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Felix Münchhalfen
wine
Commits
68709850f17d04bb908b5d4069dd06d1a0773f47
Select Git revision
Branches
3
master
default
protected
stable
oldstable
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20
wine-9.1
wine-9.0
wine-9.0-rc5
wine-9.0-rc4
wine-9.0-rc3
wine-9.0-rc2
wine-9.0-rc1
wine-8.21
wine-8.20
wine-8.19
wine-8.18
wine-8.17
wine-8.16
wine-8.15
wine-8.14
wine-8.13
wine-8.0.2
wine-8.12
wine-8.11
wine-8.10
23 results
wine
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Feb 27, 2017
ddraw: Get rid of multiple interfaces from vertex buffer objects.
· 68709850
Matteo Bruni
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
68709850
wined3d: Fix querying texture-related limits on core profile.
· 4f8c502e
Matteo Bruni
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
4f8c502e
wined3d: Don't require a separate sRGB GL texture if the format doesn't support sRGB reads.
· ce77ef4e
Matteo Bruni
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
ce77ef4e
Feb 24, 2017
wined3d: Always use correct sampler bind index for ld_raw and ld_structured.
· adedebf4
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
adedebf4
wined3d: Update UAV read bitmask for ld_raw and ld_structured instructions.
· dae8785b
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
dae8785b
wined3d: Implement ld_structured instruction.
· 38e2a5ee
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
38e2a5ee
wined3d: Handle structured resource declarations.
· 7cdd18f3
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
7cdd18f3
wined3d: Record sampler usage for ld_structured.
· 5392835f
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
5392835f
wined3d: Use string_buffer_sprintf() in shader_glsl_sprintf_cast().
· bff1ecac
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
bff1ecac
wined3d: Extract common code to validate_shader_resource_view().
· f0bff117
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
f0bff117
d2d1: Use DrawLine() to draw underlines.
· d51c60e1
Nikolay Sivov
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
d51c60e1
reg/tests: Test import with non-standard registry file headers.
· c3a46653
Hugh McMaster
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
c3a46653
regedit/tests: Test import with non-standard registry file headers.
· 00bd109e
Hugh McMaster
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
00bd109e
dpnet: Handle unknown service GUID in enum_services_providers.
· 83cce966
Alistair Leslie-Hughes
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
83cce966
storage.dll16: Fix get_nth_next_small_blocknr.
· e3781c84
Zebediah Figura
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
e3781c84
user32: Include space for ampersands when determining MessageBox size.
· 0a2f9f54
Alex Henrie
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
0a2f9f54
ddraw/tests: Test depth fill results in test_color_fill().
· 2cc9b854
Henri Verbeet
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
2cc9b854
wined3d: Implement depth fills in the CPU blitter.
· f0b68737
Henri Verbeet
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
f0b68737
wined3d: Get rid of the depth/stencil FIXME in texture_resource_sub_resource_unmap().
· e3f55717
Henri Verbeet
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
e3f55717
wined3d: Support uploading depth textures in surface_load_texture().
· cc65b904
Henri Verbeet
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
cc65b904
wined3d: Support downloading depth textures in surface_load_sysmem().
· 5895f774
Henri Verbeet
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
5895f774
hhcrtl.ocx: Fix some spec file entries.
· e5a12b77
André Zwing
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
e5a12b77
odbccp32: Fix some spec file entries.
· 093d8702
André Zwing
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
093d8702
propsys: Fix PSGetPropertyDescriptionListFromString spec file entry.
· 8e273c8f
André Zwing
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
8e273c8f
serialui: Fix some spec file entries.
· e4448f24
André Zwing
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
e4448f24
xmllite: Fix CreateXmlReaderInputWithEncodingName spec file entry.
· 05956e6d
André Zwing
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
05956e6d
xmllite: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
· d369857c
Francois Gouget
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
d369857c
Feb 23, 2017
mfreadwrite: Add MFCreateSourceReaderFromMediaSource stub.
· 0dc677c0
Alistair Leslie-Hughes
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
0dc677c0
include: Add mfreadwrite.idl.
· f45f088d
Alistair Leslie-Hughes
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
f45f088d
user32: Translate WM_(NC)XBUTTONUP to WM_APPCOMMAND in DefWindowProc.
· 2799be18
Alex Henrie
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
2799be18
d3d11/tests: Add test for compute shader input registers.
· fef10cbe
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
fef10cbe
wined3d: Implement structured buffer views.
· 48e1989c
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
48e1989c
wined3d: Pass structure byte stride to wined3d_buffer_create().
· d867c6aa
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
d867c6aa
wined3d: Implement SM5 store_structured instruction.
· 39a15ee4
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
39a15ee4
wined3d: Handle structured UAV declarations.
· a78afa1c
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
a78afa1c
wined3d: Fix handling of SM4+ integer registers.
· b1b880fc
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
b1b880fc
wined3d: Fix return type for surface_load_texture().
· 80b17bef
Józef Kucia
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
80b17bef
d3d9/tests: AMD r500 needs dummy texture output from vertex shaders for point sprites to work.
· f3a0465c
Stefan Dösinger
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
f3a0465c
shell32: Added SHGetPathFromIDListEx implementation.
· d9fc7d27
Jacek Caban
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
d9fc7d27
shlwapi: Fixed error handling in StrRetToBufW.
· dfb846c2
Jacek Caban
authored
8 years ago
and
Alexandre Julliard
committed
8 years ago
dfb846c2
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