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falconeer3
3f205e79
·
vkd3d-shader/tpf: Allow I/O index ranges to not intersect a signature element for a given register.
·
Jan 13, 2025
ds_footprints_proposal
78a4f614
·
vkd3d: Do not require ALLOW_DEPTH_STENCIL flag for depth/stencil formats in...
·
Jan 11, 2025
eval_attr
385b0dbf
·
vkd3d-shader/dxil: Implement DX intrinsic EvalCentroid.
·
Dec 17, 2024
!5
proposal_mesa_lt
6ce4883e
·
tests/shader-runner: Add tag "mesa<23.3".
·
Dec 16, 2024
fix_root_descriptors
866e3075
·
Fix.
·
Dec 09, 2024
validate_signatures2
9a78b6eb
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vkd3d-shader/ir: Check that signature elements do not conflict with each other.
·
Dec 09, 2024
falconeer
01e6ebc7
·
More experiments.
·
Dec 05, 2024
validate_signatures
aafffe83
·
Mostly useless test.
·
Dec 05, 2024
falconeer2
f36c46be
·
Experiments.
·
Nov 27, 2024
shadowci
357b9c1b
·
Mostly useless test.
·
Nov 11, 2024
mac
cb515719
·
ci: Test the macOS build with descriptor indexing.
·
Nov 06, 2024
spirv_parser
81c07c96
·
vkd3d-shader/spirv: Create input and output signatures.
·
Nov 02, 2024
binding_tier
c0e4fe12
·
Experiments.
·
Oct 27, 2024
shader_root_sig
ade295d1
·
tests: Test creating pipelines with mismatches between shaders and root signature.
·
Oct 24, 2024
mutable
fa0ca635
·
vkd3d: Incorporate mutable descriptors in the push descriptor disabling logic.
·
Oct 23, 2024
llvmpipe
e73fedd4
·
tests: Consider LOD miscalculation a todo rather than a driver bug.
·
Oct 22, 2024
qualcomm
d4d0aeaa
·
vkd3d: Check that compute pipelines are properly created.
·
Oct 18, 2024
clip-cull
a2299d0f
·
tests: Add some negative clip/cull distance tests.
·
Oct 15, 2024
alternative_dx_io_2
d0d8d63c
·
vkd3d-shader/dxil: Handle SV_ViewportArrayIndex.
·
Sep 30, 2024
validate_instructions
09eb61dc
·
vkd3d-shader/ir: Validate DCL_SAMPLER instructions.
·
Sep 27, 2024
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