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vkd3d-shader/ir: Introduce a better CFG structurizer, part 4.

Giovanni Mascellani requested to merge giomasce/vkd3d:vulcano into master

This applies on top of !672 (merged), the last three commits belong here.

Here we compute additional "synthetic" loops that will be used to implement non-trivial forward edges using (possibly conditional) break instructions.

Edited by Giovanni Mascellani

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