- Nov 22, 2021
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DInput will only send the output reports that have been modified, we need to support sparse effect updates. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52061 Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52061 Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52061 Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52075 Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Fixes a regression from e9c3c494 where although we use the last report length, it was only initialized after the first corresponding report was received. Calling HidD_GetInputReport before that could cause a buffer overlow and report invalid data. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52068 Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
André Zwing <nerv@dawncrow.de> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Chilung Chan <eason066@gmail.com> Signed-off-by:
Jactry Zeng <jzeng@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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wined3d: Respect the BO address offset when uploading data from the CPU in wined3d_texture_gl_download_data_slow_path(). Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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All D3D versions seem to basically guarantee invariance for the vertex position at the very least. In practice, desktop GL implementations also do the same. That's not necessarily the case for tile based renderers, where the cost of providing invariance might be non negligible. We want this behavior though, so let's ask for it explicitly. Based on a patch by Stefan Dösinger. Signed-off-by:
Matteo Bruni <mbruni@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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This implements the general fix from b1a79c6b (in particular, making sure that Sleep(0) will not immediately resume execution of the thread if there are no other runnable threads) while preserving the existing behavior of NtYieldExecution() / SwitchToThread(). Thanks Rémi for the idea. Signed-off-by:
Matteo Bruni <mbruni@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Rémi found a regression caused by that patch. His analysis suggests that it's probably correct for NtYieldExecution() to map to sched_yield(). Let's revert the patch and fix the issue in a slightly different way. This reverts commit b1a79c6b. Signed-off-by:
Matteo Bruni <mbruni@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Inspired by a patch from Eric Pouech <eric.pouech@gmail.com>. Signed-off-by:
Matteo Bruni <mbruni@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Inspired by a patch from Eric Pouech <eric.pouech@gmail.com>. Signed-off-by:
Matteo Bruni <mbruni@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52069 Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52072 Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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- Nov 20, 2021
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Alexandre Julliard authored
Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
We always pass the full path to winegcc. Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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- Nov 19, 2021
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Alexandre Julliard authored
Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Bernhard Kölbl <besentv@gmail.com> Signed-off-by:
Esme Povirk <esme@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51415 Signed-off-by:
Piotr Caban <piotr@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Piotr Caban <piotr@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Dmitry Timoshkov <dmitry@baikal.ru> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Damjan Jovanovic <damjan.jov@gmail.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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There are four special characters in GDB's remote serial protocol: - '$' (0x24): start of packet - '}' (0x7D): escape - '*' (0x2A): run-length encoding repeat count delimiter - '#' (0x23): end of packet; start of checksum In particular, the '#' and '}' characters are problematic since they are often used in library filenames. A few examples: - %SystemRoot%\assembly\NativeImages_v[.NET ver]\[module+hash]#\*\*.dll - {CLSID or UUID}\*\.dll To make GDB happy with those filenames, we scan for those characters and escape them properly. While we are at it, also remove the assert in the packet_reply function that checks for '$' and '#' in the packet payload. Signed-off-by:
Jinoh Kang <jinoh.kang.kr@gmail.com> Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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packet_query uses sscanf format "%x" to parse out offset and length values. Since %x corresponds to unsigned int in the C standard, adjust the variable types appropriately. Signed-off-by:
Jinoh Kang <jinoh.kang.kr@gmail.com> Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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winedbg is now built with msvcrt, so just use realloc() directly instead of Win32 heap functions. Signed-off-by:
Jinoh Kang <jinoh.kang.kr@gmail.com> Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Required by the PID spec for devices with device managed blocks. Signed-off-by:
Ivo Ivanov <logos128@gmail.com> Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Ivo Ivanov <logos128@gmail.com> Signed-off-by:
Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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