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  • dynamic_resources3
    5f163930 · vkd3d-shader/dxil: Parse struct null constants. · Dec 13, 2025
  • yellowstone
    e6c165b8 · vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_get_sample_pos(). · Dec 12, 2025
    wine/vkd3d!1866
  • dxil_instructions2
    39402c0e · vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_cmp2(). · Dec 11, 2025
  • max_conv
    f37c544a · vkd3d: Enable SPV_KHR_maximal_reconvergence when available. · Dec 11, 2025
  • olympus
    f37c544a · vkd3d: Enable SPV_KHR_maximal_reconvergence when available. · Dec 11, 2025
    wine/vkd3d!866
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Stale branches

  • select
    528c5de6 · Create a common interface to the shader compiler. · Jan 27, 2023
  • args
    24de4f77 · tests: Select the shader compiler for the shader runner at runtime. · Feb 01, 2023
  • hash-table
    3fb1c57e · Hash table test. · Oct 19, 2023
  • nvidia
    0462fad2 · ci: Run the tests on an NVIDIA GPU. · Oct 26, 2023
  • faster-spirv
    8929a356 · Callgrind. · Nov 13, 2023
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