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Giovanni Mascellani
vkd3d
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olympus
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20
accel_struct
aliasing
alternative_dx_io_2
amiata
android
args
aso
atomics
binding_tier
cfg2
cfg3
cfg4
cfg_block_count
ci-image
ci-mvk
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d3d12
descriptors
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13
vkd3d-1.11
vkd3d-1.10
vkd3d-1.9
vkd3d-1.8
vkd3d-1.7
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vkd3d-shader: Replace assert() with VKD3D_ASSERT() in vkd3d_shader_main.c.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in tpf.c.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in spirv.c.
vkd3d-shader/fx: Decompose function-style state assignments to individual states.
vkd3d: Pass a proper struct shader_cache_key * to rb_put() in vkd3d_shader_cache_add_entry().
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.y.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.l.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.h.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in ir.c.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in hlsl.y.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in hlsl.h.
vkd3d: Add support for the ID3D12CommandList6 interface.
vkd3d: Compute the resource binding tier take all resources into account.
descriptors
descriptors
vkd3d: Use a local alias in d3d12_root_signature_init_root_descriptor_tables().
vkd3d: Do not duplicate EXT_descriptor_indexing.
vkd3d: Directly call the function to update descriptors.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in hlsl.c.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in hlsl_constant_ops.c.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in hlsl_codegen.c.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in fx.c.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in dxil.c.
tests: Expect update-after-bind to work when Vulkan heaps are in use.
amiata
amiata
vkd3d: Log whether a device uses Vulkan or virtual heaps.
vkd3d-shader/hlsl: Add missing src1 and src2 constants to sincos on SM2.
tests: Mark a couple of tests as working on recent NVIDIA GPUs.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in dxbc.c.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in d3dbc.c
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in d3d_asm.c.
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in checksum.c.
vkd3d-common: Remove an assertion in vkd3d_dbg_printf().
vkd3d-shader/glsl: Implement support for VKD3DSPR_TEMP registers.
vkd3d-shader/glsl: Implement VKD3DSIH_MOV.
vkd3d-shader/ir: Remove VKD3DSIH_DCL_SAMPLER instructions.
vkd3d-shader/ir: Remove VKD3DSIH_DCL instructions.
vkd3d: Replace assert() with VKD3D_ASSERT() in vkd3d_private.h.
vkd3d: Replace assert() with VKD3D_ASSERT() in utils.c.
vkd3d: Replace assert() with VKD3D_ASSERT() in state.c.
vkd3d: Replace assert() with VKD3D_ASSERT() in resource.c.
vkd3d: Replace assert() with VKD3D_ASSERT() in command.c.
tests: Test register conflicts in a root signature.
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