01, 2024
fog3
9120b4ac
·
vfog...
·
Oct 22, 2024
validate2
4a878d0e
·
tests: Validate sm2/3 shaders.
·
Oct 10, 2024
!2
fog2
5a13543f
·
fog
·
Oct 05, 2024
mr1
f7ecf05f
·
vkd3d-utils: Add D3DXGetShaderConstantTableEx().
·
Sep 20, 2024
wine/vkd3d!1039
tmp
c2fd42de
·
vkd3d-shader/hlsl: Preserve doubles in intrinsic_determinant().
·
Sep 04, 2024
validate
8c4222e8
·
strip tests
·
Jul 01, 2024
!1
bazman7-2
d4a2c1f4
·
[fixme] tests: Add tests for clamping and special values in float-to-int conversion.
·
May 03, 2024
skull
cfc2d315
·
save
·
Apr 11, 2024
asm
7ac22449
·
vkd3d-shader: Fix the disassembly names of IFC and BREAKC.
·
Feb 10, 2024
ledyba-master
140cf42f
·
tests: Add more tests for resource and struct RDEF contents.
·
Jan 14, 2024
bazman7
6e9ae2cb
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[fixme] tests: Add tests for clamping and special values in float-to-int conversion.
·
Jan 12, 2024
himavant7
292278de
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[fixme] tests: Also run Vulkan tests with 2.0.
·
Nov 09, 2023
terabithia-master
0baf596b
·
vkd3d-shader/dxil: No longer synthesize DCL instructions.
·
Oct 24, 2023
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