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  • flegrei
    2259e22d · vkd3d-shader/dxil: Recognize struct dx.types.ResourceProperties. · Jan 15, 2026
    wine/vkd3d!1886
  • dynamic_resources3
    2806857b · vkd3d-shader/dxil: Do not generate DCL_* instructions any more. · Jan 15, 2026
  • dxil_instructions2
    cd38e2f9 · avkd3d-shader/dxil: Do not access unallocated instructions in sm6_parser_emit_gep(). · Jan 15, 2026
  • yellowstone
    62c04cde · vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_void(). · Jan 15, 2026
    wine/vkd3d!1885
  • kilauea
    319901b3 · vkd3d-shader/dxil: Remove the "resource_type" field from struct sm6_descriptor_info. · Jan 14, 2026
    wine/vkd3d!1882
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Stale branches

  • select
    528c5de6 · Create a common interface to the shader compiler. · Jan 27, 2023
  • args
    24de4f77 · tests: Select the shader compiler for the shader runner at runtime. · Feb 01, 2023
  • hash-table
    3fb1c57e · Hash table test. · Oct 19, 2023
  • nvidia
    0462fad2 · ci: Run the tests on an NVIDIA GPU. · Oct 26, 2023
  • faster-spirv
    8929a356 · Callgrind. · Nov 13, 2023
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