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structured-buffers-pt3
f9f37e29
·
tests/hlsl: Add a reflection test for SRV structured buffers.
·
Sep 04, 2025
wine/vkd3d!1699
structured-buffers-long
e6bc4dfd
·
wip interlocked
·
Aug 21, 2025
!16
master
default
44fffee5
·
tests: Add dxcompiler.h to .gitignore.
·
Aug 14, 2025
structured-buffers-pt2
e615e435
·
vkd3d-shader/hlsl: Split matrix copies from resource loads.
·
Aug 05, 2025
!17
structured-buffers-pt2-pre
12862ec4
·
vkd3d-shader/hlsl: Split matrix copies from resource loads.
·
Aug 01, 2025
!18
structured-buffers-pt1-new
89d3e667
·
tests/hlsl: Add tests for SRV structured buffers.
·
Apr 08, 2025
wine/vkd3d!1428
structured-buffers-pt1
17202fc8
·
tests/hlsl: Add a reflection test for SRV structured buffers.
·
Mar 07, 2025
wine/vkd3d!1408
structured-buffers
66b9d016
·
vkd3d-shader/hlsl: Emit vsir structured stores.
·
Feb 28, 2025
!13
structured-buffers-glsl
c69875d5
·
vkd3d-shader/glsl: Add support for structured SRV loads.
·
Feb 25, 2025
loop-unrolling-pt2-v2
71f95254
·
vkd3d-shader/hlsl: Drop the _ir_ infix from enum hlsl_loop_unroll_type.
·
Dec 10, 2024
!12
overload-wip
73577c31
·
vkd3d-shader/hlsl: Prioritize between compatible function overloads.
·
Oct 31, 2024
!11
shader-runner-lib
07bd6912
·
tests/function_overloading: Introduce.
·
Oct 02, 2024
!9
loop-unrolling-split
fc222aed
·
vkd3d-shader/hlsl: Remove loop_unrolling_find_unrollable_loop.
·
Sep 06, 2024
!7
loop-unrolling-rebase-v2
444fa73b
·
vkd3d-shader/hlsl: Do not clone the entire program for loop unrolling.
·
Aug 27, 2024
loop-unrolling-trash
bf4e5892
·
very trashy, very wip unrolling stuff
·
Aug 20, 2024
!6
loop-unrolling-wip
78e3ca6f
·
tests/hlsl: Test loop unrolling edge cases.
·
Jul 09, 2024
!5
register-exprs
eb12e41f
·
tests: Add reflection tests for register expressions.
·
Jul 08, 2024
wine/vkd3d!792
register-exprs-wip
efc44815
·
tests: Add reflection tests for register expressions.
·
Jul 03, 2024
!2
register-rebase
3ff00856
·
tests: Add reflection tests for register expressions.
·
Jun 18, 2024
!1
numthreads-parse-refactor
4ca3c369
·
vkd3d-shader/hlsl: Move [numthreads] attribute parsing to hlsl.y
·
May 23, 2024
wine/vkd3d!884
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